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(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly.
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@ -1629,7 +1629,6 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
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ge->cargo.MoveTo(&v->cargo, cap, CargoList::MTA_CARGO_LOAD, st->xy);
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SETBIT(ge->acceptance_pickup, GoodsEntry::PICKUP);
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st->time_since_load = 0;
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st->last_vehicle_type = v->type;
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@ -2169,6 +2169,16 @@ bool AfterLoadGame()
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}
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}
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if (CheckSavegameVersion(74)) {
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Station *st;
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FOR_ALL_STATIONS(st) {
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for (CargoID c = 0; c < NUM_CARGO; c++) {
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st->goods[c].last_speed = 0;
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if (st->goods[c].cargo.Count() != 0) SETBIT(st->goods[c].acceptance_pickup, GoodsEntry::PICKUP);
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}
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}
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}
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return true;
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}
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@ -29,7 +29,7 @@
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#include "strings.h"
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#include <list>
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extern const uint16 SAVEGAME_VERSION = 73;
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extern const uint16 SAVEGAME_VERSION = 74;
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uint16 _sl_version; ///< the major savegame version identifier
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byte _sl_minor_version; ///< the minor savegame version, DO NOT USE!
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@ -2532,6 +2532,7 @@ void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint
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static void UpdateStationWaiting(Station *st, CargoID type, uint amount)
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{
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st->goods[type].cargo.Append(new CargoPacket(st->index, amount));
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SETBIT(st->goods[type].acceptance_pickup, GoodsEntry::PICKUP);
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InvalidateWindow(WC_STATION_VIEW, st->index);
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st->MarkTilesDirty(true);
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@ -2619,7 +2620,7 @@ uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount)
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if (!st->IsBuoy() &&
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(st->town->exclusive_counter == 0 || st->town->exclusivity == st->owner) && // check exclusive transport rights
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st->goods[type].rating != 0 && // when you've got the lowest rating you can get, it's better not to give cargo anymore
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(!_patches.selectgoods || HASBIT(st->goods[type].acceptance_pickup, GoodsEntry::PICKUP)) && // we are servicing the station (or cargo is dumped on all stations)
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(!_patches.selectgoods || st->goods[type].last_speed != 0) && // we are servicing the station (or cargo is dumped on all stations)
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((st->facilities & ~FACIL_BUS_STOP) != 0 || IsCargoInClass(type, CC_PASSENGERS)) && // if we have other fac. than a bus stop, or the cargo is passengers
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((st->facilities & ~FACIL_TRUCK_STOP) != 0 || !IsCargoInClass(type, CC_PASSENGERS))) { // if we have other fac. than a cargo bay or the cargo is not passengers
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if (_patches.modified_catchment) {
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