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https://github.com/OpenTTD/OpenTTD.git
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(svn r1852) Start cleaning up sprite handling:
- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite. - Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon)
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26
gfx.c
26
gfx.c
@ -5,7 +5,7 @@
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#include "table/palettes.h"
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#include "hal.h"
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static void GfxMainBlitter(byte *sprite, int x, int y, int mode);
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static void GfxMainBlitter(Sprite *sprite, int x, int y, int mode);
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static int _stringwidth_out;
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static byte _cursor_backup[64*64];
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@ -1312,7 +1312,7 @@ static void GfxBlitZoomOutUncomp(BlitterParams *bp)
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typedef void (*BlitZoomFunc)(BlitterParams *bp);
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static void GfxMainBlitter(byte *sprite, int x, int y, int mode)
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static void GfxMainBlitter(Sprite *sprite, int x, int y, int mode)
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{
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DrawPixelInfo *dpi = _cur_dpi;
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int start_x, start_y;
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@ -1334,13 +1334,13 @@ static void GfxMainBlitter(byte *sprite, int x, int y, int mode)
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};
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/* decode sprite header */
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x += (int16)READ_LE_UINT16(&((SpriteHdr*)sprite)->x_offs);
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y += (int16)READ_LE_UINT16(&((SpriteHdr*)sprite)->y_offs);
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bp.width_org = bp.width = READ_LE_UINT16(&((SpriteHdr*)sprite)->width);
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bp.height_org = bp.height = ((SpriteHdr*)sprite)->height;
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info = ((SpriteHdr*)sprite)->info;
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x += (int16)TO_LE16(sprite->x_offs);
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y += (int16)TO_LE16(sprite->y_offs);
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bp.width_org = bp.width = TO_LE16(sprite->width);
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bp.height_org = bp.height = sprite->height;
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info = sprite->info;
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bp.info = info;
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bp.sprite_org = bp.sprite = sprite + sizeof(SpriteHdr);
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bp.sprite_org = bp.sprite = sprite->data;
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bp.dst = dpi->dst_ptr;
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bp.mode = mode;
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bp.pitch = dpi->pitch;
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@ -1905,17 +1905,17 @@ bool FillDrawPixelInfo(DrawPixelInfo *n, DrawPixelInfo *o, int left, int top, in
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static void SetCursorSprite(uint cursor)
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{
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CursorVars *cv = &_cursor;
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byte *p;
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const Sprite *p;
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if (cv->sprite == cursor)
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return;
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p = GetSpritePtr(cursor & 0x3FFF);
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cv->sprite = cursor;
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cv->size.y = *(byte*)(p+1);
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cv->size.x = READ_LE_UINT16(p+2);
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cv->offs.x = (int16)READ_LE_UINT16(p+4);
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cv->offs.y = (int16)READ_LE_UINT16(p+6);
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cv->size.y = p->height;
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cv->size.x = TO_LE16(p->width);
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cv->offs.x = (int16)TO_LE16(p->x_offs);
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cv->offs.y = (int16)TO_LE16(p->y_offs);
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cv->dirty = true;
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}
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12
gfx.h
12
gfx.h
@ -17,13 +17,15 @@ struct DrawPixelInfo {
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};
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typedef struct SpriteHdr {
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typedef struct Sprite {
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byte info;
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byte height;
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uint16 width;
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int16 x_offs, y_offs;
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} SpriteHdr;
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assert_compile(sizeof(SpriteHdr) == 8);
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uint16 width; // LE!
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int16 x_offs; // LE!
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int16 y_offs; // LE!
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byte data[VARARRAY_SIZE];
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} Sprite;
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assert_compile(sizeof(Sprite) == 8);
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typedef struct CursorVars {
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Point pos, size, offs, delta;
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@ -26,7 +26,7 @@ static const char *_cur_grffile;
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static int _loading_stage;
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static int _skip_specials;
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uint16 _custom_sprites_base;
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static SpriteHdr _cur_sprite;
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static Sprite _cur_sprite;
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static byte *_sprite_ptr[NUM_SPRITES];
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@ -982,7 +982,7 @@ const SpriteDimension *GetSpriteDimension(uint sprite)
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SpriteDimension *sd;
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#ifndef WANT_SPRITESIZES
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byte *p;
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const Sprite* p;
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p = _sprite_ptr[sprite];
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if (p == NULL)
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@ -990,10 +990,10 @@ const SpriteDimension *GetSpriteDimension(uint sprite)
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/* decode sprite header */
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sd = &sd_static;
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sd->xoffs = (int16)READ_LE_UINT16(&((SpriteHdr*)p)->x_offs);
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sd->yoffs = (int16)READ_LE_UINT16(&((SpriteHdr*)p)->y_offs);
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sd->xsize = READ_LE_UINT16(&((SpriteHdr*)p)->width);
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sd->ysize = ((SpriteHdr*)p)->height;
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sd->xoffs = (int16)TO_LE16(p->x_offs);
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sd->yoffs = (int16)TO_LE16(p->y_offs);
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sd->xsize = TO_LE16(p->width);
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sd->ysize = p->height;
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#else
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sd = &sd_static;
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sd->xoffs = _sprite_xoffs[sprite];
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