(svn r2688) MSVC and Watcom can't handle identical file names in different directories, oh my...

This commit is contained in:
tron 2005-07-23 15:48:00 +00:00
parent 54e02a620a
commit 10fd03e222
19 changed files with 27 additions and 27 deletions

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@ -709,23 +709,23 @@ C_SOURCES += water_cmd.c
C_SOURCES += waypoint.c
C_SOURCES += widget.c
C_SOURCES += window.c
C_SOURCES += music/null.c
C_SOURCES += sound/null.c
C_SOURCES += video/null.c
C_SOURCES += music/null_m.c
C_SOURCES += sound/null_s.c
C_SOURCES += video/null_v.c
CXX_SOURCES =
ifdef WITH_SDL
C_SOURCES += sdl.c
C_SOURCES += sound/sdl.c
C_SOURCES += video/sdl.c
C_SOURCES += sound/sdl_s.c
C_SOURCES += video/sdl_v.c
endif
ifdef WIN32
C_SOURCES += win32.c
C_SOURCES += music/win32.c
C_SOURCES += sound/win32.c
C_SOURCES += video/win32.c
C_SOURCES += music/win32_m.c
C_SOURCES += sound/win32_s.c
C_SOURCES += video/win32_v.c
else
C_SOURCES += unix.c
C_SOURCES += music/extmidi.c

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "music/null.h"
#include "music/null_m.h"
static const char* NullMidiStart(const char* const* parm) { return NULL; }
static void NullMidiStop(void) {}

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "music/win32.h"
#include "music/win32_m.h"
#include <windows.h>
static struct {

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "openttd.h"
#include "sound/null.h"
#include "sound/null_s.h"
static const char *NullSoundStart(const char * const *parm) { return NULL; }
static void NullSoundStop(void) {}

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@ -3,7 +3,7 @@
#include "driver.h"
#include "mixer.h"
#include "sdl.h"
#include "sound/sdl.h"
#include "sound/sdl_s.h"
#include <SDL.h>
static void CDECL fill_sound_buffer(void *userdata, Uint8 *stream, int len)

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@ -3,7 +3,7 @@
#include "driver.h"
#include "functions.h"
#include "mixer.h"
#include "sound/win32.h"
#include "sound/win32_s.h"
#include <windows.h>
static HWAVEOUT _waveout;

10
unix.c
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@ -8,13 +8,13 @@
#include "variables.h"
#include "music/extmidi.h"
#include "music/null.h"
#include "music/null_m.h"
#include "sound/null.h"
#include "sound/sdl.h"
#include "sound/null_s.h"
#include "sound/sdl_s.h"
#include "video/null.h"
#include "video/sdl.h"
#include "video/null_v.h"
#include "video/sdl_v.h"
#include <dirent.h>
#include <unistd.h>

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@ -2,7 +2,7 @@
#include "openttd.h"
#include "gfx.h"
#include "variables.h"
#include "video/null.h"
#include "video/null_v.h"
#include "window.h"
static void* _null_video_mem = NULL;

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@ -6,7 +6,7 @@
#include "macros.h"
#include "sdl.h"
#include "window.h"
#include "video/sdl.h"
#include "video/sdl_v.h"
#include <SDL.h>
#include "network.h"
#include "variables.h"

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@ -6,7 +6,7 @@
#include "network.h"
#include "variables.h"
#include "window.h"
#include "video/win32.h"
#include "video/win32_v.h"
#include <windows.h>
static struct {

12
win32.c
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@ -18,14 +18,14 @@
#include "driver.h"
#include "music/dmusic.h"
#include "music/null.h"
#include "music/win32.h"
#include "music/null_m.h"
#include "music/win32_m.h"
#include "sound/null.h"
#include "sound/win32.h"
#include "sound/null_s.h"
#include "sound/win32_s.h"
#include "video/null.h"
#include "video/win32.h"
#include "video/null_v.h"
#include "video/win32_v.h"
static bool _has_console;