mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 06:15:04 +00:00
(svn r2685) -Codechange: Split the music/sound/video drivers into separate files and move them into subfolders.
This results in shorter and hopefully easier to maintain files. Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.)
This commit is contained in:
parent
af1d719856
commit
07a6e612ec
23
Makefile
23
Makefile
@ -335,6 +335,7 @@ ifdef PROFILE
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endif
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CDEFS=-DWITH_REV
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CFLAGS += -I. -I-
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ifndef DEBUG
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ifndef PROFILE
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@ -624,6 +625,7 @@ C_SOURCES += dedicated.c
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C_SOURCES += depot.c
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C_SOURCES += disaster_cmd.c
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C_SOURCES += dock_gui.c
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C_SOURCES += driver.c
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C_SOURCES += dummy_land.c
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C_SOURCES += economy.c
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C_SOURCES += engine.c
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@ -707,24 +709,32 @@ C_SOURCES += water_cmd.c
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C_SOURCES += waypoint.c
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C_SOURCES += widget.c
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C_SOURCES += window.c
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C_SOURCES += music/null.c
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C_SOURCES += sound/null.c
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C_SOURCES += video/null.c
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CXX_SOURCES =
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ifdef WITH_SDL
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C_SOURCES += sdl.c
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C_SOURCES += sound/sdl.c
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C_SOURCES += video/sdl.c
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endif
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ifdef WIN32
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C_SOURCES += win32.c w32dm.c
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C_SOURCES += win32.c
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C_SOURCES += music/win32.c
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C_SOURCES += sound/win32.c
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C_SOURCES += video/win32.c
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else
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C_SOURCES += extmidi.c unix.c
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C_SOURCES += unix.c
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C_SOURCES += music/extmidi.c
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endif
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OBJS = $(C_SOURCES:%.c=%.o) $(CXX_SOURCES:%.cpp=%.o)
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ifdef BEOS
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CXX_SOURCES += os/beos/bemidi.cpp
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CFLAGS += -I.
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CXX_SOURCES += music/bemidi.cpp
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endif
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ifdef WIN32
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@ -733,7 +743,8 @@ OBJS += winres.o
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endif
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ifdef WITH_DIRECTMUSIC
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CXX_SOURCES += w32dm2.cpp
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C_SOURCES += music/dmusic.c
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CXX_SOURCES += music/dmusic2.cpp
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endif
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DEPS = $(OBJS:%.o=.deps/%.d)
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@ -1022,7 +1033,7 @@ upgradeconf: $(MAKE_CONFIG)
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### Internal build rules
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# This makes sure the .deps dir is always around.
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DEPS_MAGIC := $(shell mkdir .deps > /dev/null 2>&1 || :)
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DEPS_MAGIC := $(shell mkdir -p .deps .deps/music .deps/sound .deps/video)
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# Introduce the dependencies
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-include $(DEPS)
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133
driver.c
Normal file
133
driver.c
Normal file
@ -0,0 +1,133 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "driver.h"
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#include "functions.h"
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#include "hal.h"
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#include "string.h"
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typedef struct {
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const DriverDesc *descs;
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const char *name;
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void *var;
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} DriverClass;
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static DriverClass _driver_classes[] = {
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{_video_driver_descs, "video", &_video_driver},
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{_sound_driver_descs, "sound", &_sound_driver},
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{_music_driver_descs, "music", &_music_driver},
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};
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enum {
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DF_PRIORITY_MASK = 0xF,
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};
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static const DriverDesc* GetDriverByName(const DriverDesc* dd, const char* name)
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{
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for (; dd->name != NULL; dd++) {
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if (strcmp(dd->name, name) == 0) return dd;
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}
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return NULL;
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}
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static const DriverDesc* ChooseDefaultDriver(const DriverDesc* dd)
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{
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byte os_version = GetOSVersion();
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const DriverDesc *best = NULL;
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int best_pri = -1;
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for (; dd->name != NULL; dd++) {
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if ((int)(dd->flags & DF_PRIORITY_MASK) > best_pri && os_version >= (byte)dd->flags) {
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best_pri = dd->flags & DF_PRIORITY_MASK;
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best = dd;
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}
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}
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return best;
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}
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void LoadDriver(int driver, const char *name)
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{
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const DriverClass *dc = &_driver_classes[driver];
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const DriverDesc *dd;
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const void **var;
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const void *drv;
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const char *err;
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char *parm;
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char buffer[256];
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const char *parms[32];
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parms[0] = NULL;
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if (!*name) {
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dd = ChooseDefaultDriver(dc->descs);
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} else {
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// Extract the driver name and put parameter list in parm
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ttd_strlcpy(buffer, name, sizeof(buffer));
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parm = strchr(buffer, ':');
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if (parm) {
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uint np = 0;
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// Tokenize the parm.
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do {
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*parm++ = 0;
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if (np < lengthof(parms) - 1)
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parms[np++] = parm;
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while (*parm != 0 && *parm != ',')
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parm++;
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} while (*parm == ',');
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parms[np] = NULL;
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}
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dd = GetDriverByName(dc->descs, buffer);
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if (dd == NULL)
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error("No such %s driver: %s\n", dc->name, buffer);
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}
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var = dc->var;
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if (*var != NULL) ((const HalCommonDriver*)*var)->stop();
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*var = NULL;
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drv = dd->drv;
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err = ((const HalCommonDriver*)drv)->start(parms);
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if (err != NULL)
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error("Unable to load driver %s(%s). The error was: %s\n", dd->name, dd->longname, err);
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*var = drv;
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}
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static const char* GetDriverParam(const char* const* parm, const char* name)
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{
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uint len = strlen(name);
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for (; *parm != NULL; parm++) {
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const char* p = *parm;
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if (strncmp(p, name, len) == 0) {
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if (p[len] == '=') return p + len + 1;
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if (p[len] == '\0') return p + len;
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}
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}
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return NULL;
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}
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bool GetDriverParamBool(const char* const* parm, const char* name)
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{
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return GetDriverParam(parm, name) != NULL;
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}
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int GetDriverParamInt(const char* const* parm, const char* name, int def)
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{
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const char* p = GetDriverParam(parm, name);
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return p != NULL ? atoi(p) : def;
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}
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void GetDriverList(char* p)
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{
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const DriverClass* dc;
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for (dc = _driver_classes; dc != endof(_driver_classes); dc++) {
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const DriverDesc* dd;
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p += sprintf(p, "List of %s drivers:\n", dc->name);
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for (dd = dc->descs; dd->name != NULL; dd++) {
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p += sprintf(p, "%10s: %s\n", dd->name, dd->longname);
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}
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}
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}
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11
driver.h
Normal file
11
driver.h
Normal file
@ -0,0 +1,11 @@
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#ifndef DRIVER_H
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#define DRIVER_H
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void LoadDriver(int driver, const char *name);
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bool GetDriverParamBool(const char* const* parm, const char* name);
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int GetDriverParamInt(const char* const* parm, const char* name, int def);
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void GetDriverList(char* p);
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#endif
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20
hal.h
20
hal.h
@ -47,10 +47,6 @@ enum {
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HALERR_ERROR = 1,
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};
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extern const HalMusicDriver _null_music_driver;
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extern const HalVideoDriver _null_video_driver;
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extern const HalSoundDriver _null_sound_driver;
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VARDEF HalMusicDriver *_music_driver;
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VARDEF HalSoundDriver *_sound_driver;
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VARDEF HalVideoDriver *_video_driver;
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@ -59,15 +55,6 @@ extern const DriverDesc _video_driver_descs[];
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extern const DriverDesc _sound_driver_descs[];
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extern const DriverDesc _music_driver_descs[];
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#if defined(WITH_SDL)
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extern const HalSoundDriver _sdl_sound_driver;
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extern const HalVideoDriver _sdl_video_driver;
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#endif
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#if defined(UNIX)
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extern const HalMusicDriver _extmidi_music_driver;
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#endif
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#if defined(__BEOS__)
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extern const HalMusicDriver _bemidi_music_driver;
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#endif
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@ -87,13 +74,6 @@ enum DriverType {
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extern void GameLoop(void);
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extern bool _dbg_screen_rect;
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void LoadDriver(int driver, const char *name);
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const char *GetDriverParam(const char * const *parm, const char *name);
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bool GetDriverParamBool(const char * const *parm, const char *name);
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int GetDriverParamInt(const char * const *parm, const char *name, int def);
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// Deals with finding savegames
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typedef struct {
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@ -1,8 +1,6 @@
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#ifdef __BEOS__
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#include "stdafx.h"
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#include "openttd.h"
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#include "hal.h"
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#include "music/bemidi.h"
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// BeOS System Includes
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#include <MidiSynthFile.h>
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@ -51,5 +49,3 @@ const HalMusicDriver _bemidi_music_driver = {
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bemidi_is_playing,
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bemidi_set_volume,
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};
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#endif // __BEOS__
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8
music/bemidi.h
Normal file
8
music/bemidi.h
Normal file
@ -0,0 +1,8 @@
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#ifndef MUSIC_BEMIDI_H
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#define MUSIC_BEMIDI_H
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#include "hal.h"
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extern const HalMusicDriver _bemidi_music_driver;
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#endif
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@ -32,7 +32,7 @@
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#include "string.h"
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#include "variables.h"
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#include "sound.h"
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#include "hal.h"
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#include "music/dmusic.h"
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static const char * DMusicMidiStart(const char * const *parm);
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static void DMusicMidiStop(void);
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8
music/dmusic.h
Normal file
8
music/dmusic.h
Normal file
@ -0,0 +1,8 @@
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#ifndef MUSIC_DMUSIC_H
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#define MUSIC_DMUSIC_H
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#include "hal.h"
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extern const HalMusicDriver _dmusic_midi_driver;
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#endif
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@ -3,7 +3,7 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "hal.h"
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#include "music/extmidi.h"
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#include "sound.h"
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#include "string.h"
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#include "variables.h"
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8
music/extmidi.h
Normal file
8
music/extmidi.h
Normal file
@ -0,0 +1,8 @@
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#ifndef MUSIC_EXTERNAL_H
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#define MUSIC_EXTERNAL_H
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#include "hal.h"
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extern const HalMusicDriver _extmidi_music_driver;
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#endif
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19
music/null.c
Normal file
19
music/null.c
Normal file
@ -0,0 +1,19 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "music/null.h"
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static const char* NullMidiStart(const char* const* parm) { return NULL; }
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static void NullMidiStop(void) {}
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static void NullMidiPlaySong(const char *filename) {}
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static void NullMidiStopSong(void) {}
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static bool NullMidiIsSongPlaying(void) { return true; }
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static void NullMidiSetVolume(byte vol) {}
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const HalMusicDriver _null_music_driver = {
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NullMidiStart,
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NullMidiStop,
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NullMidiPlaySong,
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NullMidiStopSong,
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NullMidiIsSongPlaying,
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NullMidiSetVolume,
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};
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8
music/null.h
Normal file
8
music/null.h
Normal file
@ -0,0 +1,8 @@
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#ifndef MUSIC_NULL_H
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#define MUSIC_NULL_H
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#include "hal.h"
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extern const HalMusicDriver _null_music_driver;
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#endif
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146
music/win32.c
Normal file
146
music/win32.c
Normal file
@ -0,0 +1,146 @@
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#include "stdafx.h"
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#include "openttd.h"
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#include "music/win32.h"
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#include <windows.h>
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static struct {
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bool stop_song;
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bool terminate;
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bool playing;
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int new_vol;
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HANDLE wait_obj;
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char start_song[260];
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} _midi;
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static void Win32MidiPlaySong(const char *filename)
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{
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strcpy(_midi.start_song, filename);
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_midi.playing = true;
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_midi.stop_song = false;
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SetEvent(_midi.wait_obj);
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}
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static void Win32MidiStopSong(void)
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{
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if (_midi.playing) {
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_midi.stop_song = true;
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_midi.start_song[0] = '\0';
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SetEvent(_midi.wait_obj);
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}
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}
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static bool Win32MidiIsSongPlaying(void)
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{
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return _midi.playing;
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}
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static void Win32MidiSetVolume(byte vol)
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{
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_midi.new_vol = vol;
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SetEvent(_midi.wait_obj);
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}
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static long CDECL MidiSendCommand(const char *cmd, ...) {
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va_list va;
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char buf[512];
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va_start(va, cmd);
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vsprintf(buf, cmd, va);
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va_end(va);
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return mciSendStringA(buf, NULL, 0, 0);
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}
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static bool MidiIntPlaySong(const char *filename)
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{
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MidiSendCommand("close all");
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if (MidiSendCommand("open \"%s\" type sequencer alias song", filename) != 0)
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return false;
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if (MidiSendCommand("play song from 0") != 0)
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return false;
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return true;
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}
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static void MidiIntStopSong(void)
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{
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MidiSendCommand("close all");
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}
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static void MidiIntSetVolume(int vol)
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{
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uint v = (vol * 65535 / 127);
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midiOutSetVolume((HMIDIOUT)-1, v + (v << 16));
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}
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static bool MidiIntIsSongPlaying(void)
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{
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char buf[16];
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mciSendStringA("status song mode", buf, sizeof(buf), 0);
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return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
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}
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static DWORD WINAPI MidiThread(LPVOID arg)
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{
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_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL);
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do {
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char *s;
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int vol;
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vol = _midi.new_vol;
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if (vol != -1) {
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_midi.new_vol = -1;
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MidiIntSetVolume(vol);
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}
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s = _midi.start_song;
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if (s[0] != '\0') {
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_midi.playing = MidiIntPlaySong(s);
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s[0] = '\0';
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// Delay somewhat in case we don't manage to play.
