mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 14:27:16 +00:00
(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
This commit is contained in:
parent
d5c4ba8246
commit
01e20c9140
@ -7,11 +7,10 @@
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#include "debug.h"
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#include "debug.h"
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#include "map.h"
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#include "map.h"
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#include "airport.h"
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#include "airport.h"
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#include "macros.h"
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#include "variables.h"
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#include "variables.h"
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#include "airport_movement.h"
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#include "airport_movement.h"
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#include "date.h"
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#include "date.h"
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#include "helpers.hpp"
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#include "core/bitmath_func.hpp"
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/* Uncomment this to print out a full report of the airport-structure
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/* Uncomment this to print out a full report of the airport-structure
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* You should either use
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* You should either use
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@ -6,6 +6,7 @@
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#define BLITTER_32BPP_BASE_HPP
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#define BLITTER_32BPP_BASE_HPP
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#include "base.hpp"
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#include "base.hpp"
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#include "../core/bitmath_func.hpp"
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class Blitter_32bppBase : public Blitter {
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class Blitter_32bppBase : public Blitter {
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public:
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public:
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@ -6,8 +6,7 @@
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#include "openttd.h"
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#include "openttd.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "bmp.h"
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#include "bmp.h"
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#include "macros.h"
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#include "core/bitmath_func.hpp"
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#include "helpers.hpp"
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void BmpInitializeBuffer(BmpBuffer *buffer, FILE *file)
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void BmpInitializeBuffer(BmpBuffer *buffer, FILE *file)
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{
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{
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@ -6,7 +6,6 @@
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#define BRIDGE_MAP_H
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#define BRIDGE_MAP_H
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#include "direction_func.h"
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#include "direction_func.h"
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#include "macros.h"
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#include "map.h"
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#include "map.h"
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#include "rail_type.h"
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#include "rail_type.h"
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#include "road_map.h"
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#include "road_map.h"
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@ -4,11 +4,11 @@
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#include "stdafx.h"
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#include "stdafx.h"
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#include "openttd.h"
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#include "openttd.h"
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#include "macros.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#include "newgrf_cargo.h"
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#include "newgrf_cargo.h"
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#include "cargotype.h"
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#include "cargotype.h"
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#include "core/bitmath_func.hpp"
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#include "table/cargo_const.h"
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#include "table/cargo_const.h"
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@ -5,7 +5,6 @@
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#ifndef CLEAR_MAP_H
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#ifndef CLEAR_MAP_H
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#define CLEAR_MAP_H
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#define CLEAR_MAP_H
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#include "macros.h"
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#include "bridge_map.h"
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#include "bridge_map.h"
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/**
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/**
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@ -4,7 +4,6 @@
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#define CMD_HELPER_H
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#define CMD_HELPER_H
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#include "direction_type.h"
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#include "direction_type.h"
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#include "macros.h"
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#include "road_type.h"
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#include "road_type.h"
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@ -276,4 +276,19 @@ template<typename T> static inline T ROR(const T x, const uint8 n)
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return (T)(x >> n | x << (sizeof(x) * 8 - n));
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return (T)(x >> n | x << (sizeof(x) * 8 - n));
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}
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}
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/**
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* Do an operation for each set set bit in a value.
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*
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* This macros is used to do an operation for each set
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* bit in a variable. The first variable can be reused
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* in the operation due to it's the bit position counter.
