Fix #7885: [Fluidsynth] Use recommended method of setting sample rate

This commit is contained in:
Niels Martin Hansen 2020-02-07 17:06:48 +01:00
parent 107283748a
commit 04ce1f0713

View File

@ -15,11 +15,13 @@
#include "midifile.hpp" #include "midifile.hpp"
#include <fluidsynth.h> #include <fluidsynth.h>
#include "../mixer.h" #include "../mixer.h"
#include <mutex>
static struct { static struct {
fluid_settings_t* settings; ///< FluidSynth settings handle fluid_settings_t* settings; ///< FluidSynth settings handle
fluid_synth_t* synth; ///< FluidSynth synthesizer handle fluid_synth_t* synth; ///< FluidSynth synthesizer handle
fluid_player_t* player; ///< FluidSynth MIDI player handle fluid_player_t* player; ///< FluidSynth MIDI player handle
std::mutex synth_mutex; ///< Guard mutex for synth access
} _midi; ///< Metadata about the midi we're playing. } _midi; ///< Metadata about the midi we're playing.
/** Factory for the FluidSynth driver. */ /** Factory for the FluidSynth driver. */
@ -42,12 +44,16 @@ static const char *default_sf[] = {
static void RenderMusicStream(int16 *buffer, size_t samples) static void RenderMusicStream(int16 *buffer, size_t samples)
{ {
if (!_midi.synth || !_midi.player) return; std::unique_lock<std::mutex> lock{ _midi.synth_mutex, std::try_to_lock };
if (!lock.owns_lock() || !_midi.synth || !_midi.player) return;
fluid_synth_write_s16(_midi.synth, samples, buffer, 0, 2, buffer, 1, 2); fluid_synth_write_s16(_midi.synth, samples, buffer, 0, 2, buffer, 1, 2);
} }
const char *MusicDriver_FluidSynth::Start(const char * const *param) const char *MusicDriver_FluidSynth::Start(const char * const *param)
{ {
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
const char *sfont_name = GetDriverParam(param, "soundfont"); const char *sfont_name = GetDriverParam(param, "soundfont");
int sfont_id; int sfont_id;
@ -59,6 +65,11 @@ const char *MusicDriver_FluidSynth::Start(const char * const *param)
/* Don't try to lock sample data in memory, OTTD usually does not run with privileges allowing that */ /* Don't try to lock sample data in memory, OTTD usually does not run with privileges allowing that */
fluid_settings_setint(_midi.settings, "synth.lock-memory", 0); fluid_settings_setint(_midi.settings, "synth.lock-memory", 0);
/* Install the music render routine and set up the samplerate */
uint32 samplerate = MxSetMusicSource(RenderMusicStream);
fluid_settings_setnum(_midi.settings, "synth.sample-rate", samplerate);
DEBUG(driver, 1, "Fluidsynth: samplerate %.0f", (float)samplerate);
/* Create the synthesizer. */ /* Create the synthesizer. */
_midi.synth = new_fluid_synth(_midi.settings); _midi.synth = new_fluid_synth(_midi.settings);
if (!_midi.synth) return "Could not open synth"; if (!_midi.synth) return "Could not open synth";
@ -81,19 +92,23 @@ const char *MusicDriver_FluidSynth::Start(const char * const *param)
_midi.player = nullptr; _midi.player = nullptr;
uint32 samplerate = MxSetMusicSource(RenderMusicStream);
fluid_synth_set_sample_rate(_midi.synth, samplerate);
DEBUG(driver, 1, "Fluidsynth: samplerate %.0f", (float)samplerate);
return nullptr; return nullptr;
} }
void MusicDriver_FluidSynth::Stop() void MusicDriver_FluidSynth::Stop()
{ {
MxSetMusicSource(nullptr); MxSetMusicSource(nullptr);
this->StopSong();
delete_fluid_synth(_midi.synth); std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
delete_fluid_settings(_midi.settings);
if (_midi.player != nullptr) delete_fluid_player(_midi.player);
_midi.player = nullptr;
if (_midi.synth != nullptr) delete_fluid_synth(_midi.synth);
_midi.synth = nullptr;
if (_midi.settings != nullptr) delete_fluid_settings(_midi.settings);
_midi.settings = nullptr;
} }
void MusicDriver_FluidSynth::PlaySong(const MusicSongInfo &song) void MusicDriver_FluidSynth::PlaySong(const MusicSongInfo &song)
@ -106,6 +121,8 @@ void MusicDriver_FluidSynth::PlaySong(const MusicSongInfo &song)
return; return;
} }
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
_midi.player = new_fluid_player(_midi.synth); _midi.player = new_fluid_player(_midi.synth);
if (!_midi.player) { if (!_midi.player) {
DEBUG(driver, 0, "Could not create midi player"); DEBUG(driver, 0, "Could not create midi player");
@ -128,6 +145,8 @@ void MusicDriver_FluidSynth::PlaySong(const MusicSongInfo &song)
void MusicDriver_FluidSynth::StopSong() void MusicDriver_FluidSynth::StopSong()
{ {
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
if (!_midi.player) return; if (!_midi.player) return;
fluid_player_stop(_midi.player); fluid_player_stop(_midi.player);
@ -142,6 +161,7 @@ void MusicDriver_FluidSynth::StopSong()
bool MusicDriver_FluidSynth::IsSongPlaying() bool MusicDriver_FluidSynth::IsSongPlaying()
{ {
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
if (!_midi.player) return false; if (!_midi.player) return false;
return fluid_player_get_status(_midi.player) == FLUID_PLAYER_PLAYING; return fluid_player_get_status(_midi.player) == FLUID_PLAYER_PLAYING;
@ -149,6 +169,9 @@ bool MusicDriver_FluidSynth::IsSongPlaying()
void MusicDriver_FluidSynth::SetVolume(byte vol) void MusicDriver_FluidSynth::SetVolume(byte vol)
{ {
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
if (_midi.settings == nullptr) return;
/* Allowed range of synth.gain is 0.0 to 10.0 */ /* Allowed range of synth.gain is 0.0 to 10.0 */
/* fluidsynth's default gain is 0.2, so use this as "full /* fluidsynth's default gain is 0.2, so use this as "full
* volume". Set gain using OpenTTD's volume, as a number between 0 * volume". Set gain using OpenTTD's volume, as a number between 0