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if (!_midi.playing) {
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Sleep(5000);
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}
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}
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if (_midi.stop_song && _midi.playing) {
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_midi.stop_song = false;
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_midi.playing = false;
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MidiIntStopSong();
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}
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if (_midi.playing && !MidiIntIsSongPlaying())
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_midi.playing = false;
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WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 1000);
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} while (!_midi.terminate);
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DeleteObject(_midi.wait_obj);
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return 0;
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}
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static const char *Win32MidiStart(const char * const *parm)
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{
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DWORD threadId;
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memset(&_midi, 0, sizeof(_midi));
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_midi.new_vol = -1;
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CreateThread(NULL, 8192, MidiThread, 0, 0, &threadId);
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return 0;
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}
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static void Win32MidiStop(void)
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{
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_midi.terminate = true;
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SetEvent(_midi.wait_obj);
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}
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const HalMusicDriver _win32_music_driver = {
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Win32MidiStart,
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Win32MidiStop,
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Win32MidiPlaySong,
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Win32MidiStopSong,
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Win32MidiIsSongPlaying,
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Win32MidiSetVolume,
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};
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8
music/win32.h
Normal file
8
music/win32.h
Normal file
@ -0,0 +1,8 @@
|
||||
#ifndef MUSIC_WIN32_H
|
||||
#define MUSIC_WIN32_H
|
||||
|
||||
#include "hal.h"
|
||||
|
||||
extern const HalMusicDriver _win32_music_driver;
|
||||
|
||||
#endif
|
181
openttd.c
181
openttd.c
@ -2,6 +2,7 @@
|
||||
#include "string.h"
|
||||
#include "table/strings.h"
|
||||
#include "debug.h"
|
||||
#include "driver.h"
|
||||
#include "saveload.h"
|
||||
#include "strings.h"
|
||||
#include "map.h"
|
||||
@ -64,7 +65,6 @@ extern void HalGameLoop(void);
|
||||
|
||||
uint32 _pixels_redrawn;
|
||||
bool _dbg_screen_rect;
|
||||
static byte _os_version = 0;
|
||||
|
||||
/* TODO: usrerror() for errors which are not of an internal nature but
|
||||
* caused by the user, i.e. missing files or fatal configuration errors.
|
||||
@ -112,104 +112,6 @@ char * CDECL str_fmt(const char *str, ...)
|
||||
}
|
||||
|
||||
|
||||
// NULL midi driver
|
||||
static const char *NullMidiStart(const char * const *parm) { return NULL; }
|
||||
static void NullMidiStop(void) {}
|
||||
static void NullMidiPlaySong(const char *filename) {}
|
||||
static void NullMidiStopSong(void) {}
|
||||
static bool NullMidiIsSongPlaying(void) { return true; }
|
||||
static void NullMidiSetVolume(byte vol) {}
|
||||
|
||||
const HalMusicDriver _null_music_driver = {
|
||||
NullMidiStart,
|
||||
NullMidiStop,
|
||||
NullMidiPlaySong,
|
||||
NullMidiStopSong,
|
||||
NullMidiIsSongPlaying,
|
||||
NullMidiSetVolume,
|
||||
};
|
||||
|
||||
// NULL video driver
|
||||
static void *_null_video_mem;
|
||||
static const char *NullVideoStart(const char * const *parm)
|
||||
{
|
||||
_screen.width = _screen.pitch = _cur_resolution[0];
|
||||
_screen.height = _cur_resolution[1];
|
||||
_null_video_mem = malloc(_cur_resolution[0]*_cur_resolution[1]);
|
||||
return NULL;
|
||||
}
|
||||
static void NullVideoStop(void) { free(_null_video_mem); }
|
||||
static void NullVideoMakeDirty(int left, int top, int width, int height) {}
|
||||
static int NullVideoMainLoop(void)
|
||||
{
|
||||
int i = 1000;
|
||||
do {
|
||||
GameLoop();
|
||||
_screen.dst_ptr = _null_video_mem;
|
||||
UpdateWindows();
|
||||
} while (--i);
|
||||
return ML_QUIT;
|
||||
}
|
||||
|
||||
static bool NullVideoChangeRes(int w, int h) { return false; }
|
||||
static void NullVideoFullScreen(bool fs) {}
|
||||
|
||||
const HalVideoDriver _null_video_driver = {
|
||||
NullVideoStart,
|
||||
NullVideoStop,
|
||||
NullVideoMakeDirty,
|
||||
NullVideoMainLoop,
|
||||
NullVideoChangeRes,
|
||||
NullVideoFullScreen,
|
||||
};
|
||||
|
||||
// NULL sound driver
|
||||
static const char *NullSoundStart(const char * const *parm) { return NULL; }
|
||||
static void NullSoundStop(void) {}
|
||||
const HalSoundDriver _null_sound_driver = {
|
||||
NullSoundStart,
|
||||
NullSoundStop,
|
||||
};
|
||||
|
||||
enum {
|
||||
DF_PRIORITY_MASK = 0xf,
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
const DriverDesc *descs;
|
||||
const char *name;
|
||||
void *var;
|
||||
} DriverClass;
|
||||
|
||||
static DriverClass _driver_classes[] = {
|
||||
{_video_driver_descs, "video", &_video_driver},
|
||||
{_sound_driver_descs, "sound", &_sound_driver},
|
||||
{_music_driver_descs, "music", &_music_driver},
|
||||
};
|
||||
|
||||
static const DriverDesc *GetDriverByName(const DriverDesc *dd, const char *name)
|
||||
{
|
||||
do {
|
||||
if (!strcmp(dd->name, name))
|
||||
return dd;
|
||||
} while ((++dd)->name);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static const DriverDesc *ChooseDefaultDriver(const DriverDesc *dd)
|
||||
{
|
||||
const DriverDesc *best = NULL;
|
||||
int best_pri = -1;
|
||||
do {
|
||||
if ((int)(dd->flags&DF_PRIORITY_MASK) > best_pri && _os_version >= (byte)dd->flags) {
|
||||
best_pri = dd->flags&DF_PRIORITY_MASK;
|
||||
best = dd;
|
||||
}
|
||||
} while ((++dd)->name);
|
||||
return best;
|
||||
}
|
||||
|
||||
|
||||
void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize)
|
||||
{
|
||||
FILE *in;
|
||||
@ -239,56 +141,9 @@ void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize)
|
||||
return mem;
|
||||
}
|
||||
|
||||
void LoadDriver(int driver, const char *name)
|
||||
{
|
||||
const DriverClass *dc = &_driver_classes[driver];
|
||||
const DriverDesc *dd;
|
||||
const void **var;
|
||||
const void *drv;
|
||||
const char *err;
|
||||
char *parm;
|
||||
char buffer[256];
|
||||
const char *parms[32];
|
||||
|
||||
parms[0] = NULL;
|
||||
|
||||
if (!*name) {
|
||||
dd = ChooseDefaultDriver(dc->descs);
|
||||
} else {
|
||||
// Extract the driver name and put parameter list in parm
|
||||
ttd_strlcpy(buffer, name, sizeof(buffer));
|
||||
parm = strchr(buffer, ':');
|
||||
if (parm) {
|
||||
uint np = 0;
|
||||
// Tokenize the parm.
|
||||
do {
|
||||
*parm++ = 0;
|
||||
if (np < lengthof(parms) - 1)
|
||||
parms[np++] = parm;
|
||||
while (*parm != 0 && *parm != ',')
|
||||
parm++;
|
||||
} while (*parm == ',');
|
||||
parms[np] = NULL;
|
||||
}
|
||||
dd = GetDriverByName(dc->descs, buffer);
|
||||
if (dd == NULL)
|
||||
error("No such %s driver: %s\n", dc->name, buffer);
|
||||
}
|
||||
var = dc->var;
|
||||
if (*var != NULL) ((const HalCommonDriver*)*var)->stop();
|
||||
*var = NULL;
|
||||
drv = dd->drv;
|
||||
if ((err=((const HalCommonDriver*)drv)->start(parms)) != NULL)
|
||||
error("Unable to load driver %s(%s). The error was: %s\n", dd->name, dd->longname, err);
|
||||
*var = drv;
|
||||
}
|
||||
|
||||
static void showhelp(void)
|
||||
{
|
||||
char buf[4096], *p;
|
||||
const DriverClass *dc = _driver_classes;
|
||||
const DriverDesc *dd;
|
||||
int i;
|
||||
|
||||
p = strecpy(buf,
|
||||
"Command line options:\n"
|
||||
@ -314,43 +169,12 @@ static void showhelp(void)
|
||||
lastof(buf)
|
||||
);
|
||||
|
||||
for(i=0; i!=lengthof(_driver_classes); i++,dc++) {
|
||||
p += sprintf(p, "List of %s drivers:\n", dc->name);
|
||||
dd = dc->descs;
|
||||
do {
|
||||
p += sprintf(p, "%10s: %s\n", dd->name, dd->longname);
|
||||
} while ((++dd)->name);
|
||||
}
|
||||
GetDriverList(p);
|
||||
|
||||
ShowInfo(buf);
|
||||
}
|
||||
|
||||
|
||||
const char *GetDriverParam(const char * const *parm, const char *name)
|
||||
{
|
||||
const char *p;
|
||||
int len = strlen(name);
|
||||
while ((p = *parm++) != NULL) {
|
||||
if (!strncmp(p,name,len)) {
|
||||
if (p[len] == '=') return p + len + 1;
|
||||
if (p[len] == 0) return p + len;
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool GetDriverParamBool(const char * const *parm, const char *name)
|
||||
{
|
||||
const char *p = GetDriverParam(parm, name);
|
||||
return p != NULL;
|
||||
}
|
||||
|
||||
int GetDriverParamInt(const char * const *parm, const char *name, int def)
|
||||
{
|
||||
const char *p = GetDriverParam(parm, name);
|
||||
return p != NULL ? atoi(p) : def;
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
char *opt;
|
||||
int numleft;
|
||||
@ -645,7 +469,6 @@ int ttd_main(int argc, char* argv[])
|
||||
|
||||
// Sample catalogue
|
||||
DEBUG(misc, 1) ("Loading sound effects...");
|
||||
_os_version = GetOSVersion();
|
||||
MxInitialize(11025);
|
||||
SoundInitialize("sample.cat");
|
||||
|
||||
|
575
sdl.c
575
sdl.c
@ -1,17 +1,7 @@
|
||||
#include "stdafx.h"
|
||||
|
||||
#if defined(WITH_SDL)
|
||||
#include "openttd.h"
|
||||
#include "debug.h"
|
||||
#include "functions.h"
|
||||
#include "gfx.h"
|
||||
#include "mixer.h"
|
||||
#include "window.h"
|
||||
#include "sdl.h"
|
||||
#include <SDL.h>
|
||||
#include "player.h"
|
||||
#include "hal.h"
|
||||
#include "network.h"
|
||||
#include "variables.h"
|
||||
|
||||
#ifdef UNIX
|
||||
#include <signal.h>
|
||||
@ -23,52 +13,12 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define DYNAMICALLY_LOADED_SDL
|
||||
|
||||
static SDL_Surface *_sdl_screen;
|
||||
static int _sdl_usage;
|
||||
static bool _all_modes;
|
||||
|
||||
#define MAX_DIRTY_RECTS 100
|
||||
static SDL_Rect _dirty_rects[MAX_DIRTY_RECTS];
|
||||
static int _num_dirty_rects;
|
||||
|
||||
#define SDL_CALL
|
||||
|
||||
#if defined(DYNAMICALLY_LOADED_SDL) && defined(WIN32)
|
||||
#ifdef DYNAMICALLY_LOADED_SDL
|
||||
|
||||
bool LoadLibraryList(void **proc, const char *dll);
|
||||
|
||||
typedef struct {
|
||||
int (SDLCALL *SDL_Init)(Uint32);
|
||||
int (SDLCALL *SDL_InitSubSystem)(Uint32);
|
||||
char *(SDLCALL *SDL_GetError)();
|
||||
void (SDLCALL *SDL_QuitSubSystem)(Uint32);
|
||||
void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32);
|
||||
void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *);
|
||||
int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int);
|
||||
void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *);
|
||||
int (SDLCALL *SDL_ShowCursor)(int);
|
||||
void (SDLCALL *SDL_FreeSurface)(SDL_Surface *);
|
||||
int (SDLCALL *SDL_PollEvent)(SDL_Event *);
|
||||
void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16);
|
||||
uint32 (SDLCALL *SDL_GetTicks)();
|
||||
int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*);
|
||||
void (SDLCALL *SDL_PauseAudio)(int);
|
||||
void (SDLCALL *SDL_CloseAudio)();
|
||||
int (SDLCALL *SDL_LockSurface)(SDL_Surface*);
|
||||
void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*);
|
||||
SDLMod (SDLCALL *SDL_GetModState)();
|
||||
void (SDLCALL *SDL_Delay)(Uint32);
|
||||
void (SDLCALL *SDL_Quit)();
|
||||
SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32);
|
||||
int (SDLCALL *SDL_EnableKeyRepeat)(int, int);
|
||||
void (SDLCALL *SDL_EnableUNICODE)(int);
|
||||
void (SDLCALL *SDL_VideoDriverName)(char *, int);
|
||||
SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int);
|
||||
Uint8 *(SDLCALL *SDL_GetKeyState)(int *);
|
||||
} SDLProcs;
|
||||
|
||||
#define M(x) x "\0"
|
||||
static const char sdl_files[] =
|
||||
M("sdl.dll")
|
||||
@ -103,21 +53,18 @@ static const char sdl_files[] =
|
||||
;
|
||||
#undef M
|
||||
|
||||
static SDLProcs _proc;
|
||||
SDLProcs sdl_proc;
|
||||
|
||||
static const char *LoadSdlDLL(void)
|
||||
{
|
||||
if (_proc.SDL_Init != NULL)
|
||||
if (sdl_proc.SDL_Init != NULL)
|
||||
return NULL;
|
||||
if (!LoadLibraryList((void**)&_proc, sdl_files))
|
||||
if (!LoadLibraryList((void**)&sdl_proc, sdl_files))
|
||||
return "Unable to load sdl.dll";
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#undef SDL_CALL
|
||||
#define SDL_CALL _proc.
