2005-07-24 15:12:37 +01:00
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/* $Id$ */
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2008-05-06 16:11:33 +01:00
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/** @file intro_gui.cpp The main menu GUI. */
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2007-03-03 04:04:22 +00:00
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2004-08-09 18:04:08 +01:00
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#include "stdafx.h"
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2005-06-02 20:30:21 +01:00
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#include "openttd.h"
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2004-08-09 18:04:08 +01:00
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#include "gui.h"
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2007-12-19 20:45:46 +00:00
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#include "window_gui.h"
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#include "textbuf_gui.h"
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2007-01-02 17:34:03 +00:00
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#include "network/network.h"
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2005-07-21 23:15:02 +01:00
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#include "variables.h"
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(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 11:00:30 +01:00
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#include "genworld.h"
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2007-01-02 17:34:03 +00:00
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#include "network/network_gui.h"
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2009-01-17 16:53:32 +00:00
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#include "network/network_content.h"
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2009-01-31 20:16:06 +00:00
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#include "landscape_type.h"
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2007-12-21 19:49:27 +00:00
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#include "strings_func.h"
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2007-12-25 11:26:07 +00:00
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#include "window_func.h"
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2007-12-27 17:29:27 +00:00
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#include "fios.h"
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2008-01-13 14:37:30 +00:00
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#include "settings_type.h"
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2008-05-06 23:17:12 +01:00
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#include "functions.h"
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2009-01-31 20:16:06 +00:00
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#include "newgrf_config.h"
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2009-01-20 16:49:10 +00:00
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#include "ai/ai_gui.hpp"
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2009-03-12 16:48:28 +00:00
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#include "gfx_func.h"
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2004-08-09 18:04:08 +01:00
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2008-01-13 01:21:35 +00:00
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#include "table/strings.h"
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#include "table/sprites.h"
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2005-05-12 01:18:30 +01:00
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static inline void SetNewLandscapeType(byte landscape)
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{
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2008-05-25 23:36:44 +01:00
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_settings_newgame.game_creation.landscape = landscape;
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2005-05-12 01:18:30 +01:00
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InvalidateWindowClasses(WC_SELECT_GAME);
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}
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2009-03-22 21:16:57 +00:00
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enum SelectGameIntroWidgets {
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SGI_CLOSE,
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SGI_CAPTION,
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SGI_GENERATE_GAME,
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SGI_LOAD_GAME,
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SGI_PLAY_SCENARIO,
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SGI_PLAY_HEIGHTMAP,
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SGI_EDIT_SCENARIO,
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SGI_PLAY_NETWORK,
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SGI_TEMPERATE_LANDSCAPE,
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SGI_ARCTIC_LANDSCAPE,
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SGI_TROPIC_LANDSCAPE,
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SGI_TOYLAND_LANDSCAPE,
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SGI_OPTIONS,
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SGI_DIFFICULTIES,
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SGI_SETTINGS_OPTIONS,
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SGI_GRF_SETTINGS,
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SGI_CONTENT_DOWNLOAD,
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SGI_AI_SETTINGS,
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SGI_EXIT,
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};
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2008-05-17 22:20:58 +01:00
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struct SelectGameWindow : public Window {
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2009-03-22 21:16:57 +00:00
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2009-06-04 15:34:38 +01:00
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SelectGameWindow(const WindowDesc *desc) : Window()
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2008-05-17 22:20:58 +01:00
