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(svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yet
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data/trkfoundw.grf
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BIN
data/trkfoundw.grf
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18
landscape.c
18
landscape.c
@ -241,19 +241,33 @@ uint GetSlopeZ(int x, int y)
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return _tile_type_procs[ti.type]->get_slope_z_proc(&ti);
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}
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/* TODO: add check if this tile has a foundation or not. Since this can't be done easily with the
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current landscape arrays, we might have to add a new TileTypeProc. */
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bool hasFoundation(uint tile)
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{
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return true;
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}
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void DrawFoundation(TileInfo *ti, uint f)
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{
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uint32 sprite_base = SPR_SLOPES_BASE-14;
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if(hasFoundation( TILE_FROM_XY(ti->x, ti->y-1) )) sprite_base += 22; // foundation in NW direction
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if(hasFoundation( TILE_FROM_XY(ti->x-1, ti->y) )) sprite_base += 22*2; // foundation in NE direction
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if (f < 15) {
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// leveled foundation
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AddSortableSpriteToDraw(f + 0x3DE - 1, ti->x, ti->y, 16, 16, 7, ti->z);
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if( sprite_base < SPR_SLOPES_BASE ) sprite_base = 990; // use original slope sprites
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AddSortableSpriteToDraw(f-1 + sprite_base, ti->x, ti->y, 16, 16, 7, ti->z);
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ti->z += 8;
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ti->tileh = 0;
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OffsetGroundSprite(31, 1);
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} else {
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// inclined foundation
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sprite_base += 14;
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AddSortableSpriteToDraw(
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HASBIT( (1<<1) | (1<<2) | (1<<4) | (1<<8), ti->tileh) ? (SPR_OPENTTD_BASE+17) + (f - 15) : ti->tileh + 0x3DE - 1,
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HASBIT( (1<<1) | (1<<2) | (1<<4) | (1<<8), ti->tileh) ? sprite_base + (f - 15) : ti->tileh + 0x3DE - 1,
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ti->x, ti->y, 1, 1, 1, ti->z
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);
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@ -211,9 +211,8 @@ The OpenTTD team:
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Viktor Strigeus (wiggo) - Web hosting services
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Thanks to:
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Bug Reporters - Thanks for all bug reports.
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Josef Drexler - For his great work on TTDPatch.
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Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics.
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Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations).
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Mike Ragsdale - OpenTTD installer
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pasky - Many patches, newgrf support, etc.
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truesatan - Some patches
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@ -221,5 +220,6 @@ Thanks to:
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Michael Polnick - Some patches
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Michael Blunck - Nice graphics
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George - Canal graphics
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Bug Reporters - Thanks for all bug reports.
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Chris Sawyer - For an amazing game.
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@ -71,6 +71,13 @@ static const uint16 * const _landscape_spriteindexes[] = {
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_landscape_spriteindexes_3,
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};
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static const uint16 * const _slopes_spriteindexes[] = {
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_slopes_spriteindexes_0,
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_slopes_spriteindexes_1,
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_slopes_spriteindexes_2,
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_slopes_spriteindexes_3,
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};
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static void CompactSpriteCache();
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void DecodeSpecialSprite(const char *filename, int num, int load_index);
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@ -210,6 +217,19 @@ static bool LoadNextSprite(int load_index, byte file_index)
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return true;
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}
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static void SkipSprites(int count)
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{
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while(count>0)
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{
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uint16 size;
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if ( (size = FioReadWord()) == 0)
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return;
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ReadSpriteHeaderSkipData(size, NUM_SPRITES-1);
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count--;
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}
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}
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// Checks, if trg1r.grf is the Windows version
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static bool CheckGrfFile()
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{
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@ -246,16 +266,20 @@ static int LoadGrfFile(const char *filename, int load_index, int file_index)
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static void LoadGrfIndexed(const char *filename, const uint16 *index_tbl, int file_index)
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{
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int start, end;
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int start;
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FioOpenFile(file_index, filename);
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for(;(start=*index_tbl++) != 0xffff;) {
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end = *index_tbl++;
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do {
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bool b = LoadNextSprite(start, file_index);
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assert(b);
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} while (++start <= end);
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int end = *index_tbl++;
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if(start==0xfffe) { // skip sprites (amount in second var)
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SkipSprites(end);
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} else { // load sprites and use indexes from start to end
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do {
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bool b = LoadNextSprite(start, file_index);
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assert(b);
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} while (++start <= end);
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}
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}
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}
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@ -669,6 +693,8 @@ static void LoadSpriteTables()
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if ((l=_sprite_page_to_load) != 0)
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LoadGrfIndexed(_landscape_filenames[l-1], _landscape_spriteindexes[l-1], i++);
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}
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LoadGrfIndexed("trkfoundw.grf", _slopes_spriteindexes[_opt.landscape], i++);
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load_index = SPR_CANALS_BASE;
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load_index += LoadGrfFile("canalsw.grf", load_index, i++);
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@ -132,3 +132,31 @@ static const SpriteID _landscape_spriteindexes_3[] = {
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};
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/* Slope graphics indexes temperate climate */
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static const SpriteID _slopes_spriteindexes_0[] = {
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0xfffe, 3,
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SPR_SLOPES_BASE, SPR_SLOPES_BASE+73,
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0xffff,
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};
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/* Slope graphics indexes arctic climate */
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static const SpriteID _slopes_spriteindexes_1[] = {
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0xfffe, 79,
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SPR_SLOPES_BASE, SPR_SLOPES_BASE+73,
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0xffff,
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};
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/* Slope graphics indexes tropical climate */
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static const SpriteID _slopes_spriteindexes_2[] = {
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0xfffe, 155,
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SPR_SLOPES_BASE, SPR_SLOPES_BASE+73,
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0xffff,
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};
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/* Slope graphics indexes toyland climate */
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static const SpriteID _slopes_spriteindexes_3[] = {
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0xfffe, 231,
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SPR_SLOPES_BASE, SPR_SLOPES_BASE+73,
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0xffff,
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};
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5
ttd.h
5
ttd.h
@ -468,8 +468,9 @@ enum SpecialStrings {
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typedef void PlaceProc(uint tile);
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enum Sprites {
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SPR_OPENTTD_BASE = 0x1406,
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SPR_CANALS_BASE = SPR_OPENTTD_BASE + 80,
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SPR_CANALS_BASE = 0x1406,
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SPR_SLOPES_BASE = SPR_CANALS_BASE + 70,
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SPR_OPENTTD_BASE = SPR_SLOPES_BASE + 74,
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};
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enum MAP_OWNERS {
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