|
||||
|
||||
#endif
|
||||
#endif // DYNAMICALLY_LOADED_SDL
|
||||
|
||||
|
||||
#ifdef UNIX
|
||||
@ -140,9 +87,9 @@ static void SdlAbort(int sig)
|
||||
#endif
|
||||
|
||||
|
||||
static const char *SdlOpen(uint32 x)
|
||||
const char* SdlOpen(uint32 x)
|
||||
{
|
||||
#if defined(DYNAMICALLY_LOADED_SDL) && defined(WIN32)
|
||||
#ifdef DYNAMICALLY_LOADED_SDL
|
||||
{
|
||||
const char *s = LoadSdlDLL();
|
||||
if (s != NULL) return s;
|
||||
@ -165,7 +112,7 @@ static const char *SdlOpen(uint32 x)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void SdlClose(uint32 x)
|
||||
void SdlClose(uint32 x)
|
||||
{
|
||||
if (x != 0)
|
||||
SDL_CALL SDL_QuitSubSystem(x);
|
||||
@ -178,507 +125,3 @@ static void SdlClose(uint32 x)
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void SdlVideoMakeDirty(int left, int top, int width, int height)
|
||||
{
|
||||
// printf("(%d,%d)-(%d,%d)\n", left, top, width, height);
|
||||
// _pixels_redrawn += width*height;
|
||||
if (_num_dirty_rects < MAX_DIRTY_RECTS) {
|
||||
_dirty_rects[_num_dirty_rects].x = left;
|
||||
_dirty_rects[_num_dirty_rects].y = top;
|
||||
_dirty_rects[_num_dirty_rects].w = width;
|
||||
_dirty_rects[_num_dirty_rects].h = height;
|
||||
}
|
||||
_num_dirty_rects++;
|
||||
}
|
||||
|
||||
static SDL_Color pal[256];
|
||||
|
||||
static void UpdatePalette(uint start, uint end)
|
||||
{
|
||||
uint i;
|
||||
|
||||
for (i = start; i != end; i++) {
|
||||
pal[i].r = _cur_palette[i].r;
|
||||
pal[i].g = _cur_palette[i].g;
|
||||
pal[i].b = _cur_palette[i].b;
|
||||
pal[i].unused = 0;
|
||||
}
|
||||
|
||||
SDL_CALL SDL_SetColors(_sdl_screen, pal, start, end);
|
||||
}
|
||||
|
||||
static void InitPalette(void)
|
||||
{
|
||||
UpdatePalette(0, 256);
|
||||
}
|
||||
|
||||
static void CheckPaletteAnim(void)
|
||||
{
|
||||
if(_pal_last_dirty != -1) {
|
||||
UpdatePalette(_pal_first_dirty, _pal_last_dirty + 1);
|
||||
_pal_last_dirty = -1;
|
||||
}
|
||||
}
|
||||
|
||||
static void DrawSurfaceToScreen(void)
|
||||
{
|
||||
int n = _num_dirty_rects;
|
||||
if (n != 0) {
|
||||
_num_dirty_rects = 0;
|
||||
if (n > MAX_DIRTY_RECTS)
|
||||
SDL_CALL SDL_UpdateRect(_sdl_screen, 0, 0, 0, 0);
|
||||
else
|
||||
SDL_CALL SDL_UpdateRects(_sdl_screen, n, _dirty_rects);
|
||||
}
|
||||
}
|
||||
|
||||
static const uint16 default_resolutions[][2] = {
|
||||
{ 640, 480},
|
||||
{ 800, 600},
|
||||
{1024, 768},
|
||||
{1152, 864},
|
||||
{1280, 800},
|
||||
{1280, 960},
|
||||
{1280, 1024},
|
||||
{1400, 1050},
|
||||
{1600, 1200},
|
||||
{1680, 1050},
|
||||
{1920, 1200}
|
||||
};
|
||||
|
||||
static void GetVideoModes(void)
|
||||
{
|
||||
int i;
|
||||
SDL_Rect **modes;
|
||||
|
||||
modes = SDL_CALL SDL_ListModes(NULL, SDL_SWSURFACE + (_fullscreen ? SDL_FULLSCREEN : 0));
|
||||
|
||||
if (modes == NULL)
|
||||
error("sdl: no modes available");
|
||||
|
||||
_all_modes = (modes == (void*)-1);
|
||||
|
||||
if (_all_modes) {
|
||||
// all modes available, put some default ones here
|
||||
memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
|
||||
_num_resolutions = lengthof(default_resolutions);
|
||||
} else {
|
||||
int n = 0;
|
||||
for (i = 0; modes[i]; i++) {
|
||||
int w = modes[i]->w;
|
||||
int h = modes[i]->h;
|
||||
if (IS_INT_INSIDE(w, 640, MAX_SCREEN_WIDTH + 1) &&
|
||||
IS_INT_INSIDE(h, 480, MAX_SCREEN_HEIGHT + 1)) {
|
||||
int j;
|
||||
for (j = 0; j < n; j++) {
|
||||
if (_resolutions[j][0] == w && _resolutions[j][1] == h) break;
|
||||
}
|
||||
|
||||
if (j == n) {
|
||||
_resolutions[j][0] = w;
|
||||
_resolutions[j][1] = h;
|
||||
if (++n == lengthof(_resolutions)) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
_num_resolutions = n;
|
||||
SortResolutions(_num_resolutions);
|
||||
}
|
||||
}
|
||||
|
||||
static int GetAvailableVideoMode(int *w, int *h)
|
||||
{
|
||||
int i;
|
||||
int best;
|
||||
uint delta;
|
||||
|
||||
// all modes available?
|
||||
if (_all_modes)
|
||||
return 1;
|
||||
|
||||
// is the wanted mode among the available modes?
|
||||
for (i = 0; i != _num_resolutions; i++) {
|
||||
if(*w == _resolutions[i][0] && *h == _resolutions[i][1])
|
||||
return 1;
|
||||
}
|
||||
|
||||
// use the closest possible resolution
|
||||
best = 0;
|
||||
delta = abs((_resolutions[0][0] - *w) * (_resolutions[0][1] - *h));
|
||||
for (i = 1; i != _num_resolutions; ++i) {
|
||||
uint newdelta = abs((_resolutions[i][0] - *w) * (_resolutions[i][1] - *h));
|
||||
if (newdelta < delta) {
|
||||
best = i;
|
||||
delta = newdelta;
|
||||
}
|
||||
}
|
||||
*w = _resolutions[best][0];
|
||||
*h = _resolutions[best][1];
|
||||
return 2;
|
||||
}
|
||||
|
||||
extern const char _openttd_revision[];
|
||||
|
||||
static bool CreateMainSurface(int w, int h)
|
||||
{
|
||||
SDL_Surface *newscreen;
|
||||
char caption[50];
|
||||
|
||||
GetAvailableVideoMode(&w, &h);
|
||||
|
||||
DEBUG(misc, 1) ("sdl: using mode %dx%d", w, h);
|
||||
|
||||
// DO NOT CHANGE TO HWSURFACE, IT DOES NOT WORK
|
||||
newscreen = SDL_CALL SDL_SetVideoMode(w, h, 8, SDL_SWSURFACE | SDL_HWPALETTE | (_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE));
|
||||
if (newscreen == NULL)
|
||||
return false;
|
||||
|
||||
_screen.width = newscreen->w;
|
||||
_screen.height = newscreen->h;
|
||||
_screen.pitch = newscreen->pitch;
|
||||
|
||||
_sdl_screen = newscreen;
|
||||
InitPalette();
|
||||
|
||||
snprintf(caption, sizeof(caption), "OpenTTD %s", _openttd_revision);
|
||||
SDL_CALL SDL_WM_SetCaption(caption, caption);
|
||||
SDL_CALL SDL_ShowCursor(0);
|
||||
|
||||
GameSizeChanged();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
typedef struct VkMapping {
|
||||
uint16 vk_from;
|
||||
byte vk_count;
|
||||
byte map_to;
|
||||
} VkMapping;
|
||||
|
||||
#define AS(x, z) {x, 0, z}
|
||||
#define AM(x, y, z, w) {x, y - x, z}
|
||||
|
||||
static const VkMapping _vk_mapping[] = {
|
||||
// Pageup stuff + up/down
|
||||
AM(SDLK_PAGEUP, SDLK_PAGEDOWN, WKC_PAGEUP, WKC_PAGEDOWN),
|
||||
AS(SDLK_UP, WKC_UP),
|
||||
AS(SDLK_DOWN, WKC_DOWN),
|
||||
AS(SDLK_LEFT, WKC_LEFT),
|
||||
AS(SDLK_RIGHT, WKC_RIGHT),
|
||||
|
||||
AS(SDLK_HOME, WKC_HOME),
|
||||
AS(SDLK_END, WKC_END),
|
||||
|
||||
AS(SDLK_INSERT, WKC_INSERT),
|
||||
AS(SDLK_DELETE, WKC_DELETE),
|
||||
|
||||
// Map letters & digits
|
||||
AM(SDLK_a, SDLK_z, 'A', 'Z'),
|
||||
AM(SDLK_0, SDLK_9, '0', '9'),
|
||||
|
||||
AS(SDLK_ESCAPE, WKC_ESC),
|
||||
AS(SDLK_PAUSE, WKC_PAUSE),
|
||||
AS(SDLK_BACKSPACE, WKC_BACKSPACE),
|
||||
|
||||
AS(SDLK_SPACE, WKC_SPACE),
|
||||
AS(SDLK_RETURN, WKC_RETURN),
|
||||
AS(SDLK_TAB, WKC_TAB),
|
||||
|
||||
// Function keys
|
||||
AM(SDLK_F1, SDLK_F12, WKC_F1, WKC_F12),
|
||||
|
||||
// Numeric part.
|
||||
// What is the virtual keycode for numeric enter??
|
||||
AM(SDLK_KP0, SDLK_KP9, WKC_NUM_0, WKC_NUM_9),
|
||||
AS(SDLK_KP_DIVIDE, WKC_NUM_DIV),
|
||||
AS(SDLK_KP_MULTIPLY, WKC_NUM_MUL),
|
||||
AS(SDLK_KP_MINUS, WKC_NUM_MINUS),
|
||||
AS(SDLK_KP_PLUS, WKC_NUM_PLUS),
|
||||
AS(SDLK_KP_ENTER, WKC_NUM_ENTER),
|
||||
AS(SDLK_KP_PERIOD, WKC_NUM_DECIMAL)
|
||||
};
|
||||
|
||||
static uint32 ConvertSdlKeyIntoMy(SDL_keysym *sym)
|
||||
{
|
||||
const VkMapping *map;
|
||||
uint key = 0;
|
||||
for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
|
||||
if ((uint)(sym->sym - map->vk_from) <= map->vk_count) {
|
||||
key = sym->sym - map->vk_from + map->map_to;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// check scancode for BACKQUOTE key, because we want the key left of "1", not anything else (on non-US keyboards)
|
||||
#if defined(WIN32) || defined(__OS2__)
|
||||
if (sym->scancode == 41) key |= WKC_BACKQUOTE;
|
||||
#elif defined(__APPLE__)
|
||||
if (sym->scancode == 10) key |= WKC_BACKQUOTE;
|
||||
#elif defined(__MORPHOS__)
|
||||
if (sym->scancode == 0) key |= WKC_BACKQUOTE; // yes, that key is code '0' under MorphOS :)
|
||||
#elif defined(__BEOS__)
|
||||
if (sym->scancode == 17) key |= WKC_BACKQUOTE;
|
||||
#elif defined(__SVR4) && defined(__sun)
|
||||
if (sym->scancode == 60) key |= WKC_BACKQUOTE;
|
||||
if (sym->scancode == 49) key |= WKC_BACKSPACE;
|
||||
#elif defined(__sgi__)
|
||||
if (sym->scancode == 22) key |= WKC_BACKQUOTE;
|
||||
#else
|
||||
if (sym->scancode == 41) key |= WKC_BACKQUOTE; // Linux console
|
||||
if (sym->scancode == 49) key |= WKC_BACKQUOTE;
|
||||
#endif
|
||||
|
||||
// META are the command keys on mac
|
||||
if (sym->mod & KMOD_META) key |= WKC_META;
|
||||
if (sym->mod & KMOD_SHIFT) key |= WKC_SHIFT;
|
||||
if (sym->mod & KMOD_CTRL) key |= WKC_CTRL;
|
||||
if (sym->mod & KMOD_ALT) key |= WKC_ALT;
|
||||
// these two lines really help porting hotkey combos. Uncomment to use -- Bjarni
|
||||
//printf("scancode character pressed %d\n", sym->scancode);
|
||||
//printf("unicode character pressed %d\n", sym->unicode);
|
||||
return (key << 16) + sym->unicode;
|
||||
}
|
||||
|
||||
extern void DoExitSave(void);
|
||||
|
||||
static int PollEvent(void)
|
||||
{
|
||||
SDL_Event ev;
|
||||
|
||||
if (!SDL_CALL SDL_PollEvent(&ev))
|
||||
return -2;
|
||||
|
||||
switch (ev.type) {
|
||||
case SDL_MOUSEMOTION:
|
||||
if (_cursor.fix_at) {
|
||||
int dx = ev.motion.x - _cursor.pos.x;
|
||||
int dy = ev.motion.y - _cursor.pos.y;
|
||||
if (dx != 0 || dy != 0) {
|
||||
_cursor.delta.x += dx;
|
||||
_cursor.delta.y += dy;
|
||||
SDL_CALL SDL_WarpMouse(_cursor.pos.x, _cursor.pos.y);
|
||||
}
|
||||
} else {
|
||||
_cursor.delta.x = ev.motion.x - _cursor.pos.x;
|
||||
_cursor.delta.y = ev.motion.y - _cursor.pos.y;
|
||||
_cursor.pos.x = ev.motion.x;
|
||||
_cursor.pos.y = ev.motion.y;
|
||||
_cursor.dirty = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
if (_rightclick_emulate && (SDL_CALL SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL)))
|
||||
ev.button.button = SDL_BUTTON_RIGHT;
|
||||
|
||||
switch (ev.button.button) {
|
||||
case SDL_BUTTON_LEFT:
|
||||
_left_button_down = true;
|
||||
break;
|
||||
case SDL_BUTTON_RIGHT:
|
||||
_right_button_down = true;
|
||||
_right_button_clicked = true;
|
||||
break;
|
||||
case SDL_BUTTON_WHEELUP:
|
||||
_cursor.wheel--;
|
||||
break;
|
||||
case SDL_BUTTON_WHEELDOWN:
|
||||
_cursor.wheel++;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
if (_rightclick_emulate) {
|
||||
_right_button_down = false;
|
||||
_left_button_down = false;
|
||||
_left_button_clicked = false;
|
||||
} else if (ev.button.button == SDL_BUTTON_LEFT) {
|
||||
_left_button_down = false;
|
||||
_left_button_clicked = false;
|
||||
} else if (ev.button.button == SDL_BUTTON_RIGHT) {
|
||||
_right_button_down = false;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_QUIT:
|
||||
// do not ask to quit on the main screen
|
||||
if (_game_mode != GM_MENU) {
|
||||
if(_patches.autosave_on_exit) {
|
||||
DoExitSave();
|
||||
return ML_QUIT;
|
||||
} else
|
||||
AskExitGame();
|
||||
} else
|
||||
return ML_QUIT;
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN: /* Toggle full-screen on ALT + ENTER/F */
|
||||
if ((ev.key.keysym.mod & (KMOD_ALT | KMOD_META)) &&
|
||||
(ev.key.keysym.sym == SDLK_RETURN || ev.key.keysym.sym == SDLK_f)) {
|
||||
ToggleFullScreen(!_fullscreen);
|
||||
} else
|
||||
_pressed_key = ConvertSdlKeyIntoMy(&ev.key.keysym);
|
||||
|
||||
break;