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{
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2009-06-04 15:34:38 +01:00
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this->InitNested(desc);
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2008-05-25 23:36:44 +01:00
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this->LowerWidget(_settings_newgame.game_creation.landscape + SGI_TEMPERATE_LANDSCAPE);
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2008-05-17 22:20:58 +01:00
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}
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2008-01-20 03:56:15 +00:00
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2008-05-17 22:20:58 +01:00
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virtual void OnPaint()
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{
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2008-05-25 23:36:44 +01:00
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this->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
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2008-07-30 17:23:55 +01:00
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this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
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this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
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this->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TOYLAND);
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2009-04-22 00:40:56 +01:00
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SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level);
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2008-05-17 22:20:58 +01:00
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this->DrawWidgets();
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}
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virtual void OnClick(Point pt, int widget)
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{
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2007-06-13 18:34:05 +01:00
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#ifdef ENABLE_NETWORK
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2008-05-17 22:20:58 +01:00
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/* Do not create a network server when you (just) have closed one of the game
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* creation/load windows for the network server. */
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if (IsInsideMM(widget, SGI_GENERATE_GAME, SGI_EDIT_SCENARIO + 1)) _is_network_server = false;
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2007-06-13 18:34:05 +01:00
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#endif /* ENABLE_NETWORK */
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2007-04-30 21:05:31 +01:00
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2008-05-17 22:20:58 +01:00
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switch (widget) {
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2009-03-12 16:48:28 +00:00
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case SGI_GENERATE_GAME:
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if (_ctrl_pressed) {
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StartNewGameWithoutGUI(GENERATE_NEW_SEED);
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} else {
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ShowGenerateLandscape();
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}
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break;
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2008-05-17 22:20:58 +01:00
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case SGI_LOAD_GAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
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case SGI_PLAY_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
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case SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
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case SGI_EDIT_SCENARIO: StartScenarioEditor(); break;
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case SGI_PLAY_NETWORK:
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if (!_network_available) {
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ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
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} else {
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ShowNetworkGameWindow();
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}
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break;
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case SGI_TEMPERATE_LANDSCAPE: case SGI_ARCTIC_LANDSCAPE:
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case SGI_TROPIC_LANDSCAPE: case SGI_TOYLAND_LANDSCAPE:
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2008-05-25 23:36:44 +01:00
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this->RaiseWidget(_settings_newgame.game_creation.landscape + SGI_TEMPERATE_LANDSCAPE);
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2008-05-17 22:20:58 +01:00
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SetNewLandscapeType(widget - SGI_TEMPERATE_LANDSCAPE);
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break;
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case SGI_OPTIONS: ShowGameOptions(); break;
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case SGI_DIFFICULTIES: ShowGameDifficulty(); break;
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2009-02-08 12:25:13 +00:00
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case SGI_SETTINGS_OPTIONS:ShowGameSettings(); break;
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2008-05-17 22:20:58 +01:00
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case SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
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2009-01-17 16:53:32 +00:00
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case SGI_CONTENT_DOWNLOAD:
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if (!_network_available) {
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ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
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} else {
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ShowNetworkContentListWindow();