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* The second variable will be cleared during the usage
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*
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* @param i The position counter
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* @param b The value which we check for set bits
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*/
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#define FOR_EACH_SET_BIT(i, b) \
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for (i = 0; b != 0; i++, b >>= 1) \
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if (b & 1)
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#endif /* BITMATH_FUNC_HPP */
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#endif /* BITMATH_FUNC_HPP */
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22
src/core/endian_func.hpp
Normal file
22
src/core/endian_func.hpp
Normal file
@ -0,0 +1,22 @@
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/* $Id$ */
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/** @file endian_func.hpp */
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#ifndef ENDIAN_FUNC_H
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#define ENDIAN_FUNC_H
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static inline uint16 ReadLE16Aligned(const void *x)
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{
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return FROM_LE16(*(const uint16*)x);
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}
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static inline uint16 ReadLE16Unaligned(const void *x)
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{
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#ifdef OTTD_ALIGNMENT
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return ((const byte*)x)[0] | ((const byte*)x)[1] << 8;
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#else
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return FROM_LE16(*(const uint16*)x);
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#endif
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}
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#endif /* ENDIAN_FUNC_H */
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@ -17,6 +17,12 @@
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#undef abs
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#undef abs
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#endif
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#endif
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/**
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* The largest value that can be entered in a variable
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* @param type the type of the variable
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*/
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#define MAX_UVALUE(type) ((type)~(type)0)
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/**
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/**
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* Returns the maximum of two values.
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* Returns the maximum of two values.
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*
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*
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@ -5,6 +5,8 @@
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#ifndef OVERFLOWSAFE_TYPE_HPP
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#ifndef OVERFLOWSAFE_TYPE_HPP
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#define OVERFLOWSAFE_TYPE_HPP
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#define OVERFLOWSAFE_TYPE_HPP
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#include "math_func.hpp"
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/**
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/**
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* Overflow safe template for integers, i.e. integers that will never overflow
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* Overflow safe template for integers, i.e. integers that will never overflow
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* you multiply the maximum value with 2, or add 2, or substract somethng from
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* you multiply the maximum value with 2, or add 2, or substract somethng from
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@ -3,9 +3,9 @@
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/** @file random_func.cpp */
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/** @file random_func.cpp */
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#include "../stdafx.h"
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#include "../stdafx.h"
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#include "../macros.h"
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#include "../variables.h"
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#include "../variables.h"
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#include "random_func.hpp"
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#include "random_func.hpp"
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#include "bitmath_func.hpp"
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uint32 InteractiveRandom()
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uint32 InteractiveRandom()
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{
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{
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@ -6,7 +6,6 @@
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#include "openttd.h"
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#include "openttd.h"
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#include "date.h"
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#include "date.h"
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#include "variables.h"
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#include "variables.h"
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#include "macros.h"
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#include "vehicle.h"
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#include "vehicle.h"
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#include "network/network.h"
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#include "network/network.h"
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#include "network/network_data.h"
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#include "network/network_data.h"
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@ -7,7 +7,6 @@
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#include "fileio.h"
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#include "fileio.h"
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#include "functions.h"
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#include "functions.h"
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#include "string.h"
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#include "string.h"
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#include "macros.h"
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#include "variables.h"
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#include "variables.h"
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#include "debug.h"
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#include "debug.h"
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#include "fios.h"
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#include "fios.h"
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@ -5,7 +5,6 @@
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#include "stdafx.h"
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#include "stdafx.h"
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#include "openttd.h"
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#include "openttd.h"
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#include "functions.h"
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#include "functions.h"
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#include "macros.h"
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#include "debug.h"
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#include "debug.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "table/control_codes.h"
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#include "table/control_codes.h"
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#include "stdafx.h"
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#include "stdafx.h"
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#include "openttd.h"
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#include "openttd.h"
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#include "functions.h"
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#include "functions.h"
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#include "macros.h"
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#include "spritecache.h"
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#include "spritecache.h"
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#include "strings.h"
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#include "strings.h"
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#include "string.h"
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#include "string.h"
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@ -36,6 +36,7 @@
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#define GFX_H
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#define GFX_H
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#include "openttd.h"
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#include "openttd.h"
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#include "core/math_func.hpp"
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#include "zoom.hpp"
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#include "zoom.hpp"
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enum WindowKeyCodes {
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enum WindowKeyCodes {
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@ -6,7 +6,6 @@
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#define INDUSTRY_MAP_H
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#define INDUSTRY_MAP_H
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#include "industry.h"
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#include "industry.h"
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#include "macros.h"
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#include "tile_map.h"
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#include "tile_map.h"
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58
src/macros.h
58
src/macros.h
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/* $Id$ */
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/** @file macros.h */
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#ifndef MACROS_H
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#define MACROS_H
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#include "core/bitmath_func.hpp"
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#include "core/math_func.hpp"
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#define GENERAL_SPRITE_COLOR(color) ((color) + PALETTE_RECOLOR_START)
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#define PLAYER_SPRITE_COLOR(owner) (GENERAL_SPRITE_COLOR(_player_colors[owner]))
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/**
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* Whether a sprite comes from the original graphics files or a new grf file
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* (either supplied by OpenTTD or supplied by the user).