|
||||
|
||||
case SDL_VIDEORESIZE: {
|
||||
int w = clamp(ev.resize.w, 64, MAX_SCREEN_WIDTH);
|
||||
int h = clamp(ev.resize.h, 64, MAX_SCREEN_HEIGHT);
|
||||
ChangeResInGame(w, h);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static const char *SdlVideoStart(const char * const *parm)
|
||||
{
|
||||
char buf[30];
|
||||
|
||||
const char *s = SdlOpen(SDL_INIT_VIDEO);
|
||||
if (s != NULL) return s;
|
||||
|
||||
SDL_CALL SDL_VideoDriverName(buf, 30);
|
||||
DEBUG(misc, 1) ("sdl: using driver '%s'", buf);
|
||||
|
||||
GetVideoModes();
|
||||
CreateMainSurface(_cur_resolution[0], _cur_resolution[1]);
|
||||
MarkWholeScreenDirty();
|
||||
|
||||
SDL_CALL SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
|
||||
SDL_CALL SDL_EnableUNICODE(1);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void SdlVideoStop(void)
|
||||
{
|
||||
SdlClose(SDL_INIT_VIDEO);
|
||||
}
|
||||
|
||||
static int SdlVideoMainLoop(void)
|
||||
{
|
||||
uint32 next_tick = SDL_CALL SDL_GetTicks() + 30;
|
||||
uint32 cur_ticks;
|
||||
uint32 pal_tick = 0;
|
||||
int i;
|
||||
uint32 mod;
|
||||
int numkeys;
|
||||
Uint8 *keys;
|
||||
|
||||
for (;;) {
|
||||
InteractiveRandom(); // randomness
|
||||
|
||||
while ((i = PollEvent()) == -1) {}
|
||||
if (i >= 0) return i;
|
||||
|
||||
if (_exit_game) return ML_QUIT;
|
||||
|
||||
mod = SDL_CALL SDL_GetModState();
|
||||
keys = SDL_CALL SDL_GetKeyState(&numkeys);
|
||||
#if defined(_DEBUG)
|
||||
if (_shift_pressed)
|
||||
#else
|
||||
if (keys[SDLK_TAB])
|
||||
#endif
|
||||
{
|
||||
if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
|
||||
} else if (_fast_forward & 2) {
|
||||
_fast_forward = 0;
|
||||
}
|
||||
|
||||
cur_ticks = SDL_CALL SDL_GetTicks();
|
||||
if ((_fast_forward && !_pause) || cur_ticks > next_tick)
|
||||
next_tick = cur_ticks;
|
||||
|
||||
if (cur_ticks == next_tick) {
|
||||
next_tick += 30;
|
||||
|
||||
_ctrl_pressed = !!(mod & (KMOD_LCTRL | KMOD_RCTRL));
|
||||
_shift_pressed = !!(mod & (KMOD_LSHIFT | KMOD_RSHIFT));
|
||||
_dbg_screen_rect = !!(mod & KMOD_CAPS);
|
||||
|
||||
// determine which directional keys are down
|
||||
_dirkeys =
|
||||
(keys[SDLK_LEFT] ? 1 : 0) |
|
||||
(keys[SDLK_UP] ? 2 : 0) |
|
||||
(keys[SDLK_RIGHT] ? 4 : 0) |
|
||||
(keys[SDLK_DOWN] ? 8 : 0);
|
||||
GameLoop();
|
||||
|
||||
_screen.dst_ptr = _sdl_screen->pixels;
|
||||
UpdateWindows();
|
||||
if (++pal_tick > 4) {
|
||||
CheckPaletteAnim();
|
||||
pal_tick = 1;
|
||||
}
|
||||
DrawSurfaceToScreen();
|
||||
} else {
|
||||
SDL_CALL SDL_Delay(1);
|
||||
_screen.dst_ptr = _sdl_screen->pixels;
|
||||
DrawTextMessage();
|
||||
DrawMouseCursor();
|
||||
DrawSurfaceToScreen();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool SdlVideoChangeRes(int w, int h)
|
||||
{
|
||||
return CreateMainSurface(w, h);
|
||||
}
|
||||
|
||||
static void SdlVideoFullScreen(bool full_screen)
|
||||
{
|
||||
_fullscreen = full_screen;
|
||||
GetVideoModes(); // get the list of available video modes
|
||||
if (!_video_driver->change_resolution(_cur_resolution[0], _cur_resolution[1]))
|
||||
_fullscreen ^= true; // switching resolution failed, put back full_screen to original status
|
||||
}
|
||||
|
||||
const HalVideoDriver _sdl_video_driver = {
|
||||
SdlVideoStart,
|
||||
SdlVideoStop,
|
||||
SdlVideoMakeDirty,
|
||||
SdlVideoMainLoop,
|
||||
SdlVideoChangeRes,
|
||||
SdlVideoFullScreen,
|
||||
};
|
||||
|
||||
static void CDECL fill_sound_buffer(void *userdata, Uint8 *stream, int len)
|
||||
{
|
||||
MxMixSamples(_mixer, stream, len / 4);
|
||||
}
|
||||
|
||||
static const char *SdlSoundStart(const char * const *parm)
|
||||
{
|
||||
SDL_AudioSpec spec;
|
||||
|
||||
const char *s = SdlOpen(SDL_INIT_AUDIO);
|
||||
if (s != NULL) return s;
|
||||
|
||||
spec.freq = GetDriverParamInt(parm, "hz", 11025);
|
||||
spec.format = AUDIO_S16SYS;
|
||||
spec.channels = 2;
|
||||
spec.samples = 512;
|
||||
spec.callback = fill_sound_buffer;
|
||||
SDL_CALL SDL_OpenAudio(&spec, &spec);
|
||||
SDL_CALL SDL_PauseAudio(0);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void SdlSoundStop(void)
|
||||
{
|
||||
SDL_CALL SDL_CloseAudio();
|
||||
SdlClose(SDL_INIT_AUDIO);
|
||||
}
|
||||
|
||||
const HalSoundDriver _sdl_sound_driver = {
|
||||
SdlSoundStart,
|
||||
SdlSoundStop,
|
||||
};
|
||||
|
||||
#endif /* WITH_SDL */
|
||||
|
51
sdl.h
Normal file
51
sdl.h
Normal file
@ -0,0 +1,51 @@
|
||||
#ifndef SDL_H
|
||||
#define SDL_H
|
||||
|
||||
const char* SdlOpen(uint32 x);
|
||||
void SdlClose(uint32 x);
|
||||
|
||||
#ifdef WIN32
|
||||
#define DYNAMICALLY_LOADED_SDL
|
||||
#endif
|
||||
|
||||
#ifdef DYNAMICALLY_LOADED_SDL
|
||||
#include <SDL.h>
|
||||
|
||||
typedef struct SDLProcs {
|
||||
int (SDLCALL *SDL_Init)(Uint32);
|
||||
int (SDLCALL *SDL_InitSubSystem)(Uint32);
|
||||
char *(SDLCALL *SDL_GetError)(void);
|
||||
void (SDLCALL *SDL_QuitSubSystem)(Uint32);
|
||||
void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32);
|
||||
void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *);
|
||||
int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int);
|
||||
void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *);
|
||||
int (SDLCALL *SDL_ShowCursor)(int);
|
||||
void (SDLCALL *SDL_FreeSurface)(SDL_Surface *);
|
||||
int (SDLCALL *SDL_PollEvent)(SDL_Event *);
|
||||
void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16);
|
||||
uint32 (SDLCALL *SDL_GetTicks)(void);
|
||||
int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*);
|
||||
void (SDLCALL *SDL_PauseAudio)(int);
|
||||
void (SDLCALL *SDL_CloseAudio)(void);
|
||||
int (SDLCALL *SDL_LockSurface)(SDL_Surface*);
|
||||
void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*);
|
||||
SDLMod (SDLCALL *SDL_GetModState)(void);
|
||||
void (SDLCALL *SDL_Delay)(Uint32);
|
||||
void (SDLCALL *SDL_Quit)(void);
|
||||
SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32);
|
||||
int (SDLCALL *SDL_EnableKeyRepeat)(int, int);
|
||||
void (SDLCALL *SDL_EnableUNICODE)(int);
|
||||
void (SDLCALL *SDL_VideoDriverName)(char *, int);
|
||||
SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int);
|
||||
Uint8 *(SDLCALL *SDL_GetKeyState)(int *);
|
||||
} SDLProcs;
|
||||
|
||||
extern SDLProcs sdl_proc;
|
||||
|
||||
#define SDL_CALL sdl_proc.
|
||||
#else
|
||||
#define SDL_CALL
|
||||
#endif
|
||||
|
||||
#endif
|
11
sound/null.c
Normal file
11
sound/null.c
Normal file
@ -0,0 +1,11 @@
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "sound/null.h"
|
||||
|
||||
static const char *NullSoundStart(const char * const *parm) { return NULL; }
|
||||
static void NullSoundStop(void) {}
|
||||
|
||||
const HalSoundDriver _null_sound_driver = {
|
||||
NullSoundStart,
|
||||
NullSoundStop,
|
||||
};
|
8
sound/null.h
Normal file
8
sound/null.h
Normal file
@ -0,0 +1,8 @@
|
||||
#ifndef SOUND_NULL_H
|
||||
#define SOUND_NULL_H
|
||||
|
||||
#include "hal.h"
|
||||
|
||||
extern const HalSoundDriver _null_sound_driver;
|
||||
|
||||
#endif
|
40
sound/sdl.c
Normal file
40
sound/sdl.c
Normal file
@ -0,0 +1,40 @@
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "driver.h"
|
||||
#include "mixer.h"
|
||||
#include "sdl.h"
|
||||
#include "sound/sdl.h"
|
||||
#include <SDL.h>
|
||||
|
||||
static void CDECL fill_sound_buffer(void *userdata, Uint8 *stream, int len)
|
||||
{
|
||||
MxMixSamples(_mixer, stream, len / 4);
|
||||
}
|
||||
|
||||
static const char *SdlSoundStart(const char * const *parm)
|
||||
{
|
||||
SDL_AudioSpec spec;
|
||||
|
||||
const char *s = SdlOpen(SDL_INIT_AUDIO);
|
||||
if (s != NULL) return s;
|
||||
|
||||
spec.freq = GetDriverParamInt(parm, "hz", 11025);
|
||||
spec.format = AUDIO_S16SYS;
|
||||
spec.channels = 2;
|
||||
spec.samples = 512;
|
||||
spec.callback = fill_sound_buffer;
|
||||
SDL_CALL SDL_OpenAudio(&spec, &spec);
|
||||
SDL_CALL SDL_PauseAudio(0);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void SdlSoundStop(void)
|
||||
{
|
||||
SDL_CALL SDL_CloseAudio();
|
||||
SdlClose(SDL_INIT_AUDIO);
|
||||
}
|
||||
|
||||
const HalSoundDriver _sdl_sound_driver = {
|
||||
SdlSoundStart,
|
||||
SdlSoundStop,
|
||||
};
|
8
sound/sdl.h
Normal file
8
sound/sdl.h
Normal file
@ -0,0 +1,8 @@
|
||||
#ifndef SOUND_SDL_H
|
||||
#define SOUND_SDL_H
|
||||
|
||||
#include "hal.h"
|
||||
|
||||
extern const HalSoundDriver _sdl_sound_driver;
|
||||
|
||||
#endif
|
84
sound/win32.c
Normal file
84
sound/win32.c
Normal file
@ -0,0 +1,84 @@
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "driver.h"
|
||||
#include "functions.h"
|
||||
#include "mixer.h"
|
||||
#include "sound/win32.h"
|
||||
#include <windows.h>
|
||||
|
||||
static HWAVEOUT _waveout;
|
||||
static WAVEHDR _wave_hdr[2];
|
||||
static int _bufsize;
|
||||
|
||||
static void PrepareHeader(WAVEHDR *hdr)
|
||||
{
|
||||
hdr->dwBufferLength = _bufsize * 4;
|
||||
hdr->dwFlags = 0;
|
||||
hdr->lpData = malloc(_bufsize * 4);
|
||||
if (hdr->lpData == NULL ||
|
||||
waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
|
||||
error("waveOutPrepareHeader failed");
|
||||
}
|
||||
|
||||
static void FillHeaders(void)
|
||||
{
|
||||
WAVEHDR *hdr;
|
||||
|
||||
for (hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
|
||||
if (!(hdr->dwFlags & WHDR_INQUEUE)) {
|
||||
MxMixSamples(_mixer, hdr->lpData, hdr->dwBufferLength / 4);
|
||||
if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
|
||||
error("waveOutWrite failed");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance,
|
||||
DWORD dwParam1, DWORD dwParam2)
|
||||
{
|
||||
switch (uMsg) {
|
||||
case WOM_DONE:
|
||||
if (_waveout) FillHeaders();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static const char *Win32SoundStart(const char* const* parm)
|
||||
{
|
||||
WAVEFORMATEX wfex;
|
||||
int hz;
|
||||
|
||||
_bufsize = GetDriverParamInt(parm, "bufsize", 1024);
|
||||
hz = GetDriverParamInt(parm, "hz", 11025);
|
||||
wfex.wFormatTag = WAVE_FORMAT_PCM;
|
||||
wfex.nChannels = 2;
|
||||
wfex.nSamplesPerSec = hz;
|
||||
wfex.nAvgBytesPerSec = hz * 2 * 2;
|
||||
wfex.nBlockAlign = 4;
|
||||
wfex.wBitsPerSample = 16;
|
||||
if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
|
||||
return "waveOutOpen failed";
|
||||
PrepareHeader(&_wave_hdr[0]);
|
||||
PrepareHeader(&_wave_hdr[1]);
|
||||
FillHeaders();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void Win32SoundStop(void)
|
||||
{
|
||||
HWAVEOUT waveout = _waveout;
|
||||
|
||||
_waveout = NULL;
|
||||
waveOutReset(waveout);
|
||||
waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
|
||||
waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
|
||||
waveOutClose(waveout);
|
||||
}
|
||||
|
||||
const HalSoundDriver _win32_sound_driver = {
|
||||
Win32SoundStart,
|
||||
Win32SoundStop,
|
||||
};
|
8
sound/win32.h
Normal file
8
sound/win32.h
Normal file
@ -0,0 +1,8 @@
|
||||
#ifndef SOUND_WIN32_H
|
||||
#define SOUND_WIN32_H
|
||||
|
||||
#include "hal.h"
|
||||
|
||||
extern const HalSoundDriver _win32_sound_driver;
|
||||
|
||||
#endif
|
@ -5,7 +5,7 @@
|
||||
* This file contains all the data for vehicles
|
||||
*/
|
||||
|
||||
#include "../sound.h"
|
||||
#include "sound.h"
|
||||
|
||||
/** Writes the properties of a vehicle into the EngineInfo struct.
