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(svn r21311) -Fix [FS#4260]: AIs in an infinite loop in e.g. autosave, but also getting settings and such from info.nut, would not be interrupted after a while causing OpenTTD to seem to not respond
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@ -19,6 +19,9 @@
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#include "../debug.h"
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#include "../rev.h"
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/** Maximum number of operations allowed for getting a particular setting. */
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static const int MAX_GET_SETTING_OPS = 100000;
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/** Configuration for AI start date, every AI has this setting. */
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AIConfigItem _start_date_config = {
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"start_date",
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@ -78,19 +81,19 @@ static bool CheckAPIVersion(const char *api_version)
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if (!info->GetSettings()) return SQ_ERROR;
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}
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if (info->engine->MethodExists(*info->SQ_instance, "MinVersionToLoad")) {
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if (!info->engine->CallIntegerMethod(*info->SQ_instance, "MinVersionToLoad", &info->min_loadable_version)) return SQ_ERROR;
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if (!info->engine->CallIntegerMethod(*info->SQ_instance, "MinVersionToLoad", &info->min_loadable_version, MAX_GET_SETTING_OPS)) return SQ_ERROR;
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} else {
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info->min_loadable_version = info->GetVersion();
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}
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/* When there is an UseAsRandomAI function, call it. */
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if (info->engine->MethodExists(*info->SQ_instance, "UseAsRandomAI")) {
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if (!info->engine->CallBoolMethod(*info->SQ_instance, "UseAsRandomAI", &info->use_as_random)) return SQ_ERROR;
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if (!info->engine->CallBoolMethod(*info->SQ_instance, "UseAsRandomAI", &info->use_as_random, MAX_GET_SETTING_OPS)) return SQ_ERROR;
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} else {
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info->use_as_random = true;
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}
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/* Try to get the API version the AI is written for. */
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if (info->engine->MethodExists(*info->SQ_instance, "GetAPIVersion")) {
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetAPIVersion", &info->api_version)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetAPIVersion", &info->api_version, MAX_GET_SETTING_OPS)) return SQ_ERROR;
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if (!CheckAPIVersion(info->api_version)) {
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DEBUG(ai, 1, "Loading info.nut from (%s.%d): GetAPIVersion returned invalid version", info->GetName(), info->GetVersion());
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return SQ_ERROR;
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@ -130,7 +133,7 @@ static bool CheckAPIVersion(const char *api_version)
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bool AIInfo::GetSettings()
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{
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return this->engine->CallMethod(*this->SQ_instance, "GetSettings", NULL, -1);
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return this->engine->CallMethod(*this->SQ_instance, "GetSettings", NULL, MAX_GET_SETTING_OPS);
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}
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AIInfo::AIInfo() :
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@ -360,7 +363,7 @@ int AIInfo::GetSettingDefaultValue(const char *name) const
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}
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/* Cache the category */
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethodStrdup(*library->SQ_instance, "GetCategory", &library->category)) {
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethodStrdup(*library->SQ_instance, "GetCategory", &library->category, MAX_GET_SETTING_OPS)) {
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delete library;
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return SQ_ERROR;
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}
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@ -76,6 +76,11 @@
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#include "../company_base.h"
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#include "../fileio_func.h"
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/** The maximum number of operations for saving or loading the data of an AI. */
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static const int MAX_SL_OPS = 100000;
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/** The maximum number of operations for initial start of an AI. */
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static const int MAX_CONSTRUCTOR_OPS = 100000;
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AIStorage::~AIStorage()
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{
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/* Free our pointers */
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@ -344,7 +349,7 @@ void AIInstance::GameLoop()
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AIObject::SetAllowDoCommand(false);
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/* Run the constructor if it exists. Don't allow any DoCommands in it. */
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if (this->engine->MethodExists(*this->instance, "constructor")) {
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if (!this->engine->CallMethod(*this->instance, "constructor", 100000) || this->engine->IsSuspended()) {
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if (!this->engine->CallMethod(*this->instance, "constructor", MAX_CONSTRUCTOR_OPS) || this->engine->IsSuspended()) {
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if (this->engine->IsSuspended()) AILog::Error("This AI took too long to initialize. AI is not started.");
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this->Died();
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return;
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@ -611,7 +616,7 @@ void AIInstance::Save()
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bool backup_allow = AIObject::GetAllowDoCommand();
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AIObject::SetAllowDoCommand(false);
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try {
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if (!this->engine->CallMethod(*this->instance, "Save", &savedata)) {
