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(svn r26170) -Feature-ish: add the currently used fonts to the crash log
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@ -26,6 +26,7 @@
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#include "gfx_func.h"
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#include "network/network.h"
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#include "language.h"
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#include "fontcache.h"
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#include "ai/ai_info.hpp"
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#include "game/game.hpp"
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@ -147,6 +148,18 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
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_video_driver == NULL ? "none" : _video_driver->GetName()
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);
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buffer += seprintf(buffer, last,
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"Fonts:\n"
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" Small: %s\n"
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" Medium: %s\n"
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" Large: %s\n"
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" Mono: %s\n\n",
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FontCache::Get(FS_SMALL)->GetFontName(),
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FontCache::Get(FS_NORMAL)->GetFontName(),
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FontCache::Get(FS_LARGE)->GetFontName(),
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FontCache::Get(FS_MONO)->GetFontName()
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);
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buffer += seprintf(buffer, last, "AI Configuration (local: %i):\n", (int)_local_company);
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const Company *c;
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FOR_ALL_COMPANIES(c) {
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@ -81,6 +81,7 @@ public:
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virtual bool GetDrawGlyphShadow();
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virtual GlyphID MapCharToGlyph(WChar key) { assert(IsPrintable(key)); return SPRITE_GLYPH | key; }
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virtual const void *GetFontTable(uint32 tag, size_t &length) { length = 0; return NULL; }
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virtual const char *GetFontName() { return "sprite"; }
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};
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/**
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@ -239,6 +240,7 @@ public:
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virtual bool GetDrawGlyphShadow();
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virtual GlyphID MapCharToGlyph(WChar key);
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virtual const void *GetFontTable(uint32 tag, size_t &length);
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virtual const char *GetFontName() { return face->family_name; }
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};
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FT_Library _library = NULL;
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@ -119,6 +119,12 @@ public:
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*/
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virtual const void *GetFontTable(uint32 tag, size_t &length) = 0;
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/**
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* Get the name of this font.
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* @return The name of the font.
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*/
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virtual const char *GetFontName() = 0;
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/**
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* Get the font cache of a given font size.
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* @param fs The font size to look up.
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