|
||||
* @see EngineInfo
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "../stdafx.h"
|
||||
#include "../openttd.h"
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
|
||||
static const char *name_original_english_1[] = {
|
||||
"Great ",
|
||||
|
9
unix.c
9
unix.c
@ -7,6 +7,15 @@
|
||||
#include "hal.h"
|
||||
#include "variables.h"
|
||||
|
||||
#include "music/extmidi.h"
|
||||
#include "music/null.h"
|
||||
|
||||
#include "sound/null.h"
|
||||
#include "sound/sdl.h"
|
||||
|
||||
#include "video/null.h"
|
||||
#include "video/sdl.h"
|
||||
|
||||
#include <dirent.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
|
45
video/null.c
Normal file
45
video/null.c
Normal file
@ -0,0 +1,45 @@
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "gfx.h"
|
||||
#include "variables.h"
|
||||
#include "video/null.h"
|
||||
#include "window.h"
|
||||
|
||||
static void* _null_video_mem = NULL;
|
||||
|
||||
static const char* NullVideoStart(const char* const* parm)
|
||||
{
|
||||
_screen.width = _screen.pitch = _cur_resolution[0];
|
||||
_screen.height = _cur_resolution[1];
|
||||
_null_video_mem = malloc(_cur_resolution[0] * _cur_resolution[1]);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void NullVideoStop(void) { free(_null_video_mem); }
|
||||
|
||||
static void NullVideoMakeDirty(int left, int top, int width, int height) {}
|
||||
|
||||
static int NullVideoMainLoop(void)
|
||||
{
|
||||
uint i;
|
||||
|
||||
for (i = 0; i < 1000; i++) {
|
||||
GameLoop();
|
||||
_screen.dst_ptr = _null_video_mem;
|
||||
UpdateWindows();
|
||||
}
|
||||
|
||||
return ML_QUIT;
|
||||
}
|
||||
|
||||
static bool NullVideoChangeRes(int w, int h) { return false; }
|
||||
static void NullVideoFullScreen(bool fs) {}
|
||||
|
||||
const HalVideoDriver _null_video_driver = {
|
||||
NullVideoStart,
|
||||
NullVideoStop,
|
||||
NullVideoMakeDirty,
|
||||
NullVideoMainLoop,
|
||||
NullVideoChangeRes,
|
||||
NullVideoFullScreen,
|
||||
};
|
8
video/null.h
Normal file
8
video/null.h
Normal file
@ -0,0 +1,8 @@
|
||||
#ifndef VIDEO_NULL_H
|
||||
#define VIDEO_NULL_H
|
||||
|
||||
#include "hal.h"
|
||||
|
||||
extern const HalVideoDriver _null_video_driver;
|
||||
|
||||
#endif
|
488
video/sdl.c
Normal file
488
video/sdl.c
Normal file
@ -0,0 +1,488 @@
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "debug.h"
|
||||
#include "functions.h"
|
||||
#include "gfx.h"
|
||||
#include "macros.h"
|
||||
#include "sdl.h"
|
||||
#include "window.h"
|
||||
#include "video/sdl.h"
|
||||
#include <SDL.h>
|
||||
#include "network.h"
|
||||
#include "variables.h"
|
||||
|
||||
static SDL_Surface *_sdl_screen;
|
||||
static bool _all_modes;
|
||||
|
||||
#define MAX_DIRTY_RECTS 100
|
||||
static SDL_Rect _dirty_rects[MAX_DIRTY_RECTS];
|
||||
static int _num_dirty_rects;
|
||||
|
||||
static void SdlVideoMakeDirty(int left, int top, int width, int height)
|
||||
{
|
||||
// printf("(%d,%d)-(%d,%d)\n", left, top, width, height);
|
||||
// _pixels_redrawn += width*height;
|
||||
if (_num_dirty_rects < MAX_DIRTY_RECTS) {
|
||||
_dirty_rects[_num_dirty_rects].x = left;
|
||||
_dirty_rects[_num_dirty_rects].y = top;
|
||||
_dirty_rects[_num_dirty_rects].w = width;
|
||||
_dirty_rects[_num_dirty_rects].h = height;
|
||||
}
|
||||
_num_dirty_rects++;
|
||||
}
|
||||
|
||||
static SDL_Color pal[256];
|
||||
|
||||
static void UpdatePalette(uint start, uint end)
|
||||
{
|
||||
uint i;
|
||||
|
||||
for (i = start; i != end; i++) {
|
||||
pal[i].r = _cur_palette[i].r;
|
||||
pal[i].g = _cur_palette[i].g;
|
||||
pal[i].b = _cur_palette[i].b;
|
||||
pal[i].unused = 0;
|
||||
}
|
||||
|
||||
SDL_CALL SDL_SetColors(_sdl_screen, pal, start, end);
|
||||
}
|
||||
|
||||
static void InitPalette(void)
|
||||
{
|
||||
UpdatePalette(0, 256);
|
||||
}
|
||||
|
||||
static void CheckPaletteAnim(void)
|
||||
{
|
||||
if(_pal_last_dirty != -1) {
|
||||
UpdatePalette(_pal_first_dirty, _pal_last_dirty + 1);
|
||||
_pal_last_dirty = -1;
|
||||
}
|
||||
}
|
||||
|
||||
static void DrawSurfaceToScreen(void)
|
||||
{
|
||||
int n = _num_dirty_rects;
|
||||
if (n != 0) {
|
||||
_num_dirty_rects = 0;
|
||||
if (n > MAX_DIRTY_RECTS)
|
||||
SDL_CALL SDL_UpdateRect(_sdl_screen, 0, 0, 0, 0);
|
||||
else
|
||||
SDL_CALL SDL_UpdateRects(_sdl_screen, n, _dirty_rects);
|
||||
}
|
||||
}
|
||||
|
||||
static const uint16 default_resolutions[][2] = {
|
||||
{ 640, 480},
|
||||
{ 800, 600},
|
||||
{1024, 768},
|
||||
{1152, 864},
|
||||
{1280, 800},
|
||||
{1280, 960},
|
||||
{1280, 1024},
|
||||
{1400, 1050},
|
||||
{1600, 1200},
|
||||
{1680, 1050},
|
||||
{1920, 1200}
|
||||
};
|
||||
|
||||
static void GetVideoModes(void)
|
||||
{
|
||||
int i;
|
||||
SDL_Rect **modes;
|
||||
|
||||
modes = SDL_CALL SDL_ListModes(NULL, SDL_SWSURFACE + (_fullscreen ? SDL_FULLSCREEN : 0));
|
||||
|
||||
if (modes == NULL)
|
||||
error("sdl: no modes available");
|
||||
|
||||
_all_modes = (modes == (void*)-1);
|
||||
|
||||
if (_all_modes) {
|
||||
// all modes available, put some default ones here
|
||||
memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
|
||||
_num_resolutions = lengthof(default_resolutions);
|
||||
} else {
|
||||
int n = 0;
|
||||
for (i = 0; modes[i]; i++) {
|
||||
int w = modes[i]->w;
|
||||
int h = modes[i]->h;
|
||||
if (IS_INT_INSIDE(w, 640, MAX_SCREEN_WIDTH + 1) &&
|
||||
IS_INT_INSIDE(h, 480, MAX_SCREEN_HEIGHT + 1)) {
|
||||
int j;
|
||||
for (j = 0; j < n; j++) {
|
||||
if (_resolutions[j][0] == w && _resolutions[j][1] == h) break;
|
||||
}
|
||||
|
||||
if (j == n) {
|
||||
_resolutions[j][0] = w;
|
||||
_resolutions[j][1] = h;
|
||||
if (++n == lengthof(_resolutions)) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
_num_resolutions = n;
|
||||
SortResolutions(_num_resolutions);
|
||||
}
|
||||
}
|
||||
|
||||
static int GetAvailableVideoMode(int *w, int *h)
|
||||
{
|
||||
int i;
|
||||
int best;
|
||||
uint delta;
|
||||
|
||||
// all modes available?
|
||||
if (_all_modes)
|
||||
return 1;
|
||||
|
||||
// is the wanted mode among the available modes?
|
||||
for (i = 0; i != _num_resolutions; i++) {
|
||||
if(*w == _resolutions[i][0] && *h == _resolutions[i][1])
|
||||
return 1;
|
||||
}
|
||||
|
||||
// use the closest possible resolution
|
||||
best = 0;
|
||||
delta = abs((_resolutions[0][0] - *w) * (_resolutions[0][1] - *h));
|
||||
for (i = 1; i != _num_resolutions; ++i) {
|
||||
uint newdelta = abs((_resolutions[i][0] - *w) * (_resolutions[i][1] - *h));
|
||||
if (newdelta < delta) {
|
||||
best = i;
|
||||
delta = newdelta;
|
||||
}
|
||||
}
|
||||
*w = _resolutions[best][0];
|
||||
*h = _resolutions[best][1];
|
||||
return 2;
|
||||
}
|
||||
|
||||
extern const char _openttd_revision[];
|
||||
|
||||
static bool CreateMainSurface(int w, int h)
|
||||
{
|
||||
SDL_Surface *newscreen;
|
||||
char caption[50];
|
||||
|
||||
GetAvailableVideoMode(&w, &h);
|
||||
|
||||
DEBUG(misc, 1) ("sdl: using mode %dx%d", w, h);
|
||||
|
||||
// DO NOT CHANGE TO HWSURFACE, IT DOES NOT WORK
|
||||
newscreen = SDL_CALL SDL_SetVideoMode(w, h, 8, SDL_SWSURFACE | SDL_HWPALETTE | (_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE));
|
||||
if (newscreen == NULL)
|
||||
return false;
|
||||
|
||||
_screen.width = newscreen->w;
|
||||
_screen.height = newscreen->h;
|
||||
_screen.pitch = newscreen->pitch;
|
||||
|
||||
_sdl_screen = newscreen;
|
||||
InitPalette();
|
||||
|
||||
snprintf(caption, sizeof(caption), "OpenTTD %s", _openttd_revision);
|
||||
SDL_CALL SDL_WM_SetCaption(caption, caption);
|
||||
SDL_CALL SDL_ShowCursor(0);
|
||||
|
||||
GameSizeChanged();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
typedef struct VkMapping {
|
||||
uint16 vk_from;
|
||||
byte vk_count;
|
||||
byte map_to;
|
||||
} VkMapping;
|
||||
|
||||
#define AS(x, z) {x, 0, z}
|
||||
#define AM(x, y, z, w) {x, y - x, z}
|
||||
|
||||
static const VkMapping _vk_mapping[] = {
|
||||
// Pageup stuff + up/down
|
||||
AM(SDLK_PAGEUP, SDLK_PAGEDOWN, WKC_PAGEUP, WKC_PAGEDOWN),
|
||||
AS(SDLK_UP, WKC_UP),
|
||||
AS(SDLK_DOWN, WKC_DOWN),
|
||||
AS(SDLK_LEFT, WKC_LEFT),
|
||||
AS(SDLK_RIGHT, WKC_RIGHT),
|
||||
|
||||
AS(SDLK_HOME, WKC_HOME),
|
||||
AS(SDLK_END, WKC_END),
|
||||
|
||||
AS(SDLK_INSERT, WKC_INSERT),
|
||||
AS(SDLK_DELETE, WKC_DELETE),
|
||||
|
||||
// Map letters & digits
|
||||
AM(SDLK_a, SDLK_z, 'A', 'Z'),
|
||||
AM(SDLK_0, SDLK_9, '0', '9'),
|
||||
|
||||
AS(SDLK_ESCAPE, WKC_ESC),
|
||||
AS(SDLK_PAUSE, WKC_PAUSE),
|
||||
AS(SDLK_BACKSPACE, WKC_BACKSPACE),
|
||||
|
||||
AS(SDLK_SPACE, WKC_SPACE),
|
||||
AS(SDLK_RETURN, WKC_RETURN),
|
||||
AS(SDLK_TAB, WKC_TAB),
|
||||
|
||||
// Function keys
|
||||
AM(SDLK_F1, SDLK_F12, WKC_F1, WKC_F12),
|
||||
|
||||
// Numeric part.
