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(svn r17004) -Fix (r16909): StationRect of loading buoys/waypoints wasn't correctly set when loading 'old' games.
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@ -79,6 +79,8 @@ void MoveBuoysToWaypoints()
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if (IsBuoyTile(xy) && GetStationIndex(xy) == index) {
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wp->facilities |= FACIL_DOCK;
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}
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wp->rect.BeforeAddTile(st->xy, StationRect::ADD_FORCE);
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}
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}
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@ -109,6 +109,7 @@ void MoveWaypointsToBaseStations()
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if (wp->spec != NULL) {
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SetCustomStationSpecIndex(t, AllocateSpecToStation(wp->spec, new_wp, true));
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}
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new_wp->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
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}
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wp->new_index = new_wp->index;
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