mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-02-04 13:23:46 +00:00
(svn r12562) -Cleanup: variable scope in terraform_cmd.cpp
This commit is contained in:
parent
99b2536351
commit
0aeefe164d
@ -35,8 +35,8 @@ struct TerraformerHeightMod {
|
||||
};
|
||||
|
||||
struct TerraformerState {
|
||||
int modheight_count; ///< amount of entries in "modheight".
|
||||
int tile_table_count; ///< amount of entries in "tile_table".
|
||||
int modheight_count; ///< amount of entries in "modheight".
|
||||
int tile_table_count; ///< amount of entries in "tile_table".
|
||||
|
||||
/**
|
||||
* Dirty tiles, i.e.\ at least one corner changed.
|
||||
@ -49,7 +49,7 @@ struct TerraformerState {
|
||||
TerraformerHeightMod modheight[TERRAFORMER_MODHEIGHT_SIZE]; ///< Height modifications.
|
||||
};
|
||||
|
||||
TileIndex _terraform_err_tile;
|
||||
TileIndex _terraform_err_tile; ///< first tile we couldn't terraform
|
||||
|
||||
/**
|
||||
* Gets the TileHeight (height of north corner) of a tile as of current terraforming progress.
|
||||
@ -58,12 +58,11 @@ TileIndex _terraform_err_tile;
|
||||
* @param tile Tile.
|
||||
* @return TileHeight.
|
||||
*/
|
||||
static int TerraformGetHeightOfTile(TerraformerState *ts, TileIndex tile)
|
||||
static int TerraformGetHeightOfTile(const TerraformerState *ts, TileIndex tile)
|
||||
{
|
||||
TerraformerHeightMod *mod = ts->modheight;
|
||||
int count;
|
||||
const TerraformerHeightMod *mod = ts->modheight;
|
||||
|
||||
for (count = ts->modheight_count; count != 0; count--, mod++) {
|
||||
for (int count = ts->modheight_count; count != 0; count--, mod++) {
|
||||
if (mod->tile == tile) return mod->height;
|
||||
}
|
||||
|
||||
@ -85,6 +84,7 @@ static void TerraformSetHeightOfTile(TerraformerState *ts, TileIndex tile, int h
|
||||
* But during house- or industry-construction multiple corners can be terraformed at once. */
|
||||
TerraformerHeightMod *mod = ts->modheight;
|
||||
int count = ts->modheight_count;
|
||||
|
||||
while ((count > 0) && (mod->tile != tile)) {
|
||||
mod++;
|
||||
count--;
|
||||
@ -110,12 +110,9 @@ static void TerraformSetHeightOfTile(TerraformerState *ts, TileIndex tile, int h
|
||||
*/
|
||||
static void TerraformAddDirtyTile(TerraformerState *ts, TileIndex tile)
|
||||
{
|
||||
int count;
|
||||
TileIndex *t;
|
||||
int count = ts->tile_table_count;
|
||||
|
||||
count = ts->tile_table_count;
|
||||
|
||||
for (t = ts->tile_table; count != 0; count--, t++) {
|
||||
for (TileIndex *t = ts->tile_table; count != 0; count--, t++) {
|
||||
if (*t == tile) return;
|
||||
}
|
||||
|
||||
@ -149,8 +146,6 @@ static void TerraformAddDirtyTileAround(TerraformerState *ts, TileIndex tile)
|
||||
*/
|
||||
static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height)
|
||||
{
|
||||
CommandCost total_cost(EXPENSES_CONSTRUCTION);
|
||||
|
||||
assert(tile < MapSize());
|
||||
|
||||
/* Check range of destination height */
|
||||
@ -184,6 +179,8 @@ static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int
|
||||
/* Store the height modification */
|
||||
TerraformSetHeightOfTile(ts, tile, height);
|
||||
|
||||
CommandCost total_cost(EXPENSES_CONSTRUCTION);
|
||||
|
||||
/* Increment cost */
|
||||
total_cost.AddCost(_price.terraform);
|
||||
|
||||
@ -228,17 +225,17 @@ static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int
|
||||
*/
|
||||
CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
{
|
||||
TerraformerState ts;
|
||||
CommandCost total_cost(EXPENSES_CONSTRUCTION);
|
||||
int direction = (p2 != 0 ? 1 : -1);
|
||||
|
||||
_terraform_err_tile = 0;
|
||||
