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https://github.com/OpenTTD/OpenTTD.git
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(svn r7681) -Backport from trunk (r7585, r7590, r7599):
- Drastically reduce CheckStationSpreadOut CPU usage which got called way too much by the AI.
This commit is contained in:
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4ec96ba2d0
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0b67caa8ad
@ -94,6 +94,8 @@ struct Station {
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byte truck_stop_status_obsolete;
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byte bus_stop_status_obsolete;
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byte blocked_months_obsolete;
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Rect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions
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};
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enum {
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208
station_cmd.c
208
station_cmd.c
@ -33,6 +33,21 @@
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#include "yapf/yapf.h"
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#include "date.h"
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typedef enum StationRectModes
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{
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RECT_MODE_TEST = 0,
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RECT_MODE_TRY,
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RECT_MODE_FORCE
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} StationRectMode;
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static void StationRect_Init(Station *st);
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static bool StationRect_IsEmpty(Station *st);
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static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, StationRectMode mode);
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static bool StationRect_BeforeAddRect(Station *st, TileIndex tile, int w, int h, StationRectMode mode);
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static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile);
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static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, int w, int h);
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/**
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* Called if a new block is added to the station-pool
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*/
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@ -467,6 +482,7 @@ static void StationInitialize(Station *st, TileIndex tile)
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st->random_bits = Random();
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st->waiting_triggers = 0;
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StationRect_Init(st);
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}
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// Update the virtual coords needed to draw the station sign.
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@ -732,38 +748,14 @@ static void UpdateStationAcceptance(Station *st, bool show_msg)
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InvalidateWindowWidget(WC_STATION_VIEW, st->index, 4);
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}
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static bool CheckStationSpreadOut(Station *st, TileIndex tile, int w, int h)
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{
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StationID station_index = st->index;
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uint x1 = TileX(tile);
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uint y1 = TileY(tile);
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ottd_Rectangle r = {x1, y1, x1 + w - 1, y1 + h - 1};
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// get station bounding rect
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for (tile = 0; tile < MapSize(); tile++) {
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if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == station_index) MergePoint(&r, tile);
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}
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// check if bounding rect doesn't exceed the maximum station spread
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if (r.max_x - r.min_x >= _patches.station_spread || r.max_y - r.min_y >= _patches.station_spread) {
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_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
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return false;
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}
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return true;
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}
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static void UpdateStationSignCoord(Station *st)
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{
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ottd_Rectangle r = {MapSizeX(), MapSizeY(), 0, 0};
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TileIndex tile;
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Rect *r = &st->rect;
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// get station bounding rect
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for (tile = 0; tile < MapSize(); tile++) {
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if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st->index) MergePoint(&r, tile);
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}
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if (StationRect_IsEmpty(st)) return; // no tiles belong to this station
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if (r.max_x < r.min_x) return; // no tiles belong to this station
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// clamp sign coord to be inside the rect
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st->xy = TileXY(clampu(TileX(st->xy), r.min_x, r.max_x), clampu(TileY(st->xy), r.min_y, r.max_y));
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// clamp sign coord to be inside the station rect
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st->xy = TileXY(clampu(TileX(st->xy), r->left, r->right), clampu(TileY(st->xy), r->top, r->bottom));
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UpdateStationVirtCoordDirty(st);
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}
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@ -1036,7 +1028,7 @@ int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint3
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}
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//XXX can't we pack this in the "else" part of the if above?
