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(svn r277) -Fix: removed playerseeds again until it is stable
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3
misc.c
3
misc.c
@ -25,6 +25,9 @@ static INLINE uint32 ROR(uint32 x, int n)
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#undef PLAYER_SEED_RANDOM
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#undef PLAYER_SEED_RANDOM
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#endif
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#endif
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// its for now not used at all because it is still desyncing :(
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#undef PLAYER_SEED_RANDOM
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uint32 Random()
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uint32 Random()
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{
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{
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#ifdef PLAYER_SEED_RANDOM
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#ifdef PLAYER_SEED_RANDOM
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