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}
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break;
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2009-01-20 16:49:10 +00:00
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case SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
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2008-05-17 22:20:58 +01:00
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case SGI_EXIT: HandleExitGameRequest(); break;
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}
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2004-08-09 18:04:08 +01:00
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}
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2008-05-17 22:20:58 +01:00
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};
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2004-08-09 18:04:08 +01:00
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2009-03-22 21:16:57 +00:00
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static const NWidgetPart _nested_select_game_widgets[] = {
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2009-04-22 00:40:56 +01:00
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NWidget(WWT_CAPTION, COLOUR_BROWN, SGI_CLOSE), SetMinimalSize(336, 14), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
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2009-03-22 21:16:57 +00:00
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NWidget(WWT_PANEL, COLOUR_BROWN, SGI_CAPTION),
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NWidget(NWID_SPACER), SetMinimalSize(0, 8),
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/* 'generate game' and 'load game' buttons */
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GENERATE_GAME), SetMinimalSize(158, 12),
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2009-04-22 00:40:56 +01:00
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SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME),
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2009-03-22 21:16:57 +00:00
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_LOAD_GAME), SetMinimalSize(158, 12),
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2009-04-22 00:40:56 +01:00
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SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME),
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2009-03-22 21:16:57 +00:00
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 6),
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/* 'play scenario' and 'play heightmap' buttons */
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_SCENARIO), SetMinimalSize(158, 12),
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2009-04-22 00:40:56 +01:00
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SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO),
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2009-03-22 21:16:57 +00:00
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_HEIGHTMAP), SetMinimalSize(158, 12),
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2009-04-22 00:40:56 +01:00
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SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_PLAY_HEIGHTMAP_TOOLTIP),
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2009-03-22 21:16:57 +00:00
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 6),
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/* 'edit scenario' and 'play multiplayer' buttons */
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EDIT_SCENARIO), SetMinimalSize(158, 12),
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2009-04-22 00:40:56 +01:00
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SetDataTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR),
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2009-03-22 21:16:57 +00:00
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_NETWORK), SetMinimalSize(158, 12),
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2009-04-22 00:40:56 +01:00
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SetDataTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER),
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2009-03-22 21:16:57 +00:00
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 7),
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/* climate selection buttons */
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_SPACER), SetMinimalSize(2, 0),
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NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TEMPERATE_LANDSCAPE), SetMinimalSize(77, 55),
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2009-04-22 00:40:56 +01:00
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SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
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2009-03-22 21:16:57 +00:00
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NWidget(NWID_SPACER), SetMinimalSize(3, 0),
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NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_ARCTIC_LANDSCAPE), SetMinimalSize(77, 55),
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2009-04-22 00:40:56 +01:00
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SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
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2009-03-22 21:16:57 +00:00
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NWidget(NWID_SPACER), SetMinimalSize(3, 0),
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NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TROPIC_LANDSCAPE), SetMinimalSize(77, 55),
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2009-04-22 00:40:56 +01:00
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SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
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2009-03-22 21:16:57 +00:00
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NWidget(NWID_SPACER), SetMinimalSize(3, 0),
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NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TOYLAND_LANDSCAPE), SetMinimalSize(77, 55),
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2009-04-22 00:40:56 +01:00
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SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