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if (!CheckStationSpreadOut(st, tile_org, w_org, h_org)) return CMD_ERROR;
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if (!StationRect_BeforeAddRect(st, tile_org, w_org, h_org, RECT_MODE_TEST)) return CMD_ERROR;
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} else {
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// Create a new station
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st = AllocateStation();
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@ -1095,6 +1087,8 @@ int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint3
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st->build_date = _date;
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StationRect_BeforeAddRect(st, tile_org, w_org, h_org, RECT_MODE_TRY);
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tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
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track = AxisToTrack(axis);
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@ -1215,6 +1209,7 @@ int32 CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1, uint
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uint specindex = GetCustomStationSpecIndex(tile);
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Track track = GetRailStationTrack(tile);
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DoClearSquare(tile);
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StationRect_AfterRemoveTile(st, tile);
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SetSignalsOnBothDir(tile, track);
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YapfNotifyTrackLayoutChange(tile, track);
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@ -1331,7 +1326,10 @@ static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
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} while (--h);
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if (flags & DC_EXEC) {
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StationRect_AfterRemoveRect(st, st->train_tile, st->trainst_w, st->trainst_h);
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st->train_tile = 0;
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st->trainst_w = st->trainst_h = 0;
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st->facilities &= ~FACIL_TRAIN;
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free(st->speclist);
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@ -1457,7 +1455,7 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
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}
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if (!CheckStationSpreadOut(st, tile, 1, 1)) return CMD_ERROR;
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if (!StationRect_BeforeAddTile(st, tile, RECT_MODE_TEST)) return CMD_ERROR;
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FindRoadStopSpot(type, st, &currstop, &prev);
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} else {
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@ -1495,6 +1493,8 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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st->build_date = _date;
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StationRect_BeforeAddTile(st, tile, RECT_MODE_TRY);
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MakeRoadStop(tile, st->owner, st->index, type, p1);
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UpdateStationVirtCoordDirty(st);
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@ -1542,6 +1542,7 @@ static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
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DeleteRoadStop(cur_stop);
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DoClearSquare(tile);
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StationRect_AfterRemoveTile(st, tile);
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UpdateStationVirtCoordDirty(st);
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DeleteStationIfEmpty(st);
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@ -1703,8 +1704,7 @@ int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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if (st->owner != OWNER_NONE && st->owner != _current_player)
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return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
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if (!CheckStationSpreadOut(st, tile, 1, 1))
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return CMD_ERROR;
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if (!StationRect_BeforeAddRect(st, tile, w, h, RECT_MODE_TEST)) return CMD_ERROR;
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if (st->airport_tile != 0)
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return_cmd_error(STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT);
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@ -1741,6 +1741,8 @@ int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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st->build_date = _date;
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StationRect_BeforeAddRect(st, tile, w, h, RECT_MODE_TRY);
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/* if airport was demolished while planes were en-route to it, the
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* positions can no longer be the same (v->u.air.pos), since different
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* airports have different indexes. So update all planes en-route to this
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@ -1803,6 +1805,8 @@ static int32 RemoveAirport(Station *st, uint32 flags)
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);
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}
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StationRect_AfterRemoveRect(st, tile, w, h);
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st->airport_tile = 0;
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st->facilities &= ~FACIL_AIRPORT;
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@ -1972,7 +1976,7 @@ int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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if (st->owner != OWNER_NONE && st->owner != _current_player)
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return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
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if (!CheckStationSpreadOut(st, tile, 1, 1)) return CMD_ERROR;
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if (!StationRect_BeforeAddRect(st, tile, _dock_w_chk[direction], _dock_h_chk[direction], RECT_MODE_TEST)) return CMD_ERROR;
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if (st->dock_tile != 0) return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK);
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} else {
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@ -2001,6 +2005,8 @@ int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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st->build_date = _date;
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StationRect_BeforeAddRect(st, tile, _dock_w_chk[direction], _dock_h_chk[direction], RECT_MODE_TRY);
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MakeDock(tile, st->owner, st->index, direction);
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UpdateStationVirtCoordDirty(st);
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@ -2026,8 +2032,11 @@ static int32 RemoveDock(Station *st, uint32 flags)
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if (flags & DC_EXEC) {
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DoClearSquare(tile1);
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MakeWater(tile2);
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StationRect_AfterRemoveTile(st, tile1);
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StationRect_AfterRemoveTile(st, tile2);
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MarkTileDirtyByTile(tile2);
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st->dock_tile = 0;
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@ -2894,6 +2903,7 @@ void AfterLoadStations(void)
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{
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Station *st;
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uint i;
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TileIndex tile;
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/* Update the speclists of all stations to point to the currently loaded custom stations. */
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FOR_ALL_STATIONS(st) {
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@ -2903,6 +2913,12 @@ void AfterLoadStations(void)
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st->speclist[i].spec = GetCustomStationSpecByGrf(st->speclist[i].grfid, st->speclist[i].localidx);
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}
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}
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for (tile = 0; tile < MapSize(); tile++) {
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if (GetTileType(tile) != MP_STATION) continue;
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st = GetStationByTile(tile);
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StationRect_BeforeAddTile(st, tile, RECT_MODE_FORCE);
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}
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}
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@ -3133,3 +3149,127 @@ const ChunkHandler _station_chunk_handlers[] = {
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{ 'STNS', Save_STNS, Load_STNS, CH_ARRAY },
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{ 'ROAD', Save_ROADSTOP, Load_ROADSTOP, CH_ARRAY | CH_LAST},