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*
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* @param sprite The sprite to check
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* @return True if it is a new sprite, or false if it is original.
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*/
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#define IS_CUSTOM_SPRITE(sprite) ((sprite) >= SPR_SIGNALS_BASE)
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/**
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* Do an operation for each set set bit in a value.
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*
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* This macros is used to do an operation for each set
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* bit in a variable. The first variable can be reused
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* in the operation due to it's the bit position counter.
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* The second variable will be cleared during the usage
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*
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* @param i The position counter
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* @param b The value which we check for set bits
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*/
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#define FOR_EACH_SET_BIT(i, b) \
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for (i = 0; b != 0; i++, b >>= 1) \
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if (b & 1)
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static inline uint16 ReadLE16Aligned(const void* x)
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{
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return FROM_LE16(*(const uint16*)x);
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}
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static inline uint16 ReadLE16Unaligned(const void* x)
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{
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#ifdef OTTD_ALIGNMENT
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return ((const byte*)x)[0] | ((const byte*)x)[1] << 8;
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#else
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return FROM_LE16(*(const uint16*)x);
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#endif
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}
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/** return the largest value that can be entered in a variable.
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*/
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#define MAX_UVALUE(type) ((type)~(type)0)
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#endif /* MACROS_H */
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@ -6,10 +6,10 @@
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#include "openttd.h"
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#include "openttd.h"
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#include "debug.h"
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#include "debug.h"
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#include "functions.h"
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#include "functions.h"
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#include "macros.h"
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#include "map.h"
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#include "map.h"
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#include "direction_func.h"
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#include "helpers.hpp"
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#include "helpers.hpp"
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#include "direction_func.h"
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#include "core/bitmath_func.hpp"
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#if defined(_MSC_VER) && _MSC_VER >= 1400 /* VStudio 2005 is stupid! */
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#if defined(_MSC_VER) && _MSC_VER >= 1400 /* VStudio 2005 is stupid! */
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/* Why the hell is that not in all MSVC headers?? */
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/* Why the hell is that not in all MSVC headers?? */
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#include "fileio.h"
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#include "fileio.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "sound.h"
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#include "sound.h"
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#include "macros.h"
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#include "variables.h"
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#include "variables.h"
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#include "music.h"
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#include "music.h"
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#include "music/music_driver.hpp"
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#include "music/music_driver.hpp"
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#include "stdafx.h"
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#include "stdafx.h"
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#include "openttd.h"
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#include "openttd.h"
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#include "debug.h"
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#include "debug.h"
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#include "macros.h"
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#include "namegen.h"
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#include "namegen.h"
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#include "table/namegen.h"
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#include "table/namegen.h"
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#include "string.h"
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#include "string.h"
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#ifdef ENABLE_NETWORK
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#ifdef ENABLE_NETWORK
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#include "../../stdafx.h"
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#include "../../stdafx.h"
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#include "../../macros.h"
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#include "../../string.h"
