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10 lines
184 B
C
10 lines
184 B
C
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/* $Id$ */
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#ifndef NEWGRF_SPRITEGROUP_H
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#define NEWGRF_SPRITEGROUP_H
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SpriteGroup *AllocateSpriteGroup(void);
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void InitializeSpriteGroupPool(void);
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#endif /* NEWGRF_SPRITEGROUP_H */
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