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(svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all vehicles in the consist before other properties.
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@ -203,12 +203,24 @@ void TrainConsistChanged(Vehicle *v)
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/* Check the v->first cache. */
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assert(u->First() == v);
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if (!HasBit(EngInfo(u->engine_type)->misc_flags, EF_RAIL_TILTS)) train_can_tilt = false;
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/* update the 'first engine' */
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u->u.rail.first_engine = v == u ? INVALID_ENGINE : first_engine;
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u->u.rail.railtype = rvi_u->railtype;
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/* Set user defined data to its default value */
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u->u.rail.user_def_data = rvi_u->user_def_data;
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}
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for (Vehicle *u = v; u != NULL; u = u->Next()) {
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/* Update user defined data (must be done before other properties) */
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u->u.rail.user_def_data = GetVehicleProperty(u, 0x25, u->u.rail.user_def_data);
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}
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for (Vehicle *u = v; u != NULL; u = u->Next()) {
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const RailVehicleInfo *rvi_u = RailVehInfo(u->engine_type);
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if (!HasBit(EngInfo(u->engine_type)->misc_flags, EF_RAIL_TILTS)) train_can_tilt = false;
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if (IsTrainEngine(u)) first_engine = u->engine_type;
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/* Cache wagon override sprite group. NULL is returned if there is none */
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@ -217,9 +229,6 @@ void TrainConsistChanged(Vehicle *v)
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/* Reset color map */
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u->colormap = PAL_NONE;
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/* Set user defined data (must be done before other properties) */
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u->u.rail.user_def_data = GetVehicleProperty(u, 0x25, rvi_u->user_def_data);
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if (rvi_u->visual_effect != 0) {
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u->u.rail.cached_vis_effect = rvi_u->visual_effect;
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} else {
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