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#include "../../string.h"
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#include "../../helpers.hpp"
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#include "../../helpers.hpp"
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#include "../../stdafx.h"
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#include "../../stdafx.h"
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#include "../../debug.h"
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#include "../../debug.h"
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#include "../../macros.h"
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#include "../../core/bitmath_func.hpp"
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#include "../../helpers.hpp"
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#include "../../core/math_func.hpp"
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#include "packet.h"
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#include "packet.h"
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#include "udp.h"
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#include "udp.h"
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#include "stdafx.h"
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#include "stdafx.h"
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#include "openttd.h"
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#include "openttd.h"
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#include "functions.h"
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#include "functions.h"
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#include "macros.h"
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#include "debug.h"
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#include "debug.h"
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#include "variables.h"
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#include "variables.h"
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#include "string.h"
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#include "string.h"
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#include "openttd.h"
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#include "openttd.h"
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#include "debug.h"
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#include "debug.h"
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#include "functions.h"
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#include "functions.h"
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#include "macros.h"
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#include "variables.h"
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#include "variables.h"
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#include "landscape.h"
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#include "landscape.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#include "stdafx.h"
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#include "stdafx.h"
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#include "openttd.h"
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#include "openttd.h"
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#include "variables.h"
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#include "variables.h"
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#include "macros.h"
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#include "landscape.h"
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#include "landscape.h"
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#include "oldpool.h"
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#include "oldpool.h"
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#include "newgrf_callbacks.h"
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#include "newgrf_callbacks.h"
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#include "string.h"
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#include "string.h"
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#include "strings.h"
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#include "strings.h"
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#include "variables.h"
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#include "variables.h"
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#include "macros.h"
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#include "table/strings.h"
|
#include "table/strings.h"
|
||||||
#include "newgrf.h"
|
#include "newgrf.h"
|
||||||
#include "newgrf_text.h"
|
#include "newgrf_text.h"
|
||||||
|
@ -10,7 +10,6 @@
|
|||||||
#include "landscape.h"
|
#include "landscape.h"
|
||||||
#include "npf.h"
|
#include "npf.h"
|
||||||
#include "aystar.h"
|
#include "aystar.h"
|
||||||
#include "macros.h"
|
|
||||||
#include "pathfind.h"
|
#include "pathfind.h"
|
||||||
#include "station.h"
|
#include "station.h"
|
||||||
#include "station_map.h"
|
#include "station_map.h"
|
||||||
|
@ -5,6 +5,8 @@
|
|||||||
#ifndef OLDPOOL_H
|
#ifndef OLDPOOL_H
|
||||||
#define OLDPOOL_H
|
#define OLDPOOL_H
|
||||||
|
|
||||||
|
#include "core/math_func.hpp"
|
||||||
|
|
||||||
/* The function that is called after a new block is added
|
/* The function that is called after a new block is added
|
||||||
start_item is the first item of the new made block */
|
start_item is the first item of the new made block */
|
||||||
typedef void OldMemoryPoolNewBlock(uint start_item);
|
typedef void OldMemoryPoolNewBlock(uint start_item);
|
||||||
|
@ -8,7 +8,6 @@
|
|||||||
#define VARDEF extern
|
#define VARDEF extern
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "macros.h"
|
|
||||||
#include "helpers.hpp"
|
#include "helpers.hpp"
|
||||||
|
|
||||||
struct Oblong {
|
struct Oblong {
|
||||||
|
@ -5,8 +5,8 @@
|
|||||||
#ifndef ORDER_H
|
#ifndef ORDER_H
|
||||||
#define ORDER_H
|
#define ORDER_H
|
||||||
|
|
||||||
#include "macros.h"
|
|
||||||
#include "oldpool.h"
|
#include "oldpool.h"
|
||||||
|
#include "core/bitmath_func.hpp"
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
INVALID_VEH_ORDER_ID = 0xFF,
|
INVALID_VEH_ORDER_ID = 0xFF,
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "rail_type.h"
|
#include "rail_type.h"
|
||||||
#include "track_type.h"
|
#include "track_type.h"
|
||||||
|
#include "core/bitmath_func.hpp"
|
||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
|
|
||||||
/** This struct contains all the info that is needed to draw and construct tracks.
|
/** This struct contains all the info that is needed to draw and construct tracks.