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if (!this->engine->CallMethod(*this->instance, "Save", &savedata, MAX_SL_OPS)) {
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/* The script crashed in the Save function. We can't kill
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* it here, but do so in the next AI tick. */
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SaveEmpty();
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@ -634,7 +639,7 @@ void AIInstance::Save()
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AIObject::SetAllowDoCommand(backup_allow);
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if (!sq_istable(savedata)) {
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AILog::Error("Save function should return a table.");
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AILog::Error(this->engine->IsSuspended() ? "This AI took too long to Save." : "Save function should return a table.");
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SaveEmpty();
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this->engine->CrashOccurred();
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return;
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@ -776,7 +781,7 @@ bool AIInstance::CallLoad()
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/* Call the AI load function. sq_call removes the arguments (but not the
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* function pointer) from the stack. */
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if (SQ_FAILED(sq_call(vm, 3, SQFalse, SQFalse, 100000))) return false;
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if (SQ_FAILED(sq_call(vm, 3, SQFalse, SQFalse, MAX_SL_OPS))) return false;
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/* Pop 1) The version, 2) the savegame data, 3) the object instance, 4) the function pointer. */
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sq_pop(vm, 4);
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@ -16,6 +16,11 @@
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#include "script_info.hpp"
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#include "script_scanner.hpp"
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/** Number of operations to get the author and similar information. */
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static const int MAX_GET_OPS = 1000;
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/** Number of operations to create an instance of an AI. */
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static const int MAX_CREATEINSTANCE_OPS = 100000;
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ScriptFileInfo::~ScriptFileInfo()
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{
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free((void *)this->author);
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@ -66,17 +71,17 @@ bool ScriptFileInfo::CheckMethod(const char *name) const
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info->main_script = strdup(scanner->GetMainScript());
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/* Cache the data the info file gives us. */
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetAuthor", &info->author)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetName", &info->name)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetShortName", &info->short_name)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetDescription", &info->description)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetDate", &info->date)) return SQ_ERROR;
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if (!info->engine->CallIntegerMethod(*info->SQ_instance, "GetVersion", &info->version)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "CreateInstance", &info->instance_name)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetAuthor", &info->author, MAX_GET_OPS)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetName", &info->name, MAX_GET_OPS)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetShortName", &info->short_name, MAX_GET_OPS)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetDescription", &info->description, MAX_GET_OPS)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetDate", &info->date, MAX_GET_OPS)) return SQ_ERROR;
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if (!info->engine->CallIntegerMethod(*info->SQ_instance, "GetVersion", &info->version, MAX_GET_OPS)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "CreateInstance", &info->instance_name, MAX_CREATEINSTANCE_OPS)) return SQ_ERROR;
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/* The GetURL function is optional. */
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if (info->engine->MethodExists(*info->SQ_instance, "GetURL")) {
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetURL", &info->url)) return SQ_ERROR;
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if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetURL", &info->url, MAX_GET_OPS)) return SQ_ERROR;
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}
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return 0;
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@ -140,11 +140,11 @@ public:
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* Call a method of an instance, in various flavors.
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* @return False if the script crashed or returned a wrong type.
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*/
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bool CallMethod(HSQOBJECT instance, const char *method_name, HSQOBJECT *ret, int suspend = -1);
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bool CallMethod(HSQOBJECT instance, const char *method_name, int suspend = -1) { return this->CallMethod(instance, method_name, NULL, suspend); }
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bool CallStringMethodStrdup(HSQOBJECT instance, const char *method_name, const char **res, int suspend = -1);
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bool CallIntegerMethod(HSQOBJECT instance, const char *method_name, int *res, int suspend = -1);
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bool CallBoolMethod(HSQOBJECT instance, const char *method_name, bool *res, int suspend = -1);
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bool CallMethod(HSQOBJECT instance, const char *method_name, HSQOBJECT *ret, int suspend);
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bool CallMethod(HSQOBJECT instance, const char *method_name, int suspend) { return this->CallMethod(instance, method_name, NULL, suspend); }
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bool CallStringMethodStrdup(HSQOBJECT instance, const char *method_name, const char **res, int suspend);
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bool CallIntegerMethod(HSQOBJECT instance, const char *method_name, int *res, int suspend);
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bool CallBoolMethod(HSQOBJECT instance, const char *method_name, bool *res, int suspend);
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/**
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* Check if a method exists in an instance.
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