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};
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static inline bool PtInRectXY(Rect *r, int x, int y)
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{
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return (r->left <= x && x <= r->right && r->top <= y && y <= r->bottom);
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}
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static void StationRect_Init(Station *st)
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{
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Rect *r = &st->rect;
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r->left = r->top = r->right = r->bottom = 0;
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}
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static bool StationRect_IsEmpty(Station *st)
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{
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return (st->rect.left == 0 || st->rect.left > st->rect.right || st->rect.top > st->rect.bottom);
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}
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static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, StationRectMode mode)
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{
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Rect *r = &st->rect;
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int x = TileX(tile);
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int y = TileY(tile);
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if (StationRect_IsEmpty(st)) {
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// we are adding the first station tile
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r->left = r->right = x;
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r->top = r->bottom = y;
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} else if (!PtInRectXY(r, x, y)) {
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// current rect is not empty and new point is outside this rect
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// make new spread-out rectangle
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Rect new_rect = {min(x, r->left), min(y, r->top), max(x, r->right), max(y, r->bottom)};
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// check new rect dimensions against preset max
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int w = new_rect.right - new_rect.left + 1;
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int h = new_rect.bottom - new_rect.top + 1;
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if (mode != RECT_MODE_FORCE && (w > _patches.station_spread || h > _patches.station_spread)) {
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assert(mode != RECT_MODE_TRY);
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_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
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return false;
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}
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// spread-out ok, return true
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if (mode != RECT_MODE_TEST) {
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// we should update the station rect
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*r = new_rect;
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}
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} else {
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; // new point is inside the rect, we don't need to do anything
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}
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return true;
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}
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static bool StationRect_BeforeAddRect(Station *st, TileIndex tile, int w, int h, StationRectMode mode)
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{
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return StationRect_BeforeAddTile(st, tile, mode) && StationRect_BeforeAddTile(st, TILE_ADDXY(tile, w - 1, h - 1), mode);
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}
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static inline bool ScanRectForStationTiles(StationID st_id, int left, int top, int right, int bottom)
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{
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TileIndex top_left = TileXY(left, top);
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int width = right - left + 1;
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int height = bottom - top + 1;
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BEGIN_TILE_LOOP(tile, width, height, top_left)
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if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st_id) return true;
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END_TILE_LOOP(tile, width, height, top_left);
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return false;
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}
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static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile)
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{
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Rect *r = &st->rect;
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int x = TileX(tile);
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int y = TileY(tile);
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bool reduce_x, reduce_y;
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// look if removed tile was on the bounding rect edge
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// and try to reduce the rect by this edge
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// do it until we have empty rect or nothing to do
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for (;;) {
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// check if removed tile is on rect edge
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bool left_edge = (x == r->left);
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bool right_edge = (x == r->right);
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bool top_edge = (y == r->top);
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bool bottom_edge = (y == r->bottom);
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// can we reduce the rect in either direction?
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reduce_x = ((left_edge || right_edge) && !ScanRectForStationTiles(st->index, x, r->top, x, r->bottom));
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reduce_y = ((top_edge || bottom_edge) && !ScanRectForStationTiles(st->index, r->left, y, r->right, y));
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if (!(reduce_x || reduce_y)) break; // nothing to do (can't reduce)
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if (reduce_x) {
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// reduce horizontally
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if (left_edge) {
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// move left edge right
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r->left = x = x + 1;
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} else {
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// move right edge left
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r->right = x = x - 1;
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}
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}
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if (reduce_y) {
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// reduce vertically
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if (top_edge) {
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// move top edge down
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r->top = y = y + 1;
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} else {
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// move bottom edge up
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r->bottom = y = y - 1;
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}
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}
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if (r->left > r->right || r->top > r->bottom) {
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// can't continue, if the remaining rectangle is empty
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StationRect_Init(st);
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return true; // empty remaining rect
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}
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}
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return false; // non-empty remaining rect
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}
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static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, int w, int h)
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{
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bool empty;
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assert(PtInRectXY(&st->rect, TileX(tile), TileY(tile)));
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assert(PtInRectXY(&st->rect, TileX(tile) + w - 1, TileY(tile) + h - 1));
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empty = StationRect_AfterRemoveTile(st, tile);
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if (w != 1 || h != 1) empty = empty || StationRect_AfterRemoveTile(st, TILE_ADDXY(tile, w - 1, h - 1));
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return empty;
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}
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