|
||||||
|
@ -7,7 +7,6 @@
|
|||||||
#include "road_map.h"
|
#include "road_map.h"
|
||||||
#include "road_internal.h"
|
#include "road_internal.h"
|
||||||
#include "water_map.h"
|
#include "water_map.h"
|
||||||
#include "macros.h"
|
|
||||||
|
|
||||||
bool IsPossibleCrossing(const TileIndex tile, Axis ax)
|
bool IsPossibleCrossing(const TileIndex tile, Axis ax)
|
||||||
{
|
{
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
#ifndef ROAD_FUNC_H
|
#ifndef ROAD_FUNC_H
|
||||||
#define ROAD_FUNC_H
|
#define ROAD_FUNC_H
|
||||||
|
|
||||||
|
#include "core/bitmath_func.hpp"
|
||||||
#include "road_type.h"
|
#include "road_type.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
#ifndef ROAD_MAP_H
|
#ifndef ROAD_MAP_H
|
||||||
#define ROAD_MAP_H
|
#define ROAD_MAP_H
|
||||||
|
|
||||||
#include "macros.h"
|
|
||||||
#include "track_func.h"
|
#include "track_func.h"
|
||||||
#include "rail_type.h"
|
#include "rail_type.h"
|
||||||
#include "road_func.h"
|
#include "road_func.h"
|
||||||
|
@ -23,7 +23,6 @@
|
|||||||
#include "openttd.h"
|
#include "openttd.h"
|
||||||
#include "currency.h"
|
#include "currency.h"
|
||||||
#include "functions.h"
|
#include "functions.h"
|
||||||
#include "macros.h"
|
|
||||||
#include "screenshot.h"
|
#include "screenshot.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "string.h"
|
#include "string.h"
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
#ifndef SLOPE_FUNC_H
|
#ifndef SLOPE_FUNC_H
|
||||||
#define SLOPE_FUNC_H
|
#define SLOPE_FUNC_H
|
||||||
|
|
||||||
|
#include "core/math_func.hpp"
|
||||||
#include "slope_type.h"
|
#include "slope_type.h"
|
||||||
#include "direction_type.h"
|
#include "direction_type.h"
|
||||||
|
|
||||||
|
11
src/sprite.h
11
src/sprite.h
@ -5,6 +5,17 @@
|
|||||||
#ifndef SPRITE_H
|
#ifndef SPRITE_H
|
||||||
#define SPRITE_H
|
#define SPRITE_H
|
||||||
|
|
||||||
|
#define GENERAL_SPRITE_COLOR(color) ((color) + PALETTE_RECOLOR_START)
|
||||||
|
#define PLAYER_SPRITE_COLOR(owner) (GENERAL_SPRITE_COLOR(_player_colors[owner]))
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Whether a sprite comes from the original graphics files or a new grf file
|
||||||
|
* (either supplied by OpenTTD or supplied by the user).
|
||||||
|
*
|
||||||
|
* @param sprite The sprite to check
|
||||||
|
* @return True if it is a new sprite, or false if it is original.
|
||||||
|
*/
|
||||||
|
#define IS_CUSTOM_SPRITE(sprite) ((sprite) >= SPR_SIGNALS_BASE)
|
||||||
|
|
||||||
/* The following describes bunch of sprites to be drawn together in a single 3D
|
/* The following describes bunch of sprites to be drawn together in a single 3D
|
||||||
* bounding box. Used especially for various multi-sprite buildings (like
|
* bounding box. Used especially for various multi-sprite buildings (like
|
||||||
|
@ -8,7 +8,6 @@
|
|||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
#include "functions.h"
|
#include "functions.h"
|
||||||
#include "macros.h"
|
|
||||||
#include "spritecache.h"
|
#include "spritecache.h"
|
||||||
#include "table/sprites.h"
|
#include "table/sprites.h"
|
||||||
#include "fileio.h"
|
#include "fileio.h"
|
||||||
|
@ -6,7 +6,6 @@
|
|||||||
#include "openttd.h"
|
#include "openttd.h"
|
||||||
#include "functions.h"
|
#include "functions.h"
|
||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "macros.h"
|
|
||||||
#include "table/control_codes.h"
|
#include "table/control_codes.h"
|
||||||
#include "helpers.hpp"
|
#include "helpers.hpp"
|
||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#ifndef STRING_H
|
#ifndef STRING_H
|
||||||
#define STRING_H
|
#define STRING_H
|
||||||
|
|
||||||
#include "macros.h"
|
#include "core/bitmath_func.hpp"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* usage ttd_strlcpy(dst, src, lengthof(dst));
|
* usage ttd_strlcpy(dst, src, lengthof(dst));
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "openttd.h"
|
#include "openttd.h"
|
||||||
#include "functions.h"
|
#include "functions.h"
|
||||||
#include "macros.h"
|
|
||||||
#include "strings.h"
|
#include "strings.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "landscape.h"
|
#include "landscape.h"
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
#include "stdafx.h"
|
#include "stdafx.h"
|
||||||
#include "openttd.h"
|
#include "openttd.h"
|
||||||
#include "tile_map.h"
|
#include "tile_map.h"
|
||||||
|
#include "core/math_func.hpp"
|
||||||
|
|
||||||
Slope GetTileSlope(TileIndex tile, uint *h)
|
Slope GetTileSlope(TileIndex tile, uint *h)
|
||||||
{
|
{
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
#include "tile_type.h"
|
#include "tile_type.h"
|
||||||
#include "slope_type.h"
|
#include "slope_type.h"
|
||||||
#include "map.h"
|
#include "map.h"
|
||||||
|
#include "core/bitmath_func.hpp"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the height of a tile
|
* Returns the height of a tile
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
#ifndef TRACK_FUNC_H
|
#ifndef TRACK_FUNC_H
|
||||||
#define TRACK_FUNC_H
|
#define TRACK_FUNC_H
|
||||||
|
|
||||||
|
#include "core/bitmath_func.hpp"
|
||||||
#include "track_type.h"
|
#include "track_type.h"
|
||||||
#include "direction_type.h"
|
#include "direction_type.h"
|
||||||
#include "slope_func.h"
|
#include "slope_func.h"
|
||||||
|
@ -5,8 +5,6 @@
|
|||||||
#ifndef TREE_MAP_H
|
#ifndef TREE_MAP_H
|
||||||
#define TREE_MAP_H
|
#define TREE_MAP_H
|
||||||
|
|
||||||
#include "macros.h"
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* List of tree types along all landscape types.
|
* List of tree types along all landscape types.
|
||||||
*
|
*
|
||||||
|
@ -6,7 +6,6 @@
|
|||||||
#define TUNNEL_MAP_H
|
#define TUNNEL_MAP_H
|
||||||
|
|
||||||
#include "direction_func.h"
|
#include "direction_func.h"
|
||||||
#include "macros.h"
|
|
||||||
#include "map.h"
|
#include "map.h"
|
||||||
#include "rail_type.h"
|
#include "rail_type.h"
|
||||||
#include "road_type.h"
|
#include "road_type.h"
|
||||||
|
@ -8,7 +8,6 @@
|
|||||||
#include "../debug.h"
|
#include "../debug.h"
|
||||||
#include "../functions.h"
|
#include "../functions.h"
|
||||||
#include "../gfx.h"
|
#include "../gfx.h"
|
||||||
#include "../macros.h"
|
|
||||||
#include "../sdl.h"
|
#include "../sdl.h"
|
||||||
#include "../variables.h"
|
#include "../variables.h"
|
||||||
#include "../blitter/factory.hpp"
|
#include "../blitter/factory.hpp"
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
#ifndef WINDOW_GUI_H
|
#ifndef WINDOW_GUI_H
|
||||||
#define WINDOW_GUI_H
|
#define WINDOW_GUI_H
|
||||||
|
|
||||||
#include "macros.h"
|
|
||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "order.h"
|
#include "order.h"
|
||||||
#include "rail_type.h"
|
#include "rail_type.h"
|
||||||
|
Loading…
Reference in New Issue
Block a user