|
||||
// What is the virtual keycode for numeric enter??
|
||||
AM(SDLK_KP0, SDLK_KP9, WKC_NUM_0, WKC_NUM_9),
|
||||
AS(SDLK_KP_DIVIDE, WKC_NUM_DIV),
|
||||
AS(SDLK_KP_MULTIPLY, WKC_NUM_MUL),
|
||||
AS(SDLK_KP_MINUS, WKC_NUM_MINUS),
|
||||
AS(SDLK_KP_PLUS, WKC_NUM_PLUS),
|
||||
AS(SDLK_KP_ENTER, WKC_NUM_ENTER),
|
||||
AS(SDLK_KP_PERIOD, WKC_NUM_DECIMAL)
|
||||
};
|
||||
|
||||
static uint32 ConvertSdlKeyIntoMy(SDL_keysym *sym)
|
||||
{
|
||||
const VkMapping *map;
|
||||
uint key = 0;
|
||||
for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
|
||||
if ((uint)(sym->sym - map->vk_from) <= map->vk_count) {
|
||||
key = sym->sym - map->vk_from + map->map_to;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// check scancode for BACKQUOTE key, because we want the key left of "1", not anything else (on non-US keyboards)
|
||||
#if defined(WIN32) || defined(__OS2__)
|
||||
if (sym->scancode == 41) key |= WKC_BACKQUOTE;
|
||||
#elif defined(__APPLE__)
|
||||
if (sym->scancode == 10) key |= WKC_BACKQUOTE;
|
||||
#elif defined(__MORPHOS__)
|
||||
if (sym->scancode == 0) key |= WKC_BACKQUOTE; // yes, that key is code '0' under MorphOS :)
|
||||
#elif defined(__BEOS__)
|
||||
if (sym->scancode == 17) key |= WKC_BACKQUOTE;
|
||||
#elif defined(__SVR4) && defined(__sun)
|
||||
if (sym->scancode == 60) key |= WKC_BACKQUOTE;
|
||||
if (sym->scancode == 49) key |= WKC_BACKSPACE;
|
||||
#elif defined(__sgi__)
|
||||
if (sym->scancode == 22) key |= WKC_BACKQUOTE;
|
||||
#else
|
||||
if (sym->scancode == 41) key |= WKC_BACKQUOTE; // Linux console
|
||||
if (sym->scancode == 49) key |= WKC_BACKQUOTE;
|
||||
#endif
|
||||
|
||||
// META are the command keys on mac
|
||||
if (sym->mod & KMOD_META) key |= WKC_META;
|
||||
if (sym->mod & KMOD_SHIFT) key |= WKC_SHIFT;
|
||||
if (sym->mod & KMOD_CTRL) key |= WKC_CTRL;
|
||||
if (sym->mod & KMOD_ALT) key |= WKC_ALT;
|
||||
// these two lines really help porting hotkey combos. Uncomment to use -- Bjarni
|
||||
//printf("scancode character pressed %d\n", sym->scancode);
|
||||
//printf("unicode character pressed %d\n", sym->unicode);
|
||||
return (key << 16) + sym->unicode;
|
||||
}
|
||||
|
||||
extern void DoExitSave(void);
|
||||
|
||||
static int PollEvent(void)
|
||||
{
|
||||
SDL_Event ev;
|
||||
|
||||
if (!SDL_CALL SDL_PollEvent(&ev))
|
||||
return -2;
|
||||
|
||||
switch (ev.type) {
|
||||
case SDL_MOUSEMOTION:
|
||||
if (_cursor.fix_at) {
|
||||
int dx = ev.motion.x - _cursor.pos.x;
|
||||
int dy = ev.motion.y - _cursor.pos.y;
|
||||
if (dx != 0 || dy != 0) {
|
||||
_cursor.delta.x += dx;
|
||||
_cursor.delta.y += dy;
|
||||
SDL_CALL SDL_WarpMouse(_cursor.pos.x, _cursor.pos.y);
|
||||
}
|
||||
} else {
|
||||
_cursor.delta.x = ev.motion.x - _cursor.pos.x;
|
||||
_cursor.delta.y = ev.motion.y - _cursor.pos.y;
|
||||
_cursor.pos.x = ev.motion.x;
|
||||
_cursor.pos.y = ev.motion.y;
|
||||
_cursor.dirty = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
if (_rightclick_emulate && (SDL_CALL SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL)))
|
||||
ev.button.button = SDL_BUTTON_RIGHT;
|
||||
|
||||
switch (ev.button.button) {
|
||||
case SDL_BUTTON_LEFT:
|
||||
_left_button_down = true;
|
||||
break;
|
||||
case SDL_BUTTON_RIGHT:
|
||||
_right_button_down = true;
|
||||
_right_button_clicked = true;
|
||||
break;
|
||||
case SDL_BUTTON_WHEELUP:
|
||||
_cursor.wheel--;
|
||||
break;
|
||||
case SDL_BUTTON_WHEELDOWN:
|
||||
_cursor.wheel++;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
if (_rightclick_emulate) {
|
||||
_right_button_down = false;
|
||||
_left_button_down = false;
|
||||
_left_button_clicked = false;
|
||||
} else if (ev.button.button == SDL_BUTTON_LEFT) {
|
||||
_left_button_down = false;
|
||||
_left_button_clicked = false;
|
||||
} else if (ev.button.button == SDL_BUTTON_RIGHT) {
|
||||
_right_button_down = false;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_QUIT:
|
||||
// do not ask to quit on the main screen
|
||||
if (_game_mode != GM_MENU) {
|
||||
if(_patches.autosave_on_exit) {
|
||||
DoExitSave();
|
||||
return ML_QUIT;
|
||||
} else
|
||||
AskExitGame();
|
||||
} else
|
||||
return ML_QUIT;
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN: /* Toggle full-screen on ALT + ENTER/F */
|
||||
if ((ev.key.keysym.mod & (KMOD_ALT | KMOD_META)) &&
|
||||
(ev.key.keysym.sym == SDLK_RETURN || ev.key.keysym.sym == SDLK_f)) {
|
||||
ToggleFullScreen(!_fullscreen);
|
||||
} else
|
||||
_pressed_key = ConvertSdlKeyIntoMy(&ev.key.keysym);
|
||||
|
||||
break;
|
||||
|
||||
case SDL_VIDEORESIZE: {
|
||||
int w = clamp(ev.resize.w, 64, MAX_SCREEN_WIDTH);
|
||||
int h = clamp(ev.resize.h, 64, MAX_SCREEN_HEIGHT);
|
||||
ChangeResInGame(w, h);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static const char *SdlVideoStart(const char * const *parm)
|
||||
{
|
||||
char buf[30];
|
||||
|
||||
const char *s = SdlOpen(SDL_INIT_VIDEO);
|
||||
if (s != NULL) return s;
|
||||
|
||||
SDL_CALL SDL_VideoDriverName(buf, 30);
|
||||
DEBUG(misc, 1) ("sdl: using driver '%s'", buf);
|
||||
|
||||
GetVideoModes();
|
||||
CreateMainSurface(_cur_resolution[0], _cur_resolution[1]);
|
||||
MarkWholeScreenDirty();
|
||||
|
||||
SDL_CALL SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
|
||||
SDL_CALL SDL_EnableUNICODE(1);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void SdlVideoStop(void)
|
||||
{
|
||||
SdlClose(SDL_INIT_VIDEO);
|
||||
}
|
||||
|
||||
static int SdlVideoMainLoop(void)
|
||||
{
|
||||
uint32 next_tick = SDL_CALL SDL_GetTicks() + 30;
|
||||
uint32 cur_ticks;
|
||||
uint32 pal_tick = 0;
|
||||
int i;
|
||||
uint32 mod;
|
||||
int numkeys;
|
||||
Uint8 *keys;
|
||||
|
||||
for (;;) {
|
||||
InteractiveRandom(); // randomness
|
||||
|
||||
while ((i = PollEvent()) == -1) {}
|
||||
if (i >= 0) return i;
|
||||
|
||||
if (_exit_game) return ML_QUIT;
|
||||
|
||||
mod = SDL_CALL SDL_GetModState();
|
||||
keys = SDL_CALL SDL_GetKeyState(&numkeys);
|
||||
#if defined(_DEBUG)
|
||||
if (_shift_pressed)
|
||||
#else
|
||||
if (keys[SDLK_TAB])
|
||||
#endif
|
||||
{
|
||||
if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
|
||||
} else if (_fast_forward & 2) {
|
||||
_fast_forward = 0;
|
||||
}
|
||||
|
||||
cur_ticks = SDL_CALL SDL_GetTicks();
|
||||
if ((_fast_forward && !_pause) || cur_ticks > next_tick)
|
||||
next_tick = cur_ticks;
|
||||
|
||||
if (cur_ticks == next_tick) {
|
||||
next_tick += 30;
|
||||
|
||||
_ctrl_pressed = !!(mod & (KMOD_LCTRL | KMOD_RCTRL));
|
||||
_shift_pressed = !!(mod & (KMOD_LSHIFT | KMOD_RSHIFT));
|
||||
_dbg_screen_rect = !!(mod & KMOD_CAPS);
|
||||
|
||||
// determine which directional keys are down
|
||||
_dirkeys =
|
||||
(keys[SDLK_LEFT] ? 1 : 0) |
|
||||
(keys[SDLK_UP] ? 2 : 0) |
|
||||
(keys[SDLK_RIGHT] ? 4 : 0) |
|
||||
(keys[SDLK_DOWN] ? 8 : 0);
|
||||
GameLoop();
|
||||
|
||||
_screen.dst_ptr = _sdl_screen->pixels;
|
||||
UpdateWindows();
|
||||
if (++pal_tick > 4) {
|
||||
CheckPaletteAnim();
|
||||
pal_tick = 1;
|
||||
}
|
||||
DrawSurfaceToScreen();
|
||||
} else {
|
||||
SDL_CALL SDL_Delay(1);
|
||||
_screen.dst_ptr = _sdl_screen->pixels;
|
||||
DrawTextMessage();
|
||||
DrawMouseCursor();
|
||||
DrawSurfaceToScreen();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool SdlVideoChangeRes(int w, int h)
|
||||
{
|
||||
return CreateMainSurface(w, h);
|
||||
}
|
||||
|
||||
static void SdlVideoFullScreen(bool full_screen)
|
||||
{
|
||||
_fullscreen = full_screen;
|
||||
GetVideoModes(); // get the list of available video modes
|
||||
if (!_video_driver->change_resolution(_cur_resolution[0], _cur_resolution[1]))
|
||||
_fullscreen ^= true; // switching resolution failed, put back full_screen to original status
|
||||
}
|
||||
|
||||
const HalVideoDriver _sdl_video_driver = {
|
||||
SdlVideoStart,
|
||||
SdlVideoStop,
|
||||
SdlVideoMakeDirty,
|
||||
SdlVideoMainLoop,
|
||||
SdlVideoChangeRes,
|
||||
SdlVideoFullScreen,
|
||||
};
|
8
video/sdl.h
Normal file
8
video/sdl.h
Normal file
@ -0,0 +1,8 @@
|
||||
#ifndef VIDEO_SDL_H
|
||||
#define VIDEO_SDL_H
|
||||
|
||||
#include "hal.h"
|
||||
|
||||
extern const HalVideoDriver _sdl_video_driver;
|
||||
|
||||
#endif
|
800
video/win32.c
Normal file
800
video/win32.c
Normal file
@ -0,0 +1,800 @@
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "functions.h"
|
||||
#include "gfx.h"
|
||||
#include "macros.h"
|
||||
#include "network.h"
|
||||
#include "variables.h"
|
||||
#include "window.h"
|
||||
#include "video/win32.h"
|
||||
#include <windows.h>
|
||||
|
||||
static struct {
|
||||
HWND main_wnd;
|
||||
HBITMAP dib_sect;
|
||||
Pixel *bitmap_bits;
|
||||
Pixel *buffer_bits;
|
||||
Pixel *alloced_bits;
|
||||
HPALETTE gdi_palette;
|
||||
int width,height;
|
||||
int width_org, height_org;
|
||||
bool cursor_visible;
|
||||
bool switch_driver;
|
||||
bool fullscreen;
|
||||
bool double_size;
|
||||
bool has_focus;
|
||||
bool running;
|
||||
} _wnd;
|
||||
|
||||
static void MakePalette(void)
|
||||
{
|
||||
LOGPALETTE *pal;
|
||||
uint i;
|
||||
|
||||
pal = alloca(sizeof(LOGPALETTE) + (256-1) * sizeof(PALETTEENTRY));
|
||||
|
||||
pal->palVersion = 0x300;
|
||||
pal->palNumEntries = 256;
|
||||
|
||||
for (i = 0; i != 256; i++) {
|
||||
pal->palPalEntry[i].peRed = _cur_palette[i].r;
|
||||
pal->palPalEntry[i].peGreen = _cur_palette[i].g;
|
||||
pal->palPalEntry[i].peBlue = _cur_palette[i].b;
|
||||
pal->palPalEntry[i].peFlags = 0;
|
||||
|
||||
}
|
||||
_wnd.gdi_palette = CreatePalette(pal);
|
||||
if (_wnd.gdi_palette == NULL)
|
||||
error("CreatePalette failed!\n");
|
||||
}
|
||||
|
||||
static void UpdatePalette(HDC dc, uint start, uint count)
|
||||
{
|
||||
RGBQUAD rgb[256];
|
||||
uint i;
|
||||
|
||||
for (i = 0; i != count; i++) {
|
||||
rgb[i].rgbRed = _cur_palette[start + i].r;
|
||||
rgb[i].rgbGreen = _cur_palette[start + i].g;
|
||||
rgb[i].rgbBlue = _cur_palette[start + i].b;
|
||||
rgb[i].rgbReserved = 0;
|
||||
}
|
||||
|
||||
SetDIBColorTable(dc, start, count, rgb);
|
||||
}
|
||||
|
||||
bool MyShowCursor(bool show)
|
||||
{
|
||||
if (_wnd.cursor_visible == show)
|
||||
return show;
|
||||
|
||||
_wnd.cursor_visible = show;
|
||||
ShowCursor(show);
|
||||
|
||||
return !show;
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
byte vk_from;
|
||||
byte vk_count;
|
||||
byte map_to;
|
||||
} VkMapping;
|
||||
|
||||
#define AS(x, z) {x, 0, z}
|
||||
#define AM(x, y, z, w) {x, y - x, z}
|
||||
|
||||
#ifndef VK_OEM_3
|
||||
#define VK_OEM_3 0xC0
|
||||
#endif
|
||||
|
||||
static const VkMapping _vk_mapping[] = {
|
||||
// Pageup stuff + up/down
|
||||
AM(VK_PRIOR,VK_DOWN, WKC_PAGEUP, WKC_DOWN),
|
||||
// Map letters & digits
|
||||
AM('A','Z','A','Z'),
|
||||
AM('0','9','0','9'),
|
||||
|
||||
AS(VK_ESCAPE, WKC_ESC),
|
||||
AS(VK_PAUSE, WKC_PAUSE),
|
||||
AS(VK_BACK, WKC_BACKSPACE),
|
||||
AM(VK_INSERT,VK_DELETE,WKC_INSERT, WKC_DELETE),
|
||||
|
||||
AS(VK_SPACE, WKC_SPACE),
|
||||
AS(VK_RETURN, WKC_RETURN),
|
||||
AS(VK_TAB, WKC_TAB),
|
||||
|
||||
// Function keys
|
||||
AM(VK_F1, VK_F12, WKC_F1, WKC_F12),
|
||||
|
||||
// Numeric part.