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2009-03-22 21:16:57 +00:00
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 7),
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/* 'game options' and 'difficulty options' buttons */
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_OPTIONS), SetMinimalSize(158, 12),
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2009-04-22 00:40:56 +01:00
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SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS),
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2009-03-22 21:16:57 +00:00
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_DIFFICULTIES), SetMinimalSize(158, 12),
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2009-04-22 00:40:56 +01:00
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SetDataTip(STR_INTRO_DIFFICULTY, STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS),
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2009-03-22 21:16:57 +00:00
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 6),
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/* 'advanced settings' and 'newgrf settings' buttons */
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_SETTINGS_OPTIONS), SetMinimalSize(158, 12),
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SetDataTip(STR_CONFIG_SETTING, STR_CONFIG_SETTING_TIP),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GRF_SETTINGS), SetMinimalSize(158, 12),
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SetDataTip(STR_NEWGRF_SETTINGS_BUTTON, STR_NEWGRF_SETTINGS_BUTTON_TIP),
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 6),
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/* 'online content' and 'ai settings' buttons */
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_CONTENT_DOWNLOAD), SetMinimalSize(158, 12),
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SetDataTip(STR_CONTENT_INTRO_BUTTON, STR_CONTENT_INTRO_BUTTON_TIP),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_AI_SETTINGS), SetMinimalSize(158, 12),
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SetDataTip(STR_AI_SETTINGS_BUTTON, STR_AI_SETTINGS_BUTTON_TIP),
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NWidget(NWID_SPACER), SetMinimalSize(10, 0),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 6),
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/* 'exit program' button */
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_SPACER), SetMinimalSize(104, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EXIT), SetMinimalSize(128, 12),
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2009-04-22 00:40:56 +01:00
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SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
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2009-03-22 21:16:57 +00:00
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NWidget(NWID_SPACER), SetMinimalSize(104, 0),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 8),
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EndContainer(),
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};
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2009-03-15 15:12:06 +00:00
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static const WindowDesc _select_game_desc(
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2009-01-20 16:49:10 +00:00
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WDP_CENTER, WDP_CENTER, 336, 213, 336, 213,
|
2007-02-01 15:49:12 +00:00
|
|
|
WC_SELECT_GAME, WC_NONE,
|
2004-08-09 18:04:08 +01:00
|
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
2009-06-04 15:34:38 +01:00
|
|
|
NULL,
|
2009-03-22 21:16:57 +00:00
|
|
|
_nested_select_game_widgets, lengthof(_nested_select_game_widgets)
|
2009-03-15 15:12:06 +00:00
|
|
|
);
|
2004-08-09 18:04:08 +01:00
|
|
|
|
2007-03-07 11:47:46 +00:00
|
|
|
void ShowSelectGameWindow()
|
2004-08-09 18:04:08 +01:00
|
|
|
{
|
2008-05-17 22:20:58 +01:00
|
|
|
new SelectGameWindow(&_select_game_desc);
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|
|
|
|
|
2006-12-29 17:56:34 +00:00
|
|
|
static void AskExitGameCallback(Window *w, bool confirmed)
|
|
|
|
{
|
|
|
|
if (confirmed) _exit_game = true;
|
|
|
|
}
|
2004-08-09 18:04:08 +01:00
|
|
|
|
2007-03-07 11:47:46 +00:00
|
|
|
void AskExitGame()
|
2005-11-14 19:48:04 +00:00
|
|
|
{
|
2004-08-09 18:04:08 +01:00
|
|
|
#if defined(_WIN32)
|
2008-01-27 17:32:12 +00:00
|
|
|
SetDParam(0, STR_OSNAME_WINDOWS);
|
2004-08-09 18:04:08 +01:00
|
|
|
#elif defined(__APPLE__)
|
2008-01-27 17:32:12 +00:00
|
|
|
SetDParam(0, STR_OSNAME_OSX);
|
2004-08-09 18:04:08 +01:00
|
|
|
#elif defined(__BEOS__)
|
2004-12-02 22:53:07 +00:00
|
|
|
SetDParam(0, STR_OSNAME_BEOS);
|
2004-08-09 18:04:08 +01:00
|
|
|
#elif defined(__MORPHOS__)
|
2004-12-02 22:53:07 +00:00
|
|
|
SetDParam(0, STR_OSNAME_MORPHOS);
|
2005-01-03 19:45:18 +00:00
|
|
|
#elif defined(__AMIGA__)
|
2004-12-10 15:12:48 +00:00
|
|
|
SetDParam(0, STR_OSNAME_AMIGAOS);
|
2004-12-27 10:40:04 +00:00
|
|
|
#elif defined(__OS2__)
|
|
|
|
SetDParam(0, STR_OSNAME_OS2);
|
2007-03-05 17:05:41 +00:00
|
|
|
#elif defined(SUNOS)
|
|
|
|
SetDParam(0, STR_OSNAME_SUNOS);
|
2008-11-26 13:12:45 +00:00
|
|
|
#elif defined(DOS)
|
|
|
|
SetDParam(0, STR_OSNAME_DOS);
|
2004-08-09 18:04:08 +01:00
|
|
|
#else
|
2008-01-27 17:32:12 +00:00
|
|
|
SetDParam(0, STR_OSNAME_UNIX);
|
2004-08-09 18:04:08 +01:00
|
|
|
#endif
|
2006-12-29 17:56:34 +00:00
|
|
|
ShowQuery(
|
2009-04-22 00:40:56 +01:00
|
|
|
STR_QUIT_CAPTION,
|
|
|
|
STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
|
2006-12-29 17:56:34 +00:00
|
|
|
NULL,
|
|
|
|
AskExitGameCallback
|
|
|
|
);
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2006-12-29 17:56:34 +00:00
|
|
|
static void AskExitToGameMenuCallback(Window *w, bool confirmed)
|
2004-08-09 18:04:08 +01:00
|
|
|
{
|
2006-12-29 17:56:34 +00:00
|
|
|
if (confirmed) _switch_mode = SM_MENU;
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|
|
|
|
|
2007-03-07 11:47:46 +00:00
|
|
|
void AskExitToGameMenu()
|
2004-08-09 18:04:08 +01:00
|
|
|
{
|
2006-12-29 17:56:34 +00:00
|
|
|
ShowQuery(
|
2009-04-22 00:40:56 +01:00
|
|
|
STR_ABANDON_GAME_CAPTION,
|
2006-12-29 17:56:34 +00:00
|
|
|
(_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_QUIT_SCENARIO_QUERY,
|
|
|
|
NULL,
|
|
|
|
AskExitToGameMenuCallback
|
|
|
|
);
|
2004-08-09 18:04:08 +01:00
|
|
|
}
|