|
||||
ts.modheight_count = ts.tile_table_count = 0;
|
||||
|
||||
/* Make an extra check for map-bounds cause we add tiles to the originating tile */
|
||||
if (tile + TileDiffXY(1, 1) >= MapSize()) return CMD_ERROR;
|
||||
|
||||
_terraform_err_tile = INVALID_TILE;
|
||||
|
||||
CommandCost total_cost(EXPENSES_CONSTRUCTION);
|
||||
int direction = (p2 != 0 ? 1 : -1);
|
||||
TerraformerState ts;
|
||||
|
||||
ts.modheight_count = ts.tile_table_count = 0;
|
||||
|
||||
/* Compute the costs and the terraforming result in a model of the landscape */
|
||||
if ((p1 & SLOPE_W) != 0) {
|
||||
TileIndex t = tile + TileDiffXY(1, 0);
|
||||
@ -270,10 +267,9 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
|
||||
/* Check if the terraforming is valid wrt. tunnels, bridges and objects on the surface */
|
||||
{
|
||||
int count;
|
||||
TileIndex *ti = ts.tile_table;
|
||||
|
||||
for (count = ts.tile_table_count; count != 0; count--, ti++) {
|
||||
for (int count = ts.tile_table_count; count != 0; count--, ti++) {
|
||||
TileIndex tile = *ti;
|
||||
|
||||
/* Find new heights of tile corners */
|
||||
@ -350,49 +346,41 @@ CommandCost CmdTerraformLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
*/
|
||||
CommandCost CmdLevelLand(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||
{
|
||||
int size_x, size_y;
|
||||
int ex;
|
||||
int ey;
|
||||
int sx, sy;
|
||||
uint h, oldh, curh;
|
||||
CommandCost money;
|
||||
CommandCost ret;
|
||||
CommandCost cost(EXPENSES_CONSTRUCTION);
|
||||
|
||||
if (p1 >= MapSize()) return CMD_ERROR;
|
||||
|
||||
/* remember level height */
|
||||
oldh = TileHeight(p1);
|
||||
uint oldh = TileHeight(p1);
|
||||
|
||||
/* compute new height */
|
||||
h = oldh + p2;
|
||||
uint h = oldh + p2;
|
||||
|
||||
/* Check range of destination height */
|
||||
if (h > MAX_TILE_HEIGHT) return_cmd_error((oldh == 0) ? STR_1003_ALREADY_AT_SEA_LEVEL : STR_1004_TOO_HIGH);
|
||||
|
||||
/* make sure sx,sy are smaller than ex,ey */
|
||||
ex = TileX(tile);
|
||||
ey = TileY(tile);
|
||||
sx = TileX(p1);
|
||||
sy = TileY(p1);
|
||||
int ex = TileX(tile);
|
||||
int ey = TileY(tile);
|
||||
int sx = TileX(p1);
|
||||
int sy = TileY(p1);
|
||||
if (ex < sx) Swap(ex, sx);
|
||||
if (ey < sy) Swap(ey, sy);
|
||||
tile = TileXY(sx, sy);
|
||||
|
||||
size_x = ex - sx + 1;
|
||||
size_y = ey - sy + 1;
|
||||
int size_x = ex - sx + 1;
|
||||
int size_y = ey - sy + 1;
|
||||
|
||||
money.AddCost(GetAvailableMoneyForCommand());
|
||||
Money money = GetAvailableMoneyForCommand();
|
||||
CommandCost cost(EXPENSES_CONSTRUCTION);
|
||||
|
||||
BEGIN_TILE_LOOP(tile2, size_x, size_y, tile) {
|
||||
curh = TileHeight(tile2);
|
||||
uint curh = TileHeight(tile2);
|
||||
while (curh != h) {
|
||||
ret = DoCommand(tile2, SLOPE_N, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND);
|
||||
CommandCost ret = DoCommand(tile2, SLOPE_N, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND);
|
||||
if (CmdFailed(ret)) break;
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
money.AddCost(-ret.GetCost());
|
||||
if (money.GetCost() < 0) {
|
||||
money -= ret.GetCost();
|
||||
if (money < 0) {
|
||||
_additional_cash_required = ret.GetCost();
|
||||
return cost;
|
||||
}
|
||||
|
@ -2255,7 +2255,7 @@ static void UpdateTownGrowRate(Town *t)
|
||||
|
||||
int n = 0;
|
||||
|
||||
Station *st;
|
||||
const Station *st;
|
||||
FOR_ALL_STATIONS(st) {
|
||||
if (DistanceSquare(st->xy, t->xy) <= t->radius[0]) {
|
||||
if (st->time_since_load <= 20 || st->time_since_unload <= 20) {
|
||||
|
Loading…
Reference in New Issue
Block a user