|
||||
// What is the virtual keycode for numeric enter??
|
||||
AM(VK_NUMPAD0,VK_NUMPAD9, WKC_NUM_0, WKC_NUM_9),
|
||||
AS(VK_DIVIDE, WKC_NUM_DIV),
|
||||
AS(VK_MULTIPLY, WKC_NUM_MUL),
|
||||
AS(VK_SUBTRACT, WKC_NUM_MINUS),
|
||||
AS(VK_ADD, WKC_NUM_PLUS),
|
||||
AS(VK_DECIMAL, WKC_NUM_DECIMAL)
|
||||
};
|
||||
|
||||
static uint MapWindowsKey(uint sym)
|
||||
{
|
||||
const VkMapping *map;
|
||||
uint key = 0;
|
||||
|
||||
for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
|
||||
if ((uint)(sym - map->vk_from) <= map->vk_count) {
|
||||
key = sym - map->vk_from + map->map_to;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(VK_SHIFT) < 0) key |= WKC_SHIFT;
|
||||
if (GetAsyncKeyState(VK_CONTROL) < 0) key |= WKC_CTRL;
|
||||
if (GetAsyncKeyState(VK_MENU) < 0) key |= WKC_ALT;
|
||||
return key;
|
||||
}
|
||||
|
||||
static void MakeWindow(bool full_screen);
|
||||
static bool AllocateDibSection(int w, int h);
|
||||
|
||||
static void ClientSizeChanged(int w, int h)
|
||||
{
|
||||
if (_wnd.double_size) {
|
||||
w /= 2;
|
||||
h /= 2;
|
||||
}
|
||||
|
||||
// allocate new dib section of the new size
|
||||
if (AllocateDibSection(w, h)) {
|
||||
// mark all palette colors dirty
|
||||
_pal_first_dirty = 0;
|
||||
_pal_last_dirty = 255;
|
||||
GameSizeChanged();
|
||||
|
||||
// redraw screen
|
||||
if (_wnd.running) {
|
||||
_screen.dst_ptr = _wnd.buffer_bits;
|
||||
UpdateWindows();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern void DoExitSave(void);
|
||||
|
||||
#ifdef _DEBUG
|
||||
// Keep this function here..
|
||||
// It allows you to redraw the screen from within the MSVC debugger
|
||||
int RedrawScreenDebug(void)
|
||||
{
|
||||
HDC dc,dc2;
|
||||
static int _fooctr;
|
||||
HBITMAP old_bmp;
|
||||
HPALETTE old_palette;
|
||||
|
||||
_screen.dst_ptr = _wnd.buffer_bits;
|
||||
UpdateWindows();
|
||||
|
||||
dc = GetDC(_wnd.main_wnd);
|
||||
dc2 = CreateCompatibleDC(dc);
|
||||
|
||||
old_bmp = SelectObject(dc2, _wnd.dib_sect);
|
||||
old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
|
||||
BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
|
||||
SelectPalette(dc, old_palette, TRUE);
|
||||
SelectObject(dc2, old_bmp);
|
||||
DeleteDC(dc2);
|
||||
ReleaseDC(_wnd.main_wnd, dc);
|
||||
|
||||
return _fooctr++;
|
||||
}
|
||||
#endif
|
||||
|
||||
static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (msg) {
|
||||
case WM_PAINT: {
|
||||
PAINTSTRUCT ps;
|
||||
HDC dc,dc2;
|
||||
HBITMAP old_bmp;
|
||||
HPALETTE old_palette;
|
||||
BeginPaint(hwnd, &ps);
|
||||
dc = ps.hdc;
|
||||
dc2 = CreateCompatibleDC(dc);
|
||||
old_bmp = SelectObject(dc2, _wnd.dib_sect);
|
||||
old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
|
||||
|
||||
if (_pal_last_dirty != -1) {
|
||||
UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
|
||||
_pal_last_dirty = -1;
|
||||
}
|
||||
|
||||
BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
|
||||
SelectPalette(dc, old_palette, TRUE);
|
||||
SelectObject(dc2, old_bmp);
|
||||
DeleteDC(dc2);
|
||||
EndPaint(hwnd, &ps);
|
||||
}
|
||||
return 0;
|
||||
|
||||
case WM_PALETTECHANGED:
|
||||
if ((HWND)wParam == hwnd)
|
||||
return 0;
|
||||
// FALL THROUGH
|
||||
case WM_QUERYNEWPALETTE: {
|
||||
HDC hDC = GetWindowDC(hwnd);
|
||||
HPALETTE hOldPalette = SelectPalette(hDC, _wnd.gdi_palette, FALSE);
|
||||
UINT nChanged = RealizePalette(hDC);
|
||||
SelectPalette(hDC, hOldPalette, TRUE);
|
||||
ReleaseDC(hwnd, hDC);
|
||||
if (nChanged)
|
||||
InvalidateRect(hwnd, NULL, FALSE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_CLOSE:
|
||||
if (_game_mode == GM_MENU) { // do not ask to quit on the main screen
|
||||
_exit_game = true;
|
||||
} else if (_patches.autosave_on_exit) {
|
||||
DoExitSave();
|
||||
_exit_game = true;
|
||||
} else
|
||||
AskExitGame();
|
||||
|
||||
return 0;
|
||||
|
||||
case WM_LBUTTONDOWN:
|
||||
SetCapture(hwnd);
|
||||
_left_button_down = true;
|
||||
return 0;
|
||||
|
||||
case WM_LBUTTONUP:
|
||||
ReleaseCapture();
|
||||
_left_button_down = false;
|
||||
_left_button_clicked = false;
|
||||
return 0;
|
||||
|
||||
case WM_RBUTTONDOWN:
|
||||
SetCapture(hwnd);
|
||||
_right_button_down = true;
|
||||
_right_button_clicked = true;
|
||||
return 0;
|
||||
|
||||
case WM_RBUTTONUP:
|
||||
ReleaseCapture();
|
||||
_right_button_down = false;
|
||||
return 0;
|
||||
|
||||
case WM_MOUSEMOVE: {
|
||||
int x = (int16)LOWORD(lParam);
|
||||
int y = (int16)HIWORD(lParam);
|
||||
POINT pt;
|
||||
|
||||
if (_wnd.double_size) {
|
||||
x /= 2;
|
||||
y /= 2;
|
||||
}
|
||||
|
||||
if (_cursor.fix_at) {
|
||||
int dx = x - _cursor.pos.x;
|
||||
int dy = y - _cursor.pos.y;
|
||||
if (dx != 0 || dy != 0) {
|
||||
_cursor.delta.x += dx;
|
||||
_cursor.delta.y += dy;
|
||||
|
||||
pt.x = _cursor.pos.x;
|
||||
pt.y = _cursor.pos.y;
|
||||
|
||||
if (_wnd.double_size) {
|
||||
pt.x *= 2;
|
||||
pt.y *= 2;
|
||||
}
|
||||
ClientToScreen(hwnd, &pt);
|
||||
SetCursorPos(pt.x, pt.y);
|
||||
}
|
||||
} else {
|
||||
_cursor.delta.x += x - _cursor.pos.x;
|
||||
_cursor.delta.y += y - _cursor.pos.y;
|
||||
_cursor.pos.x = x;
|
||||
_cursor.pos.y = y;
|
||||
_cursor.dirty = true;
|
||||
}
|
||||
MyShowCursor(false);
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_KEYDOWN: {
|
||||
// this is the rewritten ascii input function
|
||||
// it disables windows deadkey handling --> more linux like :D
|
||||
unsigned short w = 0;
|
||||
int r = 0;
|
||||
byte ks[256];
|
||||
unsigned int scan = 0;
|
||||
uint16 scancode = (( lParam & 0xFF0000 ) >> 16 );
|
||||
|
||||
GetKeyboardState(ks);
|
||||
r = ToAscii(wParam, scan, ks, &w, 0);
|
||||
if (r == 0) w = 0; // no translation was possible
|
||||
|
||||
_pressed_key = w | MapWindowsKey(wParam) << 16;
|
||||
|
||||
if (scancode == 41)
|
||||
_pressed_key = w | WKC_BACKQUOTE << 16;
|
||||
|
||||
if ((_pressed_key >> 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
|
||||
_double_size ^= 1;
|
||||
_wnd.double_size = _double_size;
|
||||
ClientSizeChanged(_wnd.width, _wnd.height);
|
||||
MarkWholeScreenDirty();
|
||||
}
|
||||
} break;
|
||||
|
||||
case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
|
||||
switch (wParam) {
|
||||
case VK_RETURN: case 0x46: /* Full Screen on ALT + ENTER/F(VK_F) */
|
||||
ToggleFullScreen(!_wnd.fullscreen);
|
||||
return 0;
|
||||
case VK_MENU: /* Just ALT */
|
||||
return 0; // do nothing
|
||||
case VK_F10: /* F10, ignore activation of menu */
|
||||
_pressed_key = MapWindowsKey(wParam) << 16;
|
||||
return 0;
|
||||
default: /* ALT in combination with something else */
|
||||
_pressed_key = MapWindowsKey(wParam) << 16;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case WM_NCMOUSEMOVE:
|
||||
MyShowCursor(true);
|
||||
return 0;
|
||||
|
||||
case WM_SIZE: {
|
||||
if (wParam != SIZE_MINIMIZED) {
|
||||
ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
case WM_SIZING: {
|
||||
RECT* r = (RECT*)lParam;
|
||||
RECT r2;
|
||||
int w, h;
|
||||
|
||||
SetRect(&r2, 0, 0, 0, 0);
|
||||
AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
|
||||
|
||||
w = r->right - r->left - (r2.right - r2.left);
|
||||
h = r->bottom - r->top - (r2.bottom - r2.top);
|
||||
if (_wnd.double_size) {
|
||||
w /= 2;
|
||||
h /= 2;
|
||||
}
|
||||
w = clamp(w, 64, MAX_SCREEN_WIDTH);
|
||||
h = clamp(h, 64, MAX_SCREEN_HEIGHT);
|
||||
if (_wnd.double_size) {
|
||||
w *= 2;
|
||||
h *= 2;
|
||||
}
|
||||
SetRect(&r2, 0, 0, w, h);
|
||||
|
||||
AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
|
||||
w = r2.right - r2.left;
|
||||
h = r2.bottom - r2.top;
|
||||
|
||||
switch (wParam) {
|
||||
case WMSZ_BOTTOM:
|
||||
r->bottom = r->top + h;
|
||||
break;
|
||||
case WMSZ_BOTTOMLEFT:
|
||||
r->bottom = r->top + h;
|
||||
r->left = r->right - w;
|
||||
break;
|
||||
case WMSZ_BOTTOMRIGHT:
|
||||
r->bottom = r->top + h;
|
||||
r->right = r->left + w;
|
||||
break;
|
||||
case WMSZ_LEFT:
|
||||
r->left = r->right - w;
|
||||
break;
|
||||
case WMSZ_RIGHT:
|
||||
r->right = r->left + w;
|
||||
break;
|
||||
case WMSZ_TOP:
|
||||
r->top = r->bottom - h;
|
||||
break;
|
||||
case WMSZ_TOPLEFT:
|
||||
r->top = r->bottom - h;
|
||||
r->left = r->right - w;
|
||||
break;
|
||||
case WMSZ_TOPRIGHT:
|
||||
r->top = r->bottom - h;
|
||||
r->right = r->left + w;
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// needed for wheel
|
||||
#if !defined(WM_MOUSEWHEEL)
|
||||
# define WM_MOUSEWHEEL 0x020A
|
||||
#endif //WM_MOUSEWHEEL
|
||||
#if !defined(GET_WHEEL_DELTA_WPARAM)
|
||||
# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
|
||||
#endif //GET_WHEEL_DELTA_WPARAM
|
||||
|
||||
case WM_MOUSEWHEEL: {
|
||||
int delta = GET_WHEEL_DELTA_WPARAM(wParam);
|
||||
|
||||
if (delta < 0) {
|
||||
_cursor.wheel++;
|
||||
} else if (delta > 0) {
|
||||
_cursor.wheel--;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_ACTIVATEAPP:
|
||||
_wnd.has_focus = (bool)wParam;
|
||||
break;
|
||||
}
|
||||
return DefWindowProc(hwnd, msg, wParam, lParam);
|
||||
}
|
||||
|
||||
static void RegisterWndClass(void)
|
||||
{
|
||||
static bool registered;
|
||||
if (!registered) {
|
||||
HINSTANCE hinst = GetModuleHandle(NULL);
|
||||
WNDCLASS wnd = {
|
||||
0,
|
||||
WndProcGdi,
|
||||
0,
|
||||
0,
|
||||
hinst,
|
||||
LoadIcon(hinst, MAKEINTRESOURCE(100)),
|
||||
LoadCursor(NULL, IDC_ARROW),
|
||||
0,
|
||||
0,
|
||||
"OTTD"
|
||||
};
|
||||
registered = true;
|
||||
if (!RegisterClass(&wnd))
|
||||
error("RegisterClass failed");
|
||||
}
|
||||
}
|
||||
|
||||
extern const char _openttd_revision[];
|
||||
|
||||
static void MakeWindow(bool full_screen)
|
||||
{
|
||||
_fullscreen = full_screen;
|
||||
|
||||
_wnd.double_size = _double_size && !full_screen;
|
||||
|
||||
// recreate window?
