(svn r17231) -Fix [FS#3134]: AIs that crashed during Save() weren't killed as they should

This commit is contained in:
yexo 2009-08-20 10:45:57 +00:00
parent 14b5862c22
commit 0cb004e1d2

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@ -606,6 +606,7 @@ void AIInstance::Save()
/* The script crashed in the Save function. We can't kill
* it here, but do so in the next AI tick. */
SaveEmpty();
this->engine->CrashOccurred();
return;
}
AIObject::SetAllowDoCommand(backup_allow);