Cleanup: Refactor Wide Rivers code slightly

This commit is contained in:
2TallTyler 2022-12-13 13:36:32 -05:00 committed by Tyler Trahan
parent d67259334a
commit 0116a422ea

View File

@ -1176,9 +1176,9 @@ static bool RiverMakeWider(TileIndex tile, void *data)
Command<CMD_TERRAFORM_LAND>::Do(DC_EXEC | DC_AUTO, tile, to_change, true);
}
}
/* Update cur_slope after possibly terraforming. */
cur_slope = GetTileSlope(tile);
}
/* Update cur_slope after possibly terraforming. */
cur_slope = GetTileSlope(tile);
/* Sloped rivers need water both upstream and downstream. */
if (IsInclinedSlope(cur_slope)) {
@ -1319,7 +1319,7 @@ static void River_FoundEndNode(AyStar *aystar, OpenListNode *current)
current_river_length = DistanceManhattan(data->spring, tile);
radius = std::min(3u, (current_river_length / (long_river_length / 3u)) + 1u);
if (radius > 1) CircularTileSearch(&tile, radius + RandomRange(1), RiverMakeWider, (void *)&path->node.tile);
if (radius > 1) CircularTileSearch(&tile, radius, RiverMakeWider, (void *)&path->node.tile);
}
}
}