|
||||
if ((full_screen || _wnd.fullscreen) && _wnd.main_wnd) {
|
||||
DestroyWindow(_wnd.main_wnd);
|
||||
_wnd.main_wnd = 0;
|
||||
}
|
||||
|
||||
if (full_screen) {
|
||||
DEVMODE settings;
|
||||
memset(&settings, 0, sizeof(DEVMODE));
|
||||
settings.dmSize = sizeof(DEVMODE);
|
||||
settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
|
||||
|
||||
if (_fullscreen_bpp) {
|
||||
settings.dmBitsPerPel = _fullscreen_bpp;
|
||||
settings.dmFields |= DM_BITSPERPEL;
|
||||
}
|
||||
settings.dmPelsWidth = _wnd.width_org;
|
||||
settings.dmPelsHeight = _wnd.height_org;
|
||||
settings.dmDisplayFrequency = _display_hz;
|
||||
if (settings.dmDisplayFrequency != 0)
|
||||
settings.dmFields |= DM_DISPLAYFREQUENCY;
|
||||
if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
|
||||
MakeWindow(false);
|
||||
return;
|
||||
}
|
||||
} else if (_wnd.fullscreen) {
|
||||
// restore display?
|
||||
ChangeDisplaySettings(NULL, 0);
|
||||
}
|
||||
|
||||
{
|
||||
RECT r;
|
||||
uint style;
|
||||
int x, y, w, h;
|
||||
|
||||
_wnd.fullscreen = full_screen;
|
||||
if (_wnd.fullscreen) {
|
||||
style = WS_POPUP | WS_VISIBLE;
|
||||
SetRect(&r, 0, 0, _wnd.width_org, _wnd.height_org);
|
||||
} else {
|
||||
style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
|
||||
SetRect(&r, 0, 0, _wnd.width, _wnd.height);
|
||||
}
|
||||
|
||||
AdjustWindowRect(&r, style, FALSE);
|
||||
w = r.right - r.left;
|
||||
h = r.bottom - r.top;
|
||||
x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
|
||||
y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;
|
||||
|
||||
if (_wnd.main_wnd) {
|
||||
SetWindowPos(_wnd.main_wnd, 0, x, y, w, h, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER);
|
||||
} else {
|
||||
char Windowtitle[50];
|
||||
|
||||
snprintf(Windowtitle, lengthof(Windowtitle), "OpenTTD %s", _openttd_revision);
|
||||
|
||||
_wnd.main_wnd = CreateWindow("OTTD", Windowtitle, style, x, y, w, h, 0, 0, GetModuleHandle(NULL), 0);
|
||||
if (_wnd.main_wnd == NULL)
|
||||
error("CreateWindow failed");
|
||||
}
|
||||
}
|
||||
GameSizeChanged(); // invalidate all windows, force redraw
|
||||
}
|
||||
|
||||
static bool AllocateDibSection(int w, int h)
|
||||
{
|
||||
BITMAPINFO *bi;
|
||||
HDC dc;
|
||||
|
||||
w = clamp(w, 64, MAX_SCREEN_WIDTH);
|
||||
h = clamp(h, 64, MAX_SCREEN_HEIGHT);
|
||||
|
||||
if (w == _screen.width && h == _screen.height)
|
||||
return false;
|
||||
|
||||
_screen.width = w;
|
||||
_screen.pitch = (w + 3) & ~0x3;
|
||||
_screen.height = h;
|
||||
|
||||
if (_wnd.alloced_bits) {
|
||||
free(_wnd.alloced_bits);
|
||||
_wnd.alloced_bits = NULL;
|
||||
}
|
||||
|
||||
bi = alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
|
||||
memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
|
||||
bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
||||
|
||||
if (_wnd.double_size) {
|
||||
w = (w + 3) & ~0x3;
|
||||
_wnd.alloced_bits = _wnd.buffer_bits = malloc(w * h);
|
||||
w *= 2;
|
||||
h *= 2;
|
||||
}
|
||||
|
||||
bi->bmiHeader.biWidth = _wnd.width = w;
|
||||
bi->bmiHeader.biHeight = -(_wnd.height = h);
|
||||
|
||||
bi->bmiHeader.biPlanes = 1;
|
||||
bi->bmiHeader.biBitCount = 8;
|
||||
bi->bmiHeader.biCompression = BI_RGB;
|
||||
|
||||
if (_wnd.dib_sect)
|
||||
DeleteObject(_wnd.dib_sect);
|
||||
|
||||
dc = GetDC(0);
|
||||
_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (void**)&_wnd.bitmap_bits, NULL, 0);
|
||||
if (_wnd.dib_sect == NULL)
|
||||
error("CreateDIBSection failed");
|
||||
ReleaseDC(0, dc);
|
||||
|
||||
if (!_wnd.double_size)
|
||||
_wnd.buffer_bits = _wnd.bitmap_bits;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static const uint16 default_resolutions[][2] = {
|
||||
{ 640, 480},
|
||||
{ 800, 600},
|
||||
{1024, 768},
|
||||
{1152, 864},
|
||||
{1280, 800},
|
||||
{1280, 960},
|
||||
{1280, 1024},
|
||||
{1400, 1050},
|
||||
{1600, 1200},
|
||||
{1680, 1050},
|
||||
{1920, 1200}
|
||||
};
|
||||
|
||||
static void FindResolutions(void)
|
||||
{
|
||||
int i = 0, n = 0;
|
||||
DEVMODE dm;
|
||||
|
||||
while (EnumDisplaySettings(NULL, i++, &dm) != 0) {
|
||||
if (dm.dmBitsPerPel == 8 && IS_INT_INSIDE(dm.dmPelsWidth, 640, MAX_SCREEN_WIDTH + 1) &&
|
||||
IS_INT_INSIDE(dm.dmPelsHeight, 480, MAX_SCREEN_HEIGHT + 1)){
|
||||
int j;
|
||||
for (j = 0; j < n; j++) {
|
||||
if (_resolutions[j][0] == dm.dmPelsWidth && _resolutions[j][1] == dm.dmPelsHeight) break;
|
||||
}
|
||||
|
||||
/* In the previous loop we have checked already existing/added resolutions if
|
||||
* they are the same as the new ones. If this is not the case (j == n); we have
|
||||
* looped all and found none, add the new one to the list. If we have reached the
|
||||
* maximum amount of resolutions, then quit querying the display */
|
||||
if (j == n) {
|
||||
_resolutions[j][0] = dm.dmPelsWidth;
|
||||
_resolutions[j][1] = dm.dmPelsHeight;
|
||||
if (++n == lengthof(_resolutions)) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* We have found no resolutions, show the default list */
|
||||
if (n == 0) {
|
||||
memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
|
||||
n = lengthof(default_resolutions);
|
||||
}
|
||||
|
||||
_num_resolutions = n;
|
||||
SortResolutions(_num_resolutions);
|
||||
}
|
||||
|
||||
|
||||
static const char *Win32GdiStart(const char * const *parm)
|
||||
{
|
||||
memset(&_wnd, 0, sizeof(_wnd));
|
||||
_wnd.cursor_visible = true;
|
||||
|
||||
RegisterWndClass();
|
||||
|
||||
MakePalette();
|
||||
|
||||
FindResolutions();
|
||||
|
||||
// fullscreen uses those
|
||||
_wnd.width_org = _cur_resolution[0];
|
||||
_wnd.height_org = _cur_resolution[1];
|
||||
|
||||
AllocateDibSection(_cur_resolution[0], _cur_resolution[1]);
|
||||
MarkWholeScreenDirty();
|
||||
|
||||
MakeWindow(_fullscreen);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void Win32GdiStop(void)
|
||||
{
|
||||
if (_wnd.fullscreen) ChangeDisplaySettings(NULL, 0);
|
||||
MyShowCursor(true);
|
||||
DeleteObject(_wnd.gdi_palette);
|
||||
DeleteObject(_wnd.dib_sect);
|
||||
DestroyWindow(_wnd.main_wnd);
|
||||
}
|
||||
|
||||
// simple upscaler by 2
|
||||
static void filter(int left, int top, int width, int height)
|
||||
{
|
||||
uint p = _screen.pitch;
|
||||
const Pixel *s = _wnd.buffer_bits + top * p + left;
|
||||
Pixel *d = _wnd.bitmap_bits + top * p * 4 + left * 2;
|
||||
|
||||
for (; height > 0; height--) {
|
||||
int i;
|
||||
|
||||
for (i = 0; i != width; i++) {
|
||||
d[i * 2] = d[i * 2 + 1] = d[i * 2 + p * 2] = d[i * 2 + 1 + p * 2] = s[i];
|
||||
}
|
||||
s += p;
|
||||
d += p * 4;
|
||||
}
|
||||
}
|
||||
|
||||
static void Win32GdiMakeDirty(int left, int top, int width, int height)
|
||||
{
|
||||
RECT r = { left, top, left + width, top + height };
|
||||
|
||||
if (_wnd.double_size) {
|
||||
filter(left, top, width, height);
|
||||
r.left *= 2;
|
||||
r.top *= 2;
|
||||
r.right *= 2;
|
||||
r.bottom *= 2;
|
||||
}
|
||||
InvalidateRect(_wnd.main_wnd, &r, FALSE);
|
||||
}
|
||||
|
||||
static void CheckPaletteAnim(void)
|
||||
{
|
||||
if (_pal_last_dirty == -1)
|
||||
return;
|
||||
InvalidateRect(_wnd.main_wnd, NULL, FALSE);
|
||||
}
|
||||
|
||||
static int Win32GdiMainLoop(void)
|
||||
{
|
||||
MSG mesg;
|
||||
uint32 next_tick = GetTickCount() + 30, cur_ticks;
|
||||
|
||||
_wnd.running = true;
|
||||
|
||||
while(true) {
|
||||
while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
|
||||
InteractiveRandom(); // randomness
|
||||
TranslateMessage(&mesg);
|
||||
DispatchMessage(&mesg);
|
||||
}
|
||||
if (_exit_game) return ML_QUIT;
|
||||
if (_wnd.switch_driver) return ML_SWITCHDRIVER;
|
||||
|
||||
#if defined(_DEBUG)
|
||||
if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0) {
|
||||
if (
|
||||
#else
|
||||
if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0) {
|
||||
/* Disable speeding up game with ALT+TAB (if syskey is pressed, the
|
||||
* real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */
|
||||
if ((_pressed_key >> 16) & WKC_TAB &&
|
||||
#endif
|
||||
!_networking && _game_mode != GM_MENU)
|
||||
_fast_forward |= 2;
|
||||
} else if (_fast_forward & 2)
|
||||
_fast_forward = 0;
|
||||
|
||||
cur_ticks = GetTickCount();
|
||||
if ((_fast_forward && !_pause) || cur_ticks > next_tick)
|
||||
next_tick = cur_ticks;
|
||||
|
||||
if (cur_ticks == next_tick) {
|
||||
next_tick += 30;
|
||||
_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;
|
||||
_shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0;
|
||||
_dbg_screen_rect = _wnd.has_focus && GetAsyncKeyState(VK_CAPITAL)<0;
|
||||
|
||||
// determine which directional keys are down
|
||||
if (_wnd.has_focus) {
|
||||
_dirkeys =
|
||||
(GetAsyncKeyState(VK_LEFT) < 0 ? 1 : 0) +
|
||||
(GetAsyncKeyState(VK_UP) < 0 ? 2 : 0) +
|
||||
(GetAsyncKeyState(VK_RIGHT) < 0 ? 4 : 0) +
|
||||
(GetAsyncKeyState(VK_DOWN) < 0 ? 8 : 0);
|
||||
} else
|
||||
_dirkeys = 0;
|
||||
|
||||
GameLoop();
|
||||
_cursor.delta.x = _cursor.delta.y = 0;
|
||||
|
||||
if (_force_full_redraw)
|
||||
MarkWholeScreenDirty();
|
||||
|
||||
GdiFlush();
|
||||
_screen.dst_ptr = _wnd.buffer_bits;
|
||||
UpdateWindows();
|
||||
CheckPaletteAnim();
|
||||
} else {
|
||||
Sleep(1);
|
||||
GdiFlush();
|
||||
_screen.dst_ptr = _wnd.buffer_bits;
|
||||
DrawTextMessage();
|
||||
DrawMouseCursor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool Win32GdiChangeRes(int w, int h)
|
||||
{
|
||||
_wnd.width = _wnd.width_org = w;
|
||||
_wnd.height = _wnd.height_org = h;
|
||||
|
||||
MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void Win32GdiFullScreen(bool full_screen) {MakeWindow(full_screen);}
|
||||
|
||||
const HalVideoDriver _win32_video_driver = {
|
||||
Win32GdiStart,
|
||||
Win32GdiStop,
|
||||
Win32GdiMakeDirty,
|
||||
Win32GdiMainLoop,
|
||||
Win32GdiChangeRes,
|
||||
Win32GdiFullScreen,
|
||||
};
|
10
video/win32.h
Normal file
10
video/win32.h
Normal file
@ -0,0 +1,10 @@
|
||||
#ifndef VIDEO_WIN32_H
|
||||
#define VIDEO_WIN32_H
|
||||
|
||||
#include "hal.h"
|
||||
|
||||
bool MyShowCursor(bool show);
|
||||
|
||||
extern const HalVideoDriver _